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Halloween Event 2021

Posted by John Thornhill | 2021 Oct 14 12:54 -0400 GMT
It's time for the Pumpkin moon to rise again! Haunted cities, candy and costumes, pumpkin patches in the Frontiers, and the return of the Mournful King instance await you! 

Festivities begin today, October 14th and will conclude on Tuesday, November 2nd.


 

20th Anniversary Traveling Merchants

Posted by John Thornhill | 2021 Oct 08 13:26 -0400 GMT
We're happy to announce that the Traveling Merchants have made their return for the 20th Anniversary!

Look forward to more Anniversary rewards and content next week as part of our 1.127E update!

  • The traveling merchants have returned for the 20th Anniversary festivities!
    • Wares and prices have been updated.
    • They will remain until November 2nd, 2021.

The Merchants have set up shop in their usual areas, so be sure to pay them a visit and stock up before they take their leave!

In Albion: Just outside of gates of Castle Sauvage in Camelot Hills
In Midgard: Just outside of Svasud Faste in the Vale of Mularn
In Hibernia: Just outside of Druim Ligen in Connacht

Labor Day Weekend Bonuses

Posted by John Thornhill | 2021 Sep 03 09:14 -0400 GMT
In celebration of Labor Day in the US the following bonuses are now up and will run until Tuesday, September, 14th.

Please note that these bonuses will not apply within the zone of Caledonia but will remain up for a week following the end of the Catch Up event.


Bonuses


On Ywain:
  • 50% bonus to RPs gained from RvR kills
  • 100% bonus to normal XP gain in all classic zones and dungeons
On Gaheris:
  • 100% bonus to normal XP gain in all classic zones and dungeons
  • 50% bonus to normal RP gain in the capital cities
In each Capital City:
  • 40% Bonus to Crafting Speed
  • 20% Bonus to Crafting Skill Gain
In all Housing Zones:
  • 20% Bonus to Crafting Speed
  • 10% Bonus to Crafting Skill Gain

 

Catch Up in Caledonia Event

Posted by John Thornhill | 2021 Aug 26 11:28 -0400 GMT
Have you or your friends been thinking of coming back to Dark Age of Camelot? Or are you a veteran player just looking for a change of pace!?

We're excited to announce our 3rd Catch Up In Caledonia event coming Monday, August 30th at 3 PM EST / 9 PM CET!


Read on for the full details!


What is Catch Up in Caledonia?


It's a way to start fresh and rapidly progress to the end-game with players around your level!

The 7-day long event that will take place entirely in the Realm vs Realm-enabled Caledonia battleground zone.

Players will start at level 1 and rapidly progress to level 50 all while earning gear, master levels, champion levels, and realm ranks along the way!

By event's end participants will be ready to compete in the Frontier!



When does the event start and end?


The event starts precisely at 3 PM EST / 9 PM CET on Monday, August 30th  a nd will end at the same time on Monday, September 6th.



How does the event work?


  • For the first 4 days of the event, newly created level 1 characters will be automatically zoned into the Caledonia battleground where they will vie for control against the enemy realms!
    • This will be the ONLY way to get inside the battleground zone. Once inside, characters can voluntarily leave but CANNOT return!
    • All monsters, center-keep guards, and siege weapons are removed for the event. The only way to progress is by defeating realm enemies in battle and completing the related quests.
    • Charm-pet classes will be able to create a pet to charm at their realm's portal keep.
  • ​At 3 PM EST / 9 PM CET on Friday, September 3rd, character starting locations will reset to their default zones and no new characters will be able to join the event. Everyone still inside Caledonia will be able to continue progressing for the remainder of the event's duration.
  • Experience, bounty, and realm point bonuses will be granted to both free and subscribed accounts in the battleground to help them progress!
  • Earn bounty points for completing quests and defeating enemy realm players and use them to purchase level-appropriate gear as you strive to 50 and then master and champion levels!
  • All characters will begin and remain in the same Caledonia zone for the entirety of the event.
    • The following level caps will be in place for all characters in Caledonia and will increase as follows every 24 hours:
      • Day 1 (Monday): Level 19 maximum
      • Day 2 (Tuesday): Level 29 
      • Day 3 (Wednesday): Level 39 
      • Day 4 (Thursday) : Level 49
      • Days 5-7 (Fri-Mon): Level 50
    • Characters that reach the day's level cap will still be able to earn realm and bounty points.
  • Characters that are 5 levels or more below the day's level cap will receive the Caledonia Boost buff.
    • This buff greatly increases the damage dealt and greatly reduces damage received from characters that do not have the buff (higher level characters)!
    • Characters with the Caledonia Boost buff active will also DOUBLE the XP and BP rewards for themselves and their group!
    • When the level cap reaches 49 the buff will be given out to characters 3 or more levels under the cap.
  • Realm points are drastically reduced for kills where a realm outnumbers the other by 3 to 1 odds or more.
    • This penalty currently only triggers when the attacking realm has 25+ members in the area of the kill.
    • This system is designed to encourage groups to roam around separately more during the event!


What improvements have been made?


  • An extra day at max level has been added to the event by changing the starting level cap on the 1st day from 9 to 19 as well as increasing the starting level from 1 to 10.
    • Level 1 characters first zoning in should visit the Caledonia Event Coordinator NPC to automatically reach level 10.
  • Any realms found to be at an overall population disadvantage by the 5th day of the event will have their starting level adjusted to level 30 and receive extra bonuses for the duration of the event.

How far will I be able to progress?


Players that start at the beginning of the event should be able to reach level 50, Champion level 15, Master level 10, and Realm Rank 5+ with the potential to earn much higher realm ranks! Characters will also be able to earn enough bounty points to not only obtain gear as they progress towards level 50 but also to use for end-game gear via Bountycrafting after reaching level 50!

 

A Ghostly Incursion begins...

Posted by John Thornhill | 2021 Jun 15 14:46 -0400 GMT

With the Doppelganger Invasion quelled the ghostly champions of the realms make their return!
 
  • The Doppelganger Invasion quest and traveling merchants are no longer available.
  • Any remaining Invader coins will be removed upon login.
  • The Ghost Keep event has begun and will last until July 6th!
  • RvR bonuses will remain through the duration of the Ghost Keep event!

           


Ghost Keep Event


  • Members of each realm should make haste to their ghostly ambassador to strengthen their realm's cause:
    • Albion - See the Ancient Paladin in the Catterick Hamlet relic town
    • Midgard - See the Ancient Thane in the Godrborg relic town
    • Hibernia - See the Ancient Champion in the Crair Treflan relic town
  • Players should ask the 'Ancient' NPCs for a [progress] report to be directed to the current task at hand.
    • These NPCs offer two quests during the 'supply' phase of the event that can only be obtained and completed during that phase.
    • Once a ghost keep has been triggered by a realm, the 'supply' phase ends for all three realms and these NPCs will direct players to defend or attack the appropriate ghostly keep lord!
    • Be sure to visit this NPC at each phase to ensure you pick up any available quests.
  • Earn extra realm and bounty points for completing the tasks throughout each phase of the event!
  • A successfully summoned ghostly keep lord will offer the Ring of the Summoned reward, along with a quest for the Ghostly Medal of Valor!
    • Please note that players who have already completed the Ring of the Summoned quest can obtain another one or exchange their existing one for another at the ghostly keep lord.
    • Players who obtained the Ghostly Medal of Valor last year can obtain one more with this event.
  • The Dynamic Keep Channelers at Caer Berkstead, Nottmoor Faste, and Dun Crimthainn that can teleport players into the inner keep of their respective keeps make their return for the event.
    • The channelers will spawn when their Ghost Keep Lord is active AND the keep is actively under siege (flames on the realmwar map).
  • For more in-depth information, our handy guide explains the phases of this event in detail!
  • The Ghost Keep event will be available until July 6th, 2021.
  • Current RvR bonuses will remain until July 6th, 2021.

 

Catch Up in Caledonia Event

Posted by John Thornhill | 2021 May 06 18:03 -0400 GMT
Have you or your friends been thinking of coming back to Dark Age of Camelot? Or are you a veteran player just looking for a change of pace!?

We're excited to announce our 2nd Catch Up In Caledonia event coming Monday, May 17th and starting at 3 PM EST / 9 PM CET!

We've made a host of improvements since the last event and hope to see this iteration as the one we use going forward on a quarterly basis. Read on for the full details!


What is Catch Up in Caledonia?


It's a way to start fresh and rapidly progress to the end-game with players around your level!

The 7-day long event that will take place entirely in the Realm vs Realm-enabled Caledonia battleground zone.

Players will start at level 1 and rapidly progress to level 50 all while earning gear, master levels, champion levels, and realm ranks along the way!

By event's end participants will be ready to compete in the Frontier!



When does the event start and end?


The event starts precisely at 3 PM EST / 9 PM CET on Monday, May 17th  a nd will end at the same time on Monday, May 24th.



How does the event work?


  • For the first 4 days of the event, newly created level 1 characters will be automatically zoned into the Caledonia battleground where they will vie for control against the enemy realms!
    • This will be the ONLY way to get inside the battleground zone. Once inside, characters can voluntarily leave but CANNOT return!
    • All monsters, center-keep guards, and siege weapons are removed for the event. The only way to progress is by defeating realm enemies in battle and completing the related quests.
    • Charm-pet classes will be able to create a pet to charm at their realm's portal keep.
  • ​At 3 PM EST / 9 PM CET on Friday, May 21st character starting locations will reset to their default zones and no new characters will be able to join the event. Everyone still inside Caledonia will be able to continue progressing for the remainder of the event's duration.
  • Experience, bounty, and realm point bonuses will be granted to both free and subscribed accounts in the battleground to help them progress!
  • Earn bounty points for completing quests and defeating enemy realm players and use them to purchase level-appropriate gear as you strive to 50 and then master and champion levels!
  • All characters will begin and remain in the same Caledonia zone for the entirety of the event.
    • The following level caps will be in place for all characters in Caledonia and will increase as follows every 24 hours:
      • Day 1 (Monday): Level 9 maximum
      • Day 2 (Tuesday): Level 19 
      • Day 3 (Wednesday): Level 29 
      • Day 4 (Thursday) : Level 39
      • Day 5 (Friday): Level 49
      • Days 6-7 (Sat-Mon): Level 50
    • Characters that reach the day's level cap will still be able to earn realm and bounty points this time!


What improvements have been made?


We made several updates during the previous event and have several new ones for this iteration:
  • Characters that are 5 levels or more below the day's level cap will receive the Caledonia Boost buff.
    • This buff greatly increases the damage dealt and greatly reduces damage received from characters that do not have the buff (higher level characters)!
    • Characters with the Caledonia Boost buff active will also DOUBLE the XP and BP rewards for themselves and their group!
    • When the level cap reaches 49 the buff will be given out to characters 3 or more levels under the cap.
  • Random teleports into the zone are now all in open field locations!
  • The buff NPC offers a free of cost Full Buffs token to level 1-9 characters!
  • Level 1-5 characters will no longer receive resurrection sickness after death and its duration is set to 60s for all other levels in the zone.
  • The /xp off and /rp off commands no longer stop XP or RP gain in Caledonia.
  • Crowd control durations now have a reduced starting duration, scaling down by 1% for every level below 50!
    • This reduction starts at a 2% reduction at level 49 and scales down to a 50% reduction at level 1.
  • A new realm point penalty system has been introduced to the Caledonia zone for kills done by overwhelming forces!
    • Realm points are drastically reduced for kills where a realm outnumbers the other by 3 to 1 odds or more.
    • This penalty currently only triggers when the attacking realm has 25+ members in the area of the kill.
    • This system is designed to encourage groups to roam around separately more during the event!
  • The kill counts for completing quests have been reduced at the early level ranges.
  • Champion Level experience rewards for quests at level 50 have been drastically increased!

How far will I be able to progress?


Players that start at the beginning of the event should be able to reach level 50, Champion level 15, Master level 10, and Realm Rank 5+ with the potential to earn much higher realm ranks! Characters will also be able to earn enough bounty points to not only obtain gear as they progress towards level 50 but also to use for end-game gear via Bountycrafting after reaching level 50!

 

Doppelganger Invasion Event

Posted by John Thornhill | 2021 Apr 29 17:56 -0400 GMT
While each realm has been pre-occupied with attacking and defending each other, their attention has been away from other things, things more dark and sinister.

Taking advantage of the realms' distraction, Doppelgangers have begun increasing their numbers, and their territory. Expeditions across the frontiers today report far more Doppelgangers throughout the maze areas; while Breifine, Pennine Mountains, and Jamtland seem almost infested with them.

One such expedition captured one of the Doppelgangers, perhaps a little too easily. Did he give himself up? Not all Doppelgangers want to see the light of day.


 
Alerted to the danger, the kings of the realms have placed a bounty on Doppelgangers in order to dispel these forces, before it's too late. 

  • A new daily group credit quest has been added to both Ywain and Gaheris servers requiring players to hunt down and cull the Doppelganger numbers for a reward of 10 Invader Seals.
    • Doppelgangers have a rare chance to drop additional Invader Seals regardless of the quest being active or not.
    • Each character can only benefit from a max of 300 seals.
    • Doppelganger spawn rates have been increased at their existing locations and more locations have been added at each realm's maze and throughout Breifine, Pennine Mountains, and Jamtland Mountains.
      • Doppelgangers now spawn on Gaheris for the duration of the event and will award the identical RP and BP amounts as they do on Ywain.
  • Rewards can be claimed at the Doppelganger Traitor at the strength relic town or in capital cities, and are unlocked at the following thresholds:
    • 10 seals = 1 Elixir of Conquest
    • 25 seals = 2 Elixirs of Conquest
    • 75 seals = 1 25% Realm Point Bonus potion (3 charges)
    • 125 seals = 1 Draught of Conquest
    • 175 seals = 1 50% Realm Point Bonus potion (3 charges)
    • 225 seals = 2 Draughts of Conquest
    • 300 seals = 1 50% Realm Point Bonus potion (30 charges)
  • Doppelganger spawn locations that were too close to outposts have been moved further away or to a new area.
  • Invader Seals earned from the previous Doppelganger Invasion event will not count towards this event.
  • The Doppelganger Traitor NPC found in the capital cities (only this one!) is also offering a way to expedite the event at a significant discount to the normal price of the event's mithril rewards!
Players should speak with the Doppelganger Traitor at relic towns or in their capital cities to start this quest.
  • All rewards and invader seals are no-trade, no-drop, no-destroy, and no-sell.
  • Any leftover invader seals on a character will be removed at the end of the event and cannot be transfered to other characters.
  • The Doppelganger Invasion event will come to an end on Tuesday, June 15th.

Rites of Spring Event

Posted by John Thornhill | 2021 Apr 01 15:26 -0400 GMT


  • The killer bunny makes his annual return!
  • Collect and choose your Gem of the Harbinger reward!
    • Remember, the gem no longer drops as a One-Time-Drop and instead is a loot-choice on the Rites of Spring quest.
    • Killing the Harbinger of Spring mob (battlegroup-credit) still grants the quest automatically.
    • There will be no item exchange service for the Gem of the Harbinger or any of its variants, choose carefully!
    • Players who defeat the Harbinger should be careful, or they'll find themselves forever reminded of the battle!
  • The Festival Steward returns with her repeatable '[Spring] Preparations' quest!
  • Check out he Event Shop in the capital city to pick up your spring-themed shield pattern!
Read on for the full details!

The Rites of Spring event will be active until Tuesday, April 27th.
 

The Teleport Obelisk Remains

Posted by John Thornhill | 2021 Mar 30 11:02 -0400 GMT

Thank you all for your feedback on the teleport obelisks in each realms relic town!

It's been great fun to watch the new dynamics created with groups enjoying some great combat on Ellan Vannin as well as the constant action at the ruined areas! We have also really enjoyed the epic keep battles this dynamic seemed to encourage!

As such, the following remains in effect for the foreseeable future:

  • Teleport to and from Knoc Meayll has been re-enabled.
  • Teleport to the Towers of Korazh, Deifrang, and Graoch remain disabled but the towers are no longer ruined.
  • Teleport to the safe areas on Ellan Vannin remains disabled.
  • Players of any group-size can visit their realm's relic towns to use the Ellan Vannin Obelisk to teleport to a random location in the central area of Ellan Vannin.
    • Groups of 6+ members who use this obelisk will receive a 100% bounty point bonus buff that will auto-refresh as long as they stay in the central area of the island.
      • Please note that this buff will *not* stack with mithril-purchased bounty point bonuses but will stack with all other BP bonuses.
      • Please note that this buff will affect Endless Conquest accounts as well as subscribed accounts.
    • This buff will dissipate if the group leaves the area but will return if they return to the area and still have the Ellan Vannin Port buff.
    • Groups of 6+ members with the Ellan Vannin Port buff will continue to get updates on the number of other 6+-person groups in the central area of Ellan Vannin.
  • The obelisk in each realms' relic town will also still teleport ungrouped characters to Folley Lake, The Trellebourg, or Moydrium Castle and the 1 minute anti-group camping timer remains in place at the ruined areas.
We look forward to your continued feedback!

 

Teleport Obelisk Event, Merchants, and RvR Bonuses

Posted by John Thornhill | 2021 Mar 18 12:30 -0400 GMT



Teleport Obelisk Event


Fresh off the heels and feedback from the very successful Catch Up in Caledonia Event, we're excited to introduce a new temporary RvR feature on Ellan Vannin!

One of the major takeaways from the Caledonia event was the love of its fast action and the ability to quickly get back into the fight. With this new event, we hope to create a similar environment on Ellan Vannin that allows groups to quickly return to the fray!

Depending on the feedback, we may look into making this a permanent fixture on the island!

  • An Ellan Vannin Obelisk now stands on the portal pad in each realm's relic town that will teleport players and their group to random open-field locations on Ellan Vannin!
    • Differing slightly from Caledonia, only members within 3500 radius of the obelisk will teleport.
  • All other existing teleports to Ellan Vannin are disabled for the event's duration:
    • Master Vaughn and his elementalists, Stor Gothi Dagny and her gothis, and Brerend and his seoltoirs are all taking a well-deserved holiday from teleporting players to their safe locations on the island.
    • Tower of Korazh, Tower of Deifrang, and Tower of Graoch one-way ports are disabled.
    • Knoc Meayll teleports to and from the keep are disabled.
  • The Tower of Korazh, Tower of Deifrang, and Tower of Graoch are now ruined for the event's duration.
  • Knoc Meayll keep can still be captured normally by the realms and still will be periodically captured by the Manx.
  • Ungrouped characters can also use the obelisk to teleport to the ruined areas of Folley Lake, The Trellebourg, or Moydruim Castle (as well as Ellan Vannin still).
    • This is a one-way, random teleport and does not unlock any of the individual ruined area locations, it simply allows players to port into one of the ruined area locations from the relic town obelisk.
  • Ruined area ports are now refreshable when all 3 locations have been unlocked and all port-buff durations have been reduced from 6 to 2 hours.
  • An anti-camping mechanic has been added to ruined areas.
    • Any grouped characters that remain in the area for longer than 1 minute will take repeated damage until they leave the area for at least 1 minute.
  • This event will run until Tuesday, March 30th, 2021.

Traveling Merchants


  • The traveling merchants have made their return and now hawk their wares outside Castle Sauvage in Albion, Svasud Faste in Midgard, and Druim Ligen in Hibernia!
  • The merchants will remain until Tuesday, March 30th, 2021.

Realm vs Realm Bonuses


On Ywain:
  • 50% bonus to RPs from kills
  • 50% bonus to normal XP gain in all classic and shrouded isle zones and dungeons.
On Gaheris:
  • 50% bonus to normal XP gain in all battlegrounds, classic and shrouded isle zones and dungeons.
  • 50% bonus to normal RP gain in the capital cities.
In each Capital City:
  • 40% Bonus to Crafting Speed
  • 20% Bonus to Crafting Skill Gain
In all Housing Zones:
  • 20% Bonus to Crafting Speed
  • 10% Bonus to Crafting Skill Gain

Bonuses will last until Tuesday, March 30th, 2021.

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