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Otherworlds Campaign: Chapter 2

Posted by John Thornhill | 2015 Jul 28 09:47 -0400 GMT

The Otherworlds Campaign marches on with the release of Chapter 2 today! Are you ready to create your own full buff potions!?

Check out walkthroughs for the Prologue and Chapter 1 as well as the new Chapter 2 notes by clicking the Campaign Calendar image above or read the notes below!

Darkness Falls Weekend Event

Posted by John Thornhill | 2015 Jul 24 10:41 -0400 GMT
Update 7/28: The event has come to an end.

We're pleased to announce the Darkness Falls Weekend Event has begun!

  • The Darkness Falls RvR Dungeon is now open to all realms, regardless of outpost control in the frontiers! 
  • A special Darkness Falls merchant will be up on the classic-world side of Castle Sauvage, Svasud Faste, and Druim Ligen for the duration of the event.
    • This merchant will be selling Seals of Demonic Return, which allow users to access Darkness Falls even when their realm doesn't have control of the Frontiers. Stock up while you can!
    • The merchant will also be selling Scrolls of Recall, Flames of Demonic Innovation, and the Eye of Fates. Get 'em while they're hot!
  • The Darkness Falls dungeon will also grant the following additional bonuses for the duration of the event:
    • 50% bonus to its normal realm point gain, which is already 25% higher than the Frontiers!
    • 50% bonus to its normal experience gain, which is already 100% higher than classic-world zones!

The event will run through Monday, July 27th!

5v5 Tournament Details

Posted by Community | 2015 Jul 23 13:49 -0400 GMT
Click the pic to read about the first ever, Knight's hosted 5v5 FFA tournament!


A Special NPC and Server Notes

Posted by John Thornhill | 2015 Jul 22 07:00 -0400 GMT

With our server downtime today, the following changes have been made:

General

We are proud to introduce a new quest in honor of someone very special:  Renvek Larson, a 6 year-old boy, who has been heroically battling Ganglio Neuroblastoma Cancer for the past 2 and a half years. A family friend of young Renvek contacted us on his behalf to request that we put an NPC in Mularn for him. 

                     

Renvek got his name from his father’s own Dark Age of Camelot character and we are proud to honor the request to put an NPC that suits his playful nature into the game. For more information on Renvek's story, you can visit his facebook page HERE.

  • A new NPC, Renvek Larson, has been added to the towns of Mularn, Cotswold, and Mag Mell.
    • Renvek will grant level 5+ characters a new quest called: “[For Renvek] Finders Seekers”
    • Crafters will love his sense of style!
    • Take time out of your play-session to pay him a visit… if you can catch him!

New Frontiers

  • The remaining pathing updates from 1.118 have been made to the NF zones. Players should see considerable improvement around the Alb "maze" areas and various bridges.

Otherworlds

  • King Uther, Ymir, and Queen Cliodna's difficulty have been reduced further.
  • The Energetic Collections quests in each realm can now only be completed by killing succubi in the Darkness Falls dungeon.
    • Darkness Falls will be open to all 3 realms this weekend for an event, but more on that tomorrow!

Bug Fixes

  • Players can once again purchase Dragonsworn armor or shields that show +15 or +22 prior to being spellcrafted as both versions will now grant the correct +15 stat after spellcrafting.
    • Fixes an issue where newly crafted Dragonsworn items were showing higher stat values for inherent stat bonuses (+22 instead of +15).
      • Note that this fix will not affect existing Dragonsworn items that are already showing the +22 value; those items will still revert down to +15 after being imbued.
    • Fixes an issue where previously crafted Dragonsworn items that were showing +15 on their inherent stat bonuses would revert to +10 when spellcrafted. These items now retain the +15 value after being imbued.
    • In other words, all Dragonsworn items that have inherent stat bonuses on them will now give the proper +15 bonus after being imbued or spellcrafted, including items that are only partially spellcrafted.
      • Note that this fix will not affect any Dragonsworn items that have the incorrect +10 bonus showing and are already fully imbued/spellcrafted.
  • Equipped weapons that are not actively being wielded will no longer grant +skills to the character.
  • Several issues with extraneous stat bonus values and unusable charges in the Koalinth Caverns revamped dungeon loot have been fixed.

Guilds

  • New guild creation is temporarily disabled until some issues with newly formed guilds and their home server can be resolved.

Live Server Downtime

Posted by John Thornhill | 2015 Jul 20 18:21 -0400 GMT

Update 11:55 am EST: All Live servers are back online. 
 
Live Servers will be coming down Wednesday, July 22, at 5:45 am EST / 10:45 am GMT to introduce some new changes and fix some outstanding issues.

Servers are expected to be up by 1 pm EST / 6 pm GMT or earlier.

Update notes will be posted on Wednesday.

Servers Up + Fix Notes

Posted by John Thornhill | 2015 Jul 15 10:59 -0400 GMT
Update 11:45 AM EST: The Live servers have all returned from the downtime this morning. Thank you very much for your patience!

Please read the following fix notes below carefully as there is a new issue outlined with certain spellcrafted Dragonsworn items:

  • Items spellcrafted and imbued prior to 1.118 will have the correct stat values that they had prior to the patch.
  • Player-crafted shields will once again be able to be spellcrafted.
  • +Skills on shields will once again affect characters when equipped.
Dragonsworn crafted Armor and Shields changes

  • Newly created Dragonsworn crafted armors and shields with +15 stat bonuses on them will now display as +22 on the Market Explorer or when delving them from your inventory prior to them being imbued with spellcrafted gems.
    • Once imbued, the delve will change back down the correct +15 value.
    • This is a display issue but will help players differentiate these newly created dragonsworn shields and armor from ones created prior to the 1.118 patch.
  • Dragonsworn crafted armors and shields with +15 stat bonuses on them created prior to the 1.118 patch will display as +15 on the Market Explorer or when delving them from your inventory prior to being imbued with spellcrafted gems.
    • Once imbued, the delve will change down to an incorrect value of +10.
    • As such, we encourage players to avoid imbuing any Dragonsworn shields or armor that display +15 stat bonuses if the armor or shield has not been imbued at all yet. If it has been imbued and still displays +15 to a stat, then the item is correct.
  • All Dragonsworn crafted armors and shields that had already been imbued before 1.118 should will now have the proper +15 stat bonus.

 

Otherworlds Campaign Begins

Posted by Development | 2015 Jul 14 18:00 -0400 GMT


The Ghost King Uther, the Siabra Queen Cliodna, and the Jotun Ymir await only the bravest souls that dare venture into the Otherworlds...


This illustration by artist Damian Audino highlights the launch of our Otherworlds Campaign!

Want it!? Stay tuned for ways to get your hands on a signed poster!

Also be sure to keep track of the campaign's progress with our Campaign Calendar and don't miss out on any of the new content!

 

Live Server Downtime - Bug Fixes

Posted by John Thornhill | 2015 Jul 14 15:15 -0400 GMT
Update 7 am EST: All Live Servers will be coming down today at 8 am EST / 1 pm GMT to fix a few issues with the 1.118 patch.

Servers are expected to be up by 12 pm EST / 5 pm GMT or earlier.

The planned fixes are listed below:
  • Items spellcrafted prior to 1.118 will have the correct stat values that they had prior to the patch.
  • Player-crafted shields will once again be able to be spellcrafted.
  • +Skills on shields will once again affect characters when equipped.

We'll update this post tomorrow morning with the exact server down time and the expected maintenance length. Please accept our apologies for the extra downtime and we appreciate your patience as we get these issues corrected! Finally, please don't hesitate to report any other issues found between now and then via the /reportbug command in-game, thanks!

Guild Autopromote Update

Posted by Development | 2015 Jul 06 15:33 -0400 GMT

The Guild Autopromote system has been disabled for the past several weeks. This system will be re-enabled on Thursday, July 9th. 

For more information on how this system functions and on our entire Guild Maintenance Policy, check the wiki article HERE.

Please note that when this system is re-enabled, emails will be retroactively sent out requesting inactive guild leaders to login their characters so that they are not demoted. If you receive one of these emails and have logged in within 30 days on the character(s) referenced, you can ignore the email.

Characters that have not been logged in recently will be immediately demoted when the feature is re-enabled. If you have a character that is currently a guildmaster that you fear may not have logged in within the past 30 days, we highly advise logging them on between now and Thursday to avoid demotion.
 

Relic Issue Fix And Holiday Bonus Extension

Posted by Development | 2015 Jul 04 15:43 -0400 GMT
Friends and Realm mates,

Recently, an issue with the Relics has resulted in players being able to pick up and capture a Relic without completing the required unlocking process. This issue has been fixed, and to deploy the fix - all Relics must be reset to their home shrines. 

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