From-The-Devs

Letter From The Producer

Posted by Kai Schober | 2012 Feb 14 11:31 -0500 GMT

Hey Everyone,

It’s Valentine’s Day, arrows fill the air in the current Live Event, and the DAoC team is hard at work bringing love to the game (in the form of updates and bug fixes). Back in October we rolled out some new content for new and returning players. Since then, we have a renewed focus on our veteran players and the continuation of our anniversary celebration. We’ve got a lot in store for you, so sit back, grab a snack and read on.

Dark Decade of Camelot

Posted by Kai Schober | 2011 Oct 10 09:37 -0400 GMT

Happy Birthday Dark Age of Camelot! Ten years ago the realms of Albion, Midgard and Hibernia began the endless battle that rages until the present day and will continue to dominate the future. Since a decade is such an impressive span of time we can’t do the celebration in just a single day.

Stuart Zissu, Producer of DAoC, takes the opportunity to address our plans in the following video:
 

Developer Diary: 'Virtue and Tradition' by Talal Saad

Posted by Kai Schober | 2011 Oct 05 06:46 -0400 GMT

Friends and realm-mates,

Passing through the Borderkeeps of Castle Sauvage, Svasud Faste or Druim Ligen, I pause to remember the humble beginnings of our adventures in these lands. We conjure memories of slaying the menacing Skeletons wandering the fields around Prydwen Keep. We recall contending with Njessi, who patrols the waters near Gna Faste and we remember fondly the scores of Water Beetles we slew upon the shores of Lough Derg. Life in the realms has certainly changed since these, our first adventures. Together we have explored new lands, discovered strange and wonderful races and mastered powerful new professions.

Developer Diary: 'In The Armory' by DJ Frazier

Posted by Kai Schober | 2011 Sep 28 06:54 -0400 GMT

Greetings,

One of the biggest hurdles for trying to design a New User Journey is the radical power disparity that exists in our game between new users and existing players. Our current players have had the time to put together gear templates that set them head and shoulders above new players, and the gap is prohibitively big in some situations. For a new player who wanders into battlegrounds, especially ones like Thidranki or Molvik, they will often find themselves losing almost every fight they encounter, simply because they are playing against people who have had a chance to outfit themselves out in the best equipment they can find for their level range.

Developer Diary: 'Bounty and Battlegrounds' by Michael Knudson

Posted by Kai Schober | 2011 Sep 21 09:02 -0400 GMT
 
Greetings and salutations,

It’s been quite a while since I last spoke to everyone. We’ve been really busy working on the New User Journey that Stuart mentioned a couple months back as well as other features that will enhance the DAoC experience.  One of which is within our battlegrounds.

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