Master Levels - Abilities


     
 
     


Banelord Abilities

Shared timers are indicated by the same colored squares in the Shared Timers column in the table below. If timers are shared, this means that an ability may not be used while the other it shares a timer with is active.
Name Description Target
Cast Time
Duration
Recast Time
Radius
Shared Timers
Zone of Unmana Point blank area effect shout that penalizes the casting time of enemy casters by 50% (Maximum number of enemies affected 16) Realm Enemies
-
20s
300s
700
Primal Agony Point blank area effect shout that reduces the power/health/fatigue of enemies by 10% of the their current value (Maximum number of enemies affected is 16) Realm Enemies
-
-
300s
750
Oppression Point blank area effect shout that decreases enemies' maximum encumbrance by 75% (Maximum number of enemies affected is 16) Realm Enemies
-
20s
300s
750
Inexorable Defeat Point blank area effect shout that increases the fatigue cost of enemy actions by 50% (Maximum number of enemies affected is 16) Realm Enemies
-
20s
300s
750
Tactical Insight Point blank area effect shout that decreases the chance for enemies to hit nearby allies by 15% (Maximum number of enemies affected is 16) Allies
-
30s
300s
750
Snaring Tendrils of Power Point blank area effect shout that snares nearby enemies by 50% of the enemies' current speed, but stuns the user (Maximum number of enemies affected is 16) Realm Enemies
-
10s
300s
700
Chaotic Power Point blank area effect shout that provides a 10% increase to the chance for allies to hit enemies (Maximum number of allies affected is 16) Allies in RvR
-
30s
-
750
Agony Transmission Point blank area effect shout that reduces the power/health/fatigue of enemies by 30% of their value, but costs the user 75% of their own health (Maximum number of enemies affected 16) Realm Enemies
-
-
-
750
Demoralization Point blank area effect shout that reduces the effective spec of enemies for determining variance for spell and melee damage by 17% Realm Enemies
-
30s
-
750
Banespike Point blank area effect shout that boosts the damage of attacks from nearby allies by 15% Allies
-
10s
-
350
-




Battlemaster Abilities

Shared timers are indicated by the same colored squares in the Shared Timers column in the table below. If timers are shared, this means that an ability may not be used while the other it shares a timer with is active.
Name Description Target
Cast Time
Duration
Recast Time
Radius
Shared Timers
Sapping Strike A style which procs a point blank area effect that drains the fatigue of enemies in the radius by 25% (Maximum number of enemies affected is 16) Realm Enemies
-
-
-
350
-
Faultfinder Style that gives a 20% damage hit bonus against objects such as siege equipment. Realm Enemies
-
-
-
-
-
Power Leak Style that procs a point blank area effect power drain, which drains the power of enemies within the radius (Maximum number of enemies affected is 16) Realm Enemies
-
-
-
350
-
Grapple Short range single target effect that stuns the attacker for 12 seconds nullifying all effects. It roots the target making them unable to move or use melee, but they may still cast and use chants/pulsing spells for 10 seconds. Grappled target cannot be attacked by melee. Realm Enemies
-
10s
12s
-
-
Essence Flames Style that procs a buff, giving the subject a 10% chance to gain bonus essence damage when attacking in melee combat. Allies
-
15s
-
350
-
Throw Weapon A ranged attack using melee damage formulas; cannot attack with normal melee for 10 seconds afterwards. Realm Enemies
-
-
-
700
-
Essence Sear Style that procs a point blank area of effect resistance debuff of 15% to Essence magic. Chains off Essence Flames Allies in RvR
-
15s
-
350
-
Bodyguard Ability that protects a groupmate from enemy melee attack. Target of Bodyguard can't be attacked by melee until the bodyguard is killed or moves out of range. Target of Bodyguard must not be moving. Realm Enemies
-
-
-
-
-
Essence Dampen Style that procs a point blank area of effect that reduces the agility of enemy targets by 15%. Realm Enemies
-
15s
-
350
-
Essence Shatter Style that procs a point blank area of effect that randomly dispels one positive effect from nearby enemies. Chains off Essence Dampen. Allies
-
-
-
350
-




Convoker Abilities


Shared timers are indicated by the same colored squares in the Shared Timers column in the table below. If timers are shared, this means that an ability may not be used while the other it shares a timer with is active.
Name Description Target
Cast Time
Duration
Recast Time
Radius
Shared Timers
Summon Wood A Spell that summons 100 random material boards of wood usable for upgrading and repairing keep doors and walls Self
-
-
600s
-
-
Prescience Node Ground targeted ward (1000 radius) that can make enemy stealthers visible, without removing their stealth Realm Enemies
18s
600s
300s
1000
-
Power Trap Rune that drains power from enemies when it detonates (works only on enemies that have a power pool) Realm Enemies
4s
600s
-
350
-
Speedwarp Ward that negates the effects of speed boosts for enemies who pass through it. Realm Enemies
-
300s
-
2000
-
Summon Warcrystal Summon a powerful piece of siege ammunition. Self
13s
-
30s
-
Battlewarder Ground targeted summoned pet which has great power, but neither it nor you can move for the duration. Hits for 200 damage per swing. Must have line of sight to the target. Realm Enemies
1s
Until you move or run out of power
120s
-
Dissonance Trap Rune that does 40% essence damage to the enemy when it detonates. Realm Enemies
20s
1200s
300s
350
-
Brittle Guard Summon a guardian who will intercept incoming melee attacks for you. Only one brittle guard can be summoned at a time. Self
-
1200s
300s
-
-
Summoning Mastery Boosts effective level of pets to determine enemy damage variance for spells and melee. Effects one targeted pet that you control. Realm Pets
-
300s
600s
1000
-
Crystal Titan
[10] Crystal Titan Ground targeted pet summon that has to grow to full strength before pummeling enemies. Hits for 1200 per swing.
Realm Enemies and Pets
20s
300s
1800s
-
-




Perfecter Abilities

Shared timers are indicated by the same colored squares in the Shared Timers column in the table below. If timers are shared, this means that an ability may not be used while the other it shares a timer with is active.
Name Description
Target
Cast Time
Duration
Recast Time
Radius
Shared Timers
Purging Wave Cure all members of your group who are diseased
Group
4 s
-
-
2000
-
Purify Vision Dispel nearsight
Realm Allies
3 s
-
-
1500
-
Sphere of Rejuvenation Ward that regenerates health for up to 40 allies who rest within it
Realm Allies
20 s
600 s
300 s
350
Greatness Increases concentration poll by 20%
-
Passive Ability
Constant
-
-
-
Font of Power Ward that regenerates power for up to 40 allies who rest within it
Realm Allies
20 s
600 s
300 s
350
Determination Field Ward that helps reduce the effects of crowd control spells on allies within it
Realm Allies
20 s
600 s
300 s
350
Leaping Health Self buff that adds a radius to the next single target heal
Self
-
30 s
300 s
350
Restore the Soul Cure resurrection illness
Realm Allies
15 s
-
120 s
1500
Dissonating Ward Ward that drains power from enemies who stand within its radius
Realm Enemies
20 s
600 s
300 s
350
Rampant Healing Self buff that gives the next group heal cast a radius
Self
-
30 s
600 s
-
-




Sojourner Abilities

Shared timers are indicated by the same colored squares in the Shared Timers column in the table below. If timers are shared, this means that an ability may not be used while the other it shares a timer with is active.
Name Description Target
Cast Time
Duration
Recast Time
Radius
Shared Timers
Unburdened Warrior 25% bonus to Encumbrance
-
Passive Ability
Constant
-
-
-
Unending Breath Bless your group with the ability to breath underwater Group
1s
1800s
-
1500
-
Reveal Crystalseed Reveals all enemy runes around your ground target Area
2s
-
-
500
-
Unmake Crystalseed Destroys the targeted rune, and any runes immediately nearby Rune
8s
-
-
1000
-
Ancient Transmuter Summon a vendor to sell to and buy basic supplies Self
8s
120s
1800s
-
-
Gateway Teleport to your world bindpoint. This spell will fail if you are in combat. Self
20s
-
-
-
-
Resistance of the Ancients Blesses the group with resistance to Essence magic Group
3s
1200s
-
2000
-
Forceful Zephyr Pet-type summon that picks up the specified enemy target and carries them off. The initial lifespan of the Zephyr is 10 seconds. If it catches its target, it will last an additional 7-10 secods as it buffets the target off. Target is immune to damage while under effects of the Zephyr Realm Enemies
-
10s
600s
1000
-
Phase Shift Self buff that provides nigh-invulnerability to spells and melee for a short duration Self
-
10s
900s
-
-
Mass Gateway Teleport your group to your world bindpoint. If any group member is combat, this spell will fail. Group
40s
-
-
1000
-




Spymaster Abilities

Shared timers are indicated by the same colored squares in the Shared Timers column in the table below. If timers are shared, this means that an ability may not be used while the other it shares a timer with is active.
Name Description Target
Cast Time
Duration
Recast Time
Radius
Shared Timers
Pickpocket Bonus to PvE Coin
-
Passive Ability
Constant
-
-
-
Decoy Summon random epic dressed realmmate with one hit point and no offense to distract opponents Ground Target
2s
600s
120s
2000
-
Enduring Poison 15% chance poison won't be removed from weapon on a resist
-
Passive Ability
Constant
-
-
-
Sabotage Short range ability that destroys a targeted ward Targeted Ward or Siege Equipment
2s
-
120s
300
-
Tanglesnare Rune that snares enemies when it detonates. Breaks stealth when cast.
-
5s
1200s
300s
350
Poisonspike Rune that poisons enemies when it detonates. Breaks stealth when cast.
-
-
1200s
300s
350
Lookout User can't move, but any stealthed enemy moving within 350 bonus radius is exposed in shade form along with the watcher. Target of lookout must be sitting and not move. Once you or the one you are looking out for move, the effect breaks and normal stealth detection range applies. Ally
-
-
-
350
-
Siege Wrecker Rune that does 3000 damage to siege engines (damage may vary depending on the type of siege engine) when it detonates. Breaks stealth when cast.
-
3s
1200s
300s
350
Essence Flare Summons PBAE Mez poison
-
2s
15s
1800s
1850
-
Blanket of Camouflage Conceal your group in stealth. Moving, casting or chanting will break the effect for non-stealthers. Allies
20s
600s
600s
1500
-




Stormlord Abilities

Shared timers are indicated by the same colored squares in the Shared Timers column in the table below. If timers are shared, this means that an ability may not be used while the other it shares a timer with is active.
Name Description Target
Cast Time
Duration
Recast Time
Radius
Shared Timers
Dazzling Array Beneficial storm that makes it harder for enemies to hit allies within it Realm Allies
20s
600s
300s
350
Vacuum Vortex Ground targeted effect that pushes any storms near the ground target directly away from that point. 350 radius Ground Target
3s
-
-
2300
-
Enervating Gas Storm that drains fatigue from enemies who stand inside it Realm Enemies
20s
600s
300s
350
Inebriating Fumes Storm that reduces coordination of enemies while they are inside it. The effect fades quickly once the enemy leaves the effect. Realm Enemies
20s
600s
300s
350
Mental Siphon Storm that drains power from enemies who stand inside it Realm Enemies
20s
600s
300
350
Focusing Winds Cast on a friendly storm, focusing on it to hold it in place Another Friendly Storm
3s
-
-
1500
-
Choking Vapors Storm that physically weakens enemies while they are inside it. The effect fades quickly once the enemy leaves the effect. 350 radius Realm Enemies
20s
600s
300s
350
Sense Dulling Cloud Cloud Storm that mentally weakens enemies while they are inside it. The effect fades quickly once the enemy leaves the effect Realm Enemies
20s
600s
300s
350
Energy Tempest Storm that wracks the enemy with essence damage Realm Enemies
20s
600s
300s
350
Arcing Power Self buff that grants the next non-area effect direct damage spell cast a radius, or increases the radius of an area effect damage spell Self
10s
60s
300s
-
-




Warlord Abilities

Shared timers are indicated by the same colored squares in the Shared Timers column in the table below. If timers are shared, this means that an ability may not be used while the other it shares a timer with is active.
Name Description Target
Cast Time
Duration
Recast Time
Radius
Shared Timers
Siege Master Reduces all siege times (load/aim/fire) by 30%
-
Passive Ability
Constant
-
-
-
Bolstering Battlecry Point blank area effect shout that heals allies' health, power and fatigue by 10% (Maximum number of targets effected is 16) Realm Allies
-
-
300s
1500
Cowering Bellow Point blank area effect shout that sends realm enemy monsters running Realm Enemy Monsters
-
20s
300s
1500
Resillient Will Point blank area effect shout that increases the enemy's chance of missing nearby allies by 5% for one attack (Maximun number of targets effected is 16) Realm Allies
-
30s
300s
1500
Guided Strike Point blank area effect shout that increases allies' chance of getting a critical hit on their next attack by 10% (Maximum number of targets effected is 16) Realm Allies
-
20s
300s
1500
Energizing Aura Point blank area effect shout that gives a 50% fatigue cost discount to nearby allies (Maximum number of targets effected is 16) Realm Allies
-
30s
300s
1500
Cleansing Aura Point blank area effect shout which reduces the effect of damage-over-time spells by 40%. If this reduces the damage to below zero, the DOT is dispelled (Maximum number of targets effected is 16) Realm Allies
-
-
120s
700
Defending Martyr Point blank area effect heal that costs the user 90% of their hit points, but heals all allies for 1000 hit points Realm Allies
-
-
1800s
350
Leadership Point blank area effect shout that boosts by 15% the effective level of allies for determining damage variance of spell and melee damage. Only effects attacks from enemy realm players or enemy realm controlled pets. (Maximum number of targets effected is 16.) Realm Allies
-
30s
300s
1500
Warguard Point blank area effect shout that reduces damage of melee attacks on nearby allies by 25%. Realm Allies
-
40s
600s
750



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