Patch-Notes

A Dragon's Curse Campaign: Chapter 10 and Hot Fix Notes

Posted by John Thornhill | 2017 Dec 12 18:43 -0500 GMT

 

Live Hot Fix Notes #2

Posted by John Thornhill | 2017 Nov 21 12:11 -0500 GMT
Feedback on patch 1.124C has been rolling in and it's been great to read all of your thoughts! With that in mind, here are a few notes for your perusal!

Ruined Areas

  • Grouped characters that are within 3,500 in-game units of the center of the ruined areas at Folley Lake, The Trellebourg, and Moydruim Castle will have their Buggane's Folly, Lone Wolf, and unlocked obelisk-teleport buffs forcibly removed.
    • Judging by the feedback we've received on these areas, they are clearly a big hit! Possibly too-big of a hit. This change is meant to alleviate and disincent some of the group-traffic in the areas but is NOT designed to eliminate it. These areas are still a part of the Frontiers and we do not intend to create any areas where only certain types of players or playstyles can venture. While we can encourage a certain type of play in some areas, the Frontiers are a sandbox for all playstyles and players. This change follows in that vein and is designed to encourage one type of play without also eliminating the other playstyles.
  • Minstrel pets should no longer stop for a split-second when casting the Song of Everlasting Fervor (celerity).
A Dragon's Curse

Chapter 9


  • Loot chests from defeating each boss in A Dragon's Curse campaign Chapter 9 instance will now disappear 60 seconds after spawning. Be sure to get your loot!
  • Loot chests should now always drop something in Chapter 9's instance:
    • Some items from previous chapters, as well as Pure aurulite, have been given a small chance to drop.
    • Cracked aurulite has been added to the loot chests that will drop if no other item is received.
    • These additions do not affect the existing chance of getting your class' set armor or the existing small chance at getting any class' set armor.
  • Sleeves, Chest-pieces, and Leggings/Boots from Chapter 9's instance that were missing armor procs now have them. Characters that do not see the procs when delving the items may need to zone or relog.
    • Procs are as follows:
      • 150 absorption ablative proc, 50% damage absorbed
      • 120 point heal proc
  • Several classes' erroneous Set Bonus descriptions have been adjusted to reflect their actual ability upgrades.
    • Please note that the ability upgrades are meant to be useful, but not game-changing, and to work with most/all specializations within each class.
Bug Fixes

  • A Dragon's Curse Chapter 7 and Chapter 8 encounters in all realms should now award credit more reliably.
  • The Pure Aurulite reward for completing the Chapter 9 quests should be correctly awarded now.
  • Chapter 9's Ingolf encounter should reset properly now.
  • Chapter 9's Najah's damage protection shatter should correctly trigger now.
  • Chapter 9's Varshe should now correctly toggle between his modes with the correct visual cues.
  • The Undead NPC in Camelot now shows its pending quest step knot on [Curse] A Friendly Face.
  • Please note that we are still looking into issues with the [Daily Quest] The Solo Road quest credit. There seems to be a disrepancy between the solo kill stat and the solo kill credit from the quest that is unrelated to the region restrictions added to the quest. Given the fast action occuring at the ruined areas, this pre-existing issue is simply being noticed more often. Unfortunately, fixing this will require server downtime and so this fix likely won't be until our next major version.
  • Please note that we are also still looking into several client-related crashes and will have fixes for these out as soon possible!

1.124C Live Client Hot Fix

Posted by John Thornhill | 2017 Nov 16 17:20 -0500 GMT
The servers have only been up a short while and we've already witnessed some incredible action and fights in and around the ruined areas and the routes to and from them!

We've been keeping an eye on all of the issues reported and have a quick batch of fixes ready! Please note that players will need to relog to desktop and run the patcher to fix most of these!

  • Fix for the 'warping' movement of other clients' characters.
  • Fix for some missing textures on certain Race/Gender/Hair combinations.
  • Dead characters should no longer be nearest-target-able and their names should appear with the correct color and at the correct height.
  • Stealthers can now stealth when the Lone Wolf buff is active.
  • Any characters experiencing a Lone Wolf buff that only lasts for a short, 60s duration when used should replace their Token of the Lone Wolf at the nearest Ruined area obelisk. Once replaced the buff will correctly refresh its duration every 60s.
  • The Lone Wolf buff now lasts through death. It still is removed on grouping, logout, or zoning.
  • The [Daily Quest] Solo Road Quest should be awarding players credit correctly now.
  • Necromancers should no longer lose health and receive a resist buff when casting their level baseline lifedrain spells.

Live Server Maintenance (AWS) and 1.124C Live Patch Notes

Posted by John Thornhill | 2017 Nov 15 20:35 -0500 GMT
Update 12:20 PM EST / 5:20 PM GMT: All servers are back online!

Please note that a few tweaks have been made to the [Daily Quest] The Solo Road and to the Blacksmith Band item based on your feedback, as we well as some additional clarity on the Currency Exchange merchant stores! Check out the patch notes below for the full details!


The Ywain and Gaheris servers will be coming down tomorrow, November 16th (5:45 AM EST / 10:45 AM GMT) to perform Amazon Server Hosting maintenance. In addition to the maintenance, the Dragon Curse Chapter 9 encounter and the following RvR, class changes, and bug fixes will go live when the servers are back online.

Due to the amount of hosting-related maintenance work, servers are expected back up within 9 hours. Fortunately, this should be the last AWS-based maintenance for several months.

These 1.124C patch notes will be live when the servers return:

Highlights


  • Check out the new solo-oriented objective in Folley Lake, The Trellebourg, and Moydruim Castle areas!
  • Chapter 9 of the Dragon Curse Campaign is here with a new instance loot-reward system!
  • New item stat caps to Hit Points and Mythical Resists!
  • Buggane’s Obelisk is no longer as easy to camp!
  • Client and server stability has been improved!

Live Server Maintenance (AWS) and 1.124B Live Patch Notes

Posted by John Thornhill | 2017 Oct 30 12:51 -0400 GMT
Update 9:30 AM EST / 1:30 PM GMT: Ywain and Gaheris are online and open to all players.

The realm bonuses and traveling merchants have been extended until Monday, November 6th to accomodate the downtimes over the month of October, enjoy!


The Ywain and Gaheris servers will be coming down tomorrow, October 31st (5:45 AM EST / 9:45 AM GMT) to perform Amazon Server Hosting maintenance. In addition to the maintenance, the following class changes and bug fixes will go live when the servers are back online.

Servers are expected back up within 5 hours.

These 1.124B patch notes will be live when the servers return.

Highlights


  • Pet abilities, damage, and survivability have been re-balanced with a specific focus on the battleground levels!
  • Light Tanks have been returned to their pre-1.121 form!
  • Pet fear's effectiveness has been reduced across the board!
  • Several other class changes and bug fixes!

Halloween Event 2017: Trick or Treat

Posted by John Thornhill | 2017 Oct 17 12:33 -0400 GMT
October is not just our favorite month because of the Anniversary, it's also Halloween! And that means haunted cities, candy and costumes, pumpkin patches in the Frontiers, and the return of the Mournful King instance!

Festivities begin today, October 17th and will conclude on Monday, November 6th.


 

A Dragon's Curse Campaign: Chapter 8

Posted by John Thornhill | 2017 Oct 17 12:16 -0400 GMT
 

 

Live Server Emergency Maintenance and 1.124 Bug Fixes

Posted by John Thornhill | 2017 Oct 11 17:42 -0400 GMT
Update 8:10 PM EST/1:10 AM GMT: Ywain and Gaheris servers are now open to all players!

The Ywain and Gaheris servers will be coming down immediately today, October 11th (5:45 PM EST / 10:45 PM GMT) to fix an exploit as well issue the following notes.

Servers are expected back up within 3 hours.

These notes will be live when the servers return:

  • Characters should no longer occassionally be teleported to their bind point while zephyred in water.
  • The Mythical Crowd Control stat now behaves as it did prior to 1.124, while now also affecting casted snare and stun effects in addition to mesmeriztion effects.
    • The Mythical Crowd Control stats on the following items have had their stat values restored to pre-1.124 patch levels:
      • Lesser Irrepressible Mythirian: 1 to 4% crowd control reduction
      • Average Irrepressible Mythirian: 2 to 7% crowd control reduction
      • Greater Irrepressible Mythirian: 3 to 10% crowd control reduction
      • Dragon Movement Mythirian: Remains 3% crowd control reduction
      • Freezing Conqueror Mythirian: 2 to 10% crowd control reduction
      • Otherworldly Stoic Gem: 3 to 15% crowd control reduction
      • Dark Dragon Scale: 3 to 5% crowd control reduction
      • Ring of the Cursed King: 1 to 5% crowd control reduction
      • Cape of the Pictish Hero: 2 to 5% crowd control reduction
  • Fixed an issue on Gaheris where too many bounty points were being awarded when handing in dread seals.
    • Characters will no longer crash occassionally when turning in dread seals.
  • The text string displayed when being awarded bonus realm points from the dynamic underpopulation system will no longer include the erroneous "(#%)" value.

 

1.124 Live Hot Fix

Posted by John Thornhill | 2017 Oct 06 17:08 -0400 GMT
The following changes are now live!
  • The summoned pets in the Dragon Curse Campaign Ch. 6 have been improved as follows:
    • Damage mobs do more damage
      • Alb: Selan, Guy
      • Mid: Garmr, Freki
      • Hib: Cystilla, Rhogart
    • Tank mobs hold aggro much better from their NPC allies (not the player)
      • Alb: Maximilian
      • Mid: Garmr
      • Hib: Riarona
    • Selan (Alb) & Freki (Mid) now have backup healing. Salle’s (Hib) healing value is prioritized over celerity now.
  • The Mythical Crowd Control stats on the following items have had their stat values reduced. The new values below allow these items to have essentially the same net impact on crowd control reduction that they had prior to 1.124.
    • Lesser Irrepressible Mythirian: 4 to 1% crowd control reduction
    • Average Irrepressible Mythirian: 7 to 2% crowd control reduction
    • Greater Irrepressible Mythirian: 10 to 3% crowd control reduction
    • Dragon Movement Mythirian: Remains 3% crowd control reduction
    • Freezing Conqueror Mythirian: 10 to 2% crowd control reduction
    • Otherworldly Stoic Gem: 15 to 3% crowd control reduction
    • Dark Dragon Scale: 5 to 3% crowd control reduction
    • Ring of the Cursed King: 5 to 1% crowd control reduction
    • Cape of the Pictish Hero: 5 to 2% crowd control reduction
  • The Ranger RR5, Nature's Madness, should now sever the connection of enemy controlled pets more consistently. This fixes an issue where sometimes the enemy pets would not immediately have their connection severed while inside the storm's effect.

Live Client Update

Posted by John Thornhill | 2017 Oct 05 12:50 -0400 GMT
This client update should address issues that certain players are seeing with character facings; especially in melee combat. We've also noted many of the other small fixes that have gone up since 1.124 has gone live.

Please note, players already online must log out and run their patcher to receive this update.
  • (Client) Fixed an issue causing certain players and monsters to get their character facings slightly offset from their expected direction.
    • Please note that a slight stutter may be seen with characters stopping suddenly once again, but it should still be much improved from prior to 1.124.
  • (Client) The underwater idle animation is once again the correct animation.
  • Fixed an issue where players could get the Solo Road quest again prior to their daily lockout timer.
  • Several issues with Hibernia's Curse Campaign Chapter 6 have been corrected:
    • The barriers should correctly despawn when progressing through the chapter.
    • The marauders will now correctly take damage from equipped soul weapons.
    • The avriel will no longer respawn when defeated.
  • Atlantean Glass purchased from the Currency Exchange NPC will keep it's value at 20,000 after zoning. It also now stacks with itself up to 60,000.
  • Players should no longer get teleported randomly when running near the forge located behind Albion's Milegate in Cathal Valley.
  • Soul-infused boots regen should once again co-exist with Omni-Regens.

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