1.127B Pendragon Test-Server Patch Notes
World
Pendragon server rollback
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(Pendragon only) Account and Character data has been rolled back to July 29th on the Pendragon test server.
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This means any actions such as character copies or house purchases performed on the server after that date will need to be performed again.
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This is to facilitate our testing with house repossession systems.
Housing
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House repossession notifications and timelines will function as follows when 1.127 goes live:
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Any account’s houses that are currently showing as condemned and with a repossession timer on live servers now but are currently subscribed and active will have their repossession timers cleared on 1.127’s launch.
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Accounts that have been inactive for >90 days at the time of 1.127’s launch will have any houses set to a 3-day repossession timer. This will give those accounts some time to reactivate if they so choose and ensure that nothing is immediately repossessed by mistake.
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Accounts that have been inactive for 30-90 days at the time of the launch will have any houses set to a 59-day repossession timer.
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Accounts that have been inactive for less than 30 days at the time of the launch will not have a repossession timer set. When those accounts hit the 30-day inactivity mark their houses will be set to the normal 59-day timer.
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After 1.127’s launch, any newly inactive account will have no action taken for 30 days. At 30 days of account inactivity, the account’s house(s) will be set to the 59-day repossession timer (for a total of 90 days of account inactivity before repossession).’
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(Pendragon only) The /housefriend command once again functions properly.
Market Explorer
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The Market Explorer search window will now stay up along with the results page when performing searches.
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(Pendragon only) The ‘match all bonus’ checkbox returns results correctly now.
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(Pendragon only) Searching for the strength stat will no longer return dexterity and strength stat results.
General Bug Fixes
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(Pendragon only) Characters can once again swap weapons normally and wield one-handed items in the two-hand slot.
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(Pendragon only) Item use timers are no longer reset when using hotkeys to toggle between wielded weapons.
Realm vs Realm
Siege Changes
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Palintone damage has been reduced by 25%.
Bug Fixes
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(Pendragon only) Siege weapons will no longer collide with each other.
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There is now enough room inside the courtyards of Braemar and Leirvik keeps to deploy a ram in front of the inner-keep’s gate.
Client Changes
General Changes and Bug Fixes
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Players, monsters, keeps, and other objects can no longer be targeted when the new ground-target mode is enabled.
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The GT mode will need to be toggled off or a GT will need to be set for normal targeting to resume.
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The only exception to this are doors which will always be targeted; even when the GT mode is enabled.
Class Changes
Item Changes and Bug Fixes
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(Gaheris only) Players can now use Personal, House, and Guild House bind recall stones in the frontier region.
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Supremacy potion baseline Armor Factor delves are now normalized with class delves at 150.
Realm Abilities
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Ichor’s duration has been increased as follows:
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Ichor 1: 2s to 5s
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Ichor 2: 4s to 7s
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Ichor 3: 6s to 9s
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Ichor 4: 8s to 12s
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Ichor 5: 10s to 15s
Master Levels
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Battlemaster’s Bodyguard radius has been reduced from 250 to 150 radius.
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This is changed to match the AoE interrupt radius of Battlemaster styles.
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The casted resist buffs are now set to a permanent duration with a 5,000 radius leash range.
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This means that these buffs will last forever but will only remain on players that stay within 5,000 radius of the caster.
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Friar’s instant cast haste buff spells have been removed from the Enhancement specialization.
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The casted resist buffs are now set to a permanent duration with a 5,000 radius leash range.
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This means that these buffs will last forever but will only remain on players that stay within 5,000 radius of the caster.
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The casted resist buffs are now set to a permanent duration with a 5,000 radius leash range.
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This means that these buffs will last forever but will only remain on players that stay within 5,000 radius of the caster.