Hot Fix Changes - 2/2/17

Posted by John Thornhill | 2017 Feb 02 13:29 -0500 GMT

Class Changes


Creeping Mastery (Creeping specialization)

  • Shroom of Life has changed as follows:
    • Is no longer a ground target spell.
      • It is now single target. It still heals all allies around itself.
    • The pet is now level 50.
    • The pet is now immune to mesmerization effects (can be stunned, confused).


Spectral Guard (Spectral Force specialization)

  • A new pet summon spell has been added:
    • Level 50 – Sound Vortex – 1500 range – 10s cast – 20s duration – 4s frequency – 10m RUT – 25% power – Summons a vortex at the ground target location that fires sound waves for 300 damage to up to 8 targets within 1500 units of the vortex.
    • The Sound Vortex can be killed, stunned, or feared. It cannot be mezzed or confused.
    • There is a limit of 3 active vortexes allowed in an area.
    • Bainshees will need to respec to see this ability if they already have 50 Spectral Force specialization.


Bone Protection (Suppression specialization)

  • The low level disarm spells have been changed:
    • Level 1 – Punish Combatant:
      • RUT increased to 5 minutes, up from 60s.
    • Level 11 – Punish Assailant:
      • Duration reduced to 2s, down from 3s.
      • RUT increased to 5 minutes up from 60s.
    • Level 21 – Punish Aggressor
      • Duration reduced to 4s, down from 5s.
      • RUT increased to 3 minutes, up from 60s.
    • All other levels remain unchanged.

Bone Legion (Bone Army specialization)

  • Sub pets have changed as follows:
    • Fossil Defender
      • Now moves at normal movement speed.
      • Health increased by 15%.
    • Fossil Guardian
      • Defenses against all damage increased by 10%.
      • Health increased by 5%.
      • Now have a staff style:
        • Fossil Jump – Any – Reduces the target’s armor factor by 50 for 10s.
      • Provides a new additional buff to groupmates and pets:
        • Fossil Strength – Increases target’s Strength by 50. Does not replace more powerful spells. This spell is lost if the pet dies or is released.
      • Fossil Healer
        • Heal cast time increased by .2 seconds.
        • Damage taken increased by 50%.
      • Fossil Soldier
        • Overall damage reduced by 10%.
        • No longer have a double attack chance.
        • Now take maximum damage from melee attacks.
        • Styles have been readjusted as follows:
          • Fossil Cleave, anytime, no longer has an attack speed debuff.
          • Glacial Movement, side, snares target for 19s.
          • Raider, off evade (self), bleeds target for 20 damage every 4s for 20s.
          • No longer has any back positional styles.
          • No longer has any stun styles.
        • Fossil Seer
          • Disease cast time increased by .5 seconds.
        • Fossil Mystic
          • Damage on the snare nuke reduced by 10%.
          • Damage on the regular nuke reduced by 5%.


Spirit Animation (Baseline)

  • Pets have changed as follows:
    • Jade Simulacrum
      • Now moves at normal movement speed.
    • Sapphire Simulacrum
      • Now takes maximum damage from melee attacks.


Enchantments (Baseline)

  • Pets have changed as follows:
    • Underhill Compatriot
      • Now moves at normal movement speed.
    • Underhill Ally
      • Now takes maximum damage from melee attacks.
      • Heal cast time decreased by .2 seconds.
    • Underhill Stalker
      • Poison now changes depending on which Enchantment buff is active.
      • Enchanters must spec in Enchantments to gain access to certain poisons.
      • All poison debuffs last 15 seconds (does not include Lifebane).
        • No Enchantment – No poison.
        • Enchantment of Ice – Touch of Death.
        • Enchantment of Earth – Swordbreaker.
        • Enchantment of Fire – Lifebane.
        • Enchantment of Mana – Widow Venom.


Beastcraft specialization

  • The level 50 pet, Hunter’s Elder Avatar, has had its damage dealt reduced by 15%.


Holism (Mana specialization)

  • The AoE Damage over Time spells have been increased to match the Bonedancer and Necromancer:
    • Level 23 – Fog of Delirium – 30 damage every 5 seconds for 20 seconds.
    • Level 29 – Hallucinatory Winds – 60 damage every 4 seconds for 20 seconds.
    • Level 36 – Torrent of Dementia – 88 damage every 4 second for 20 seconds.
    • Level 46 – Storms of Insanity – 131 damage every 2.5 seconds for 20 seconds.
    • All remaining lower versions remain unchanged.


Deathsight Baseline

  • Decrepit Form changes:
    • Melee attack speed reduced by 100% while in Decrepit Form.

Deathsight specialization

  • Channeled Frenzy (PBAoE), and all subsequent versions, now require Decrepit Form to be active.
  • The single target slow has changed as follows:
    • Range reduced to 1000.
    • Now requires Decrepit Form to be active.
    • The Level 2 version, Crippling Exhaustion, now has a RUT of 5 minutes.

Painworking Baseline

  • Chthonic Form changes:
    • Fixed a bug where ‘Chthonic Armor’ was not dropping upon shapeshifting, thus allowing Spirit and Decrepit forms to have over 400 additional armor factor.

Painworking specialization

  • Freezing Howl (AoE damage and slow), and all subsequent versions, now require Chthonic Form to be active.
    • The Level 7 version, Freezing Hold, does not require Chthonic Form (Chthonic Form is gained at level 8).
  • Summon Death Shredder (pet) now requires Chthonic Form to be active.
    • You may exit Chthonic Form once it is used and retain the Death Shredder for its duration.

Death Servant Baseline

  • Spirit Form changes:
    • Final Blast (bolt) now requires Spirit Form to be active.
    • Death Blast (bolt) now requires Spirit Form to be active.
    • Melee attack speed is reduced by 100% while in Spirit Form.
  • Pets have changed as follows:
    • Umbral Aegis
      • Now moves at normal movement speed.
    • Priest of Arawn
      • Now takes maximum damage from melee attacks.
      • Heal cast time decreased by .2 seconds.

Death Servant specialization

  • Arawn’s Legion has changed as follows:
    • All pets summoned by Arawn’s Legion now take 100% more damage from all sources.
    • The pet cap for ranged pets reduced to 8, down from 12.
    • Range reduced to 1500, down from 2000.
    • Knight of Arawn
      • Damage dealt reduced by 50%.
      • Health reduced by 5%.
    • Handmaiden of Lilith
      • Health reduced by 5%.
    • Mage of Arawn
      • Health reduced by 75%.
      • Cast time increased by .5 seconds.
    • Tempter of Arawn
      • Health reduced by 75%


Summon Mastery (Summoning specialization)

  • Gates of Valhalla has changed as follows:
    • The Pets summoned by Gates of Valhalla now take 50% more damage from all sources.
    • The range of which the gates will spawn pets has increased to 1500, up from 750.
    • Duration reduced to 60 seconds, down from 2 minutes.
  • Pets have changed as follows:
    • Spirit Warrior
      • Now moves at normal movement speed.
    • Spirit Shaman
      • Now takes maximum damage from melee attacks.
      • Heal cast time decreased by .2 seconds.

Podcast Video: Year in Review

Posted by Community | 2016 Dec 16 11:08 -0500 GMT

Our Knight Podcast last Sunday took a look back over the past year's changes as well as looked forward to what's coming in 2017.

Knights Luvly, Maceric, and Cyrric were joined by DAoC Producer John Thornhill during the podcast, which is now available on our official YouTube channel!

Watch it below!

Midwinter has come

Posted by John Thornhill | 2016 Dec 14 19:21 -0500 GMT
In celebration of the Midwinter Festival, we have the following notes for you:
  • The Frozen Medal of Honor and Frozen Cloaks of Midwinter are once again available!
  • Battleground Presents are there to be gathered!
  • The Traveling Merchants have their winterly return to the realms!
  • A new challenging instance awaits those willing to brave the cold!

Midwinter will start today, December 14th, and will run until January 17th, 2017.

Read on for more details!

Account Center Maintenance

Posted by John Thornhill | 2016 Nov 07 14:18 -0500 GMT
Update 6:40 PM / 11: 40 PM GMT: The Account Center Maintenance is complete. Thank you all for your patience and again we apologize for any inconvenience caused during the downtime.

The Dark Age of Camelot Account Center is coming down tomorrow, November 8th at 10 AM EST / 3 PM GMT for maintenance.

Downtime is not expected to be more than five hours. Thank you for your patience.

King's RvR Tournament Winners

Posted by John Thornhill | 2016 Nov 04 11:47 -0400 GMT
The 2016 King's RvR Tournament has ended and we're happy to announce and congratulate our official statue winners! Check out the final leaderboards to see where you ended up!

Keep Capture Winners

Albion - Jynnxx, the Heretic, with 174 captures
Midgard - Ciannie, the Huntress, with 210 captures
Hibernia - Commanderling, the Enchanter, with 472 captures

Overall - Commanderling, the Enchanter

Solo Kill Winners

Albion - Kenco, the Infiltrator, with 418 solo kills
Midgard - Sixed, the Shadowblade, with 775 solo kills
Hibernia - Roxzie, the Valewalker, with 510 solo kills
Overall - Sixed, the Shadowblade

Skill Index Winners

Albion - Monstermunchz, the Paladin with a score of 56,316
Midgard - Interqqlolz, the Healer, with a score of 51,860
Hibernia - Farmacist, the Bard, with a score of 68,150
Overall - Farmacist, the Bard

Each winner above will have a statue built in their likeness in their realm's capital city! These statues should be completed within the next few weeks and will grant players who pay homage to them a rewarding quest!

In addition to the above winners, we would also like to congratulate the top 10 winners in each realm, for each category, who will receive a 15 year anniversary poster (90 winners total)!

Each of the top 10 winners will receive an email requesting the address they'd like the poster delivered to - please follow the email's instructions carefully!

If an account has multiple winning characters in the top 10 of multiple categories, the highest placed character among all of the categories will win the poster and the rest will be passed over as only 1 poster per account will be sent out. This means that some of those that finished just outside the top 10 could yet win a poster!

If you won, or even if you're close to winning, please ensure that your account's email address is up to date with a valid, working email and be sure to keep an eye on your spam filter over the next week:  if we don't get a reply, we can't send you your poster!

Congratulations again to everyone and thank you all for participating!

Ywain Live Server Downtime - Amazon Maintenance

Posted by John Thornhill | 2016 Nov 01 11:33 -0400 GMT

Edit 1 PM EST / 5 PM GMT: Ywain is once again online!

The Ywain server will be coming down tomorrow at 5:45 AM EST / 9:45 AM GMT for maintenance of Amazon server hosting.

The server is expected back up before 1:30 PM EST / 5:30 PM GMT.

15th Anniversary Celebration Update

Posted by John Thornhill | 2016 Oct 26 11:38 -0400 GMT
There are just 3 days left of our month-long 15th Anniversary celebration!

  • That means 3 days left to return and get 30 free days! Be sure to check out all of the Come Back to Camelot offerings HERE!
  • The traveling merchants will be departing with the month's end so be sure to pick up whatever you need this weekend!
  • Starting Sunday and continuing through Tuesday, the costume potions and new Trick or Treat candies will be usable in the Frontiers in celebration of Halloween!

  • The King's Tournament will also be ending just before midnight EST on October 31st. If you haven't checked out the leaderboards yet, be sure to do so HERE!
  • Remember, the realm's winner in each category will receive a statue of their character's likeness!
  • We're also happy to announce an extra reward to the top 10 winners per realm in each category: their very own copy of the 15th Anniversary poster!

Even with the Anniversary month ending, there's plenty to look forward to:  

  • We'll be continuing the bounty point and experience bonuses at their current values through the entire month of November!
  • Realm point bonuses will be reduced from 100% to 50% but will also continue through the the entire month of November.
  • Our Halloween event, including the Mournful King instance dungeon, will continue until November 8th!
  • Stay tuned for details of an event during the week of Thanksgiving!
  • Look forward to our annual midwinter celebration coming with a new instance dungeon later in December!
  • Finally, 1.122B will also be hitting the Pendragon test server in the coming weeks and we're very excited to unveil the revamped Necromancer and much-requested RvR changes!

Radar Bans

Posted by John Thornhill | 2016 Oct 12 12:28 -0400 GMT
We are happy to see that the overall number of cheaters from previous passes is much lower this time around though some players still haven't gotten the message. As such, we have issued the following permanent bans and suspensions: 

  • A little over one hundred accounts were issued permanent bans for either extreme usage or repeat offenses of radar hacks.
  • Several dozen accounts were issued 7-day suspensions for low usage and first time offenses of radar hacks.

While we're still working towards completely eliminating radar and all other cheats from the game, this is another solid step towards that goal. Happy hunting out there!

Pendragon Server Downtime - Patch 1.122A

Posted by John Thornhill | 2016 Sep 23 11:17 -0400 GMT
Update: Pendragon is now up, check out the 1.122A Pendragon Test Server Notes here or by clicking the image below!

The Pendragon test server will be coming down today, September 23rd, at 2:00 PM EST / 7:00 PM GMT to deliver patch 1.122A!

Notes will follow when Pendragon is back online. 

Important Note:
  • We highly suggest separating out your normal game directory from your Pendragon game directory *before* patching and testing on Pendragon.
    • If you do not do this, you *will* experience issues when patching back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and run the patcher again.

For those interested in testing on Pendragon, follow the character copy process here!

Producer's Letter: 15th Anniversary Celebration

Posted by John Thornhill | 2016 Sep 14 14:03 -0400 GMT

Fifteen Years! Dark Age of Camelot has been a wonderful home, escape, playground, refuge, and of course, battlefield since day one on October 10th, 2001. We’re now less than a month away from celebrating fifteen glorious years with all of you - including many who've been with us from the start. So raise your glass, mouse, or keyboard to this venerable game we love and remember the friends you’ve made, enemies you’ve conquered, battles you’ve waged, and fun you’ve had over the years. Here’s to those fond memories and to making new ones for the next fifteen years and beyond!
Now, to celebrate this milestone, we'll have lots going on over the entire month of October. There will be a new King's RvR Tournament, a new 15-year anniversary housing trophy for all active accounts, some to-be-announced rewards for our veteran accounts, our spooky Halloween event, and we'll launch our new Herald website! We’ll also be firing up a “Come Back to Camelot” campaign (more information will be forthcoming in the next couple weeks but realm point bonuses, traveling merchants, and other events will certainly be included).  
With the King’s Tournament you’ll have a chance to earn a statue of your character which will be installed in your realm’s capital city! This year there will be three new winning categories: Solo Kills, Keeps Captured, and a new “Skill Index” score based on a combination of RvR metrics (including RPs-per-kill and kills-to-deaths ratios, as well as some others). There will be nine winners in total: the top player in each category in each realm.
All active accounts will be able to receive the fifteen-year housing trophy and some other in-game goodies during the month of October. We’ll also have some contests to win our fifteen year anniversary poster as well as other rewards throughout the month! Finally, the new Herald website is nearly complete and we can't wait to share it with you all! 
1.122 is also on the way! We took a hard look at your feedback and decided to shelve the previously planned housing updates for now. Instead, we’re going to be focusing on core RvR improvements and user experience/user interface updates over the next year. It was a hard decision, since a lot of hard work had already gone into the housing improvements, but it's the right decision for Camelot in the near term. But fear not, we'll return to the housing updates when the time is right. 
As such, 1.122 will be split up into two versions. The first version, 1.122A, will be hitting the live servers before October and will be focused on improving our Returning Player experience with a new quest and updated King's Armor jewelry stats. Additionally, we'll be reducing the difficulty of the Darkness Falls and Otherworlds Campaign content to not require more than a single group to complete! 

The second version, 1.122B, will be coming after October and will focus on several Realm vs Realm improvements that have been suggested by our player community. For example: a dynamic under-populated realm bonus system, keep capture bonuses, relic bonus improvements, and many other much-asked-for RvR changes. Finally, we’ll be addressing some remaining class balance issues from the 1.121 patch and introducing the newly revamped Necromancer class in 1.122B! 
As you can see, we have some exciting events, rewards, and updates coming for the remainder of the year! We look forward to celebrating Dark Age of Camelot’s past and shaping its future with all of you! 

John Thornhill