King's Tournament Leaderboard Correction Notice

Posted by Development | 2014 Oct 01 15:55 -0400 GMT

Players, since this is our first King's Tournament, we expect there will be a few kinks to work out. Here's the first of hopefully few.

We've been tracking and checking the leaderboard numbers all day and we recently discovered a mistake in our script such that it considered RPs earned by some players yesterday as valid for the tournament. This isn't fair and we're going to correct the situation now.

To be clear: no data is changing; no earned RPs have been lost. We're simply making a change to our tournament script to ensure that we exclude any RPs earned before 12:00 AM October 1, 2014 from consideration.

When we make the change, you'll notice a big shift in the current King's Tournament rankings on the next hourly update. This is expected and the new rankings will be correct and official.

Announcing the Come Back to Camelot Campaign and September Newsletter

Posted by Development | 2014 Oct 01 14:27 -0400 GMT


We're happy to announce our Come Back to Camelot campaign in celebration of the 13th Anniversary of Dark Age of Camelot! We aren't just celebrating the game though, we're also thanking every one of you for a splendid 13 years, here's to 13 more!

Picking Up The Torch

Posted by John Thornhill | 2014 Sep 28 14:33 -0400 GMT

Greetings friends,
I couldn't be more excited about the future of Dark Age of Camelot! Talal has been a great ambassador of the game and a visionary leader. I only hope to partly fill his shoes and carry on the torch he has made so bright.
For those that don't know, I've been the Lead Designer on the team for quite some time now and am intimately familiar with our current and future plans. Speaking of those plans, I'd like to outline the next patch cycle for you as well as the general focus and resources of the team for the foreseeable future.

Click the 'More' Link to continue!

Passing The Torch

Posted by Talal Saad | 2014 Sep 28 14:25 -0400 GMT

Friends and Realm mates,

It’s a time of great change for Dark Age of Camelot. This era of new beginnings started with the transition of DAoC from Mythic to Broadsword. We saw more change when we, as Broadsword, invested time and energy into revitalizing Camelot, developing interesting new content, and adding new and updated elements to the game with the goal of reminding the world that there was never - and will never - be a finer PvP MMO than Dark Age of Camelot. The evolution continues!

Click the 'More' Link to read on!

Live Server Downtime - Monday 8/11/2014

Posted by Community | 2014 Aug 10 22:09 -0400 GMT
UPDATE, 11:25AM: All Live servers are back online! Thank you for your patience!

All Live servers will be taken offline at 5:45AM EDT / 1145 CET to address an issue with Relics in the New Frontiers. The servers are expected to come back online no later than 12:00PM EDT / 1800 CET. 

We will provide information regarding the progress of the downtime, so keep an eye on the Camelot Herald for updates!

Relic Issue and Battleground Event

Posted by Development | 2014 Aug 08 19:31 -0400 GMT

We are currently experiencing an issue with Relics in the New Frontiers. We are working toward fixing this issue and will keep you updated as to when the Relics will once again be available for capture. In the interim, we are activating a Battleground Weekend Event in Caledonia. With the Relics temporarily out of play, we hope that you enjoy the action in the Caledonia Battleground. We will also be activating the bonuses listed below. 

We apologize sincerely for this inconvenience. Your Realm's Battleground Event Teleporter's will be available soon in:

Albion - Master Truji in Castle Sauvage
Midgard - Stor Gothi Acheren in Svasud Faste
Hibernia - Channeler Inarea in Druim Ligen

Click the 'More' link to check out the bonuses!

My Grab Bag Got Stuck In The Overhead Bin

Posted by Development | 2014 Jul 27 23:04 -0400 GMT

Today's Grab Bag is devoted entirely to questions asked as a result of Friday's Producer's Letter

They're great questions and we're really pleased to be able to provide the answers. We have questions about the adjustments to New Frontiers, the addition of 5 new Champion Levels, improvements to the LFG window and more!  Without further ado - your Grab Bag:

Q: how about sending everyone a free 15 day time code after the change give everyone a chance to experience?

A: We’d be happy to do a ‘Come Back To Camelot’ campaign around the time we release the adjustments to NF as well as the Champion Level updates! We’re excited to have the Frontier population increase so that everybody gets the chance to experience some awesome action! We’ll follow up with announcements on when it will take place, and rest assured it will be long enough for players to get their opportunity to play. 

Producer's Letter

Posted by Talal Saad | 2014 Jul 25 19:21 -0400 GMT

Friends and Realm Mates,

It’s been some time since we’ve reached out to you to talk about our plans and vision for Dark Age of Camelot for both near and long term.

In the time since our last communication, we’ve been hard at work putting into place the foundation for the exciting updates and improvements we plan to release for our venerable game. In recent Grab Bags, we touched on a few of these updates, but I would like to give you a solid breakdown of what we have on the burner, and touch on the priority and reasoning behind our plans. Click the ‘More’ link to read on!

Patch 1.115b Comes to Live Servers!

Posted by Development | 2014 Jun 25 18:17 -0400 GMT

Update: 1:00PM EDT / 1900 CET - All Live Servers are back online!!

All Live Servers will be taken offline tomorrow June 26th, 2014 at 5:45 AM EDT / 1145 AM CET for the deployment of Patch 1.115b. We anticipate the servers coming back up by 2:00PM EDT / 2000 CET.
Please review the patch notes below, as there have been some changes and additions to the Pendragon patch notes for this version.

• Agramon Towers get a new look and a new purpose! Read on to learn more!
• Move more freely throughout the Frontiers with our updates to Docks and Keeps!
• It’s now easier than ever to turn in reforming energies for your loot!
• Quest changes, bug fixes, and new items! Check out the changes below!


Posted by Development | 2014 May 19 20:17 -0400 GMT
A fix has been deployed to resolve an issue that was preventing a number of spells and procs from functioning properly.