Class Library: Animist

ANIMIST
 

Animists are a Hibernian primary spellcasting class that has an affinity with plants. They are able to animate plant life and other natural phenomena (phosphorescence, etc.) and use it to craft spells that damage their opponents.

Animists are a pure spellcasting pet class that has pets that perform specific tasks in different ways. For example, they have "bomber" pets that are generated, float quickly to their target, and then explode. They also have "turrets", which are stationary pets that cast different damaging spells on any enemy that comes into range. Animists can have several turrets simultaneously, depending on their level.

To become an Animist, characters must join the Path of Affinity. Affinity classes strive to become one with nature. This differs from other Hibernian nature classes (Bard, Warden, Druid), in that those classes feel they need to protect nature, while those on the Path of Affinity try to BECOME nature.

SPELLS

ARBOREAL PATH

 
Shield (AF)
  Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1
Grove's Protection
Self
3.0s/20 minutes/0s
 
13 af 2
3
Grove's Buffer
Self
3.0s/20 minutes/0s
 
22 af 3
5
Grove's Defense
Self
3.0s/20 minutes/0s
 
32 af 4
9
Grove's Guard
Self
3.0s/20 minutes/0s
 
51 af 6
13
Grove's Shield
Self
3.0s/20 minutes/0s
 
71 af 8
18
Grove's Refuge
Self
3.0s/20 minutes/0s
 
95 af 11
24
Grove's Armor
Self
3.0s/20 minutes/0s
 
124 af 15
31
Grove's Ward
Self
3.0s/20 minutes/0s
 
158 af 19
40
Grove's Sanctuary
Self
3.0s/20 minutes/0s
 
201 af 25
50
Grove's Aegis
Self
3.0s/20 minutes/0s
 
250 af 33
 
  Damage Shield
  Anyone that hits the target with a melee attack is damaged by this protective shield.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
7
Thorns of Retribution
Friend
4.0s/10 minutes/0s
1000 range
Bonus: 1.2 DPS 5
10
Grove's Anguish
Friend
4.0s/10 minutes/0s
1000 range
Bonus: 1.5 DPS 6
14
Wood's Vengeance
Friend
4.0s/10 minutes/0s
1000 range
Bonus: 1.9 DPS 9
21
Forest's Revenge
Friend
4.0s/10 minutes/0s
1000 range
Bonus: 2.5 DPS 13
30
Earthspirit's Ire
Friend
4.0s/10 minutes/0s
1000 range
Bonus: 3.3 DPS 19
39
Nature's Retaliation
Friend
4.0s/10 minutes/0s
1000 range
Bonus: 4.1 DPS 25
48
Nature's Heart of Wrath
Friend
4.0s/10 minutes/0s
1000 range
Bonus: 4.9 DPS 31
 
  Lifedrain
  Target is damaged, and a portion of the damage is used to heal the caster.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
2
Threshing the Chaff
Enemy
2.5s/0/0s
1500 range
9 damage (Energy), 30% returned as health 2
4
Natural Selection
Enemy
2.5s/0/0s
1500 range
17 damage (Energy), 30% returned as health 3
6
Culling the Weak
Enemy
2.5s/0/0s
1500 range
25 damage (Energy), 30% returned as health 4
8
Survival of the Fittest
Enemy
2.5s/0/0s
1500 range
33 damage (Energy), 30% returned as health 5
12
Strength of the Defender
Enemy
2.5s/0/0s
1500 range
45 damage (Energy), 30% returned as health 8
16
Right of Life
Enemy
2.5s/0/0s
1500 range
61 damage (Energy), 30% returned as health 10
22
Enemy's Debt
Enemy
2.5s/0/0s
1500 range
80 damage (Energy), 30% returned as health 13
28
Force of Nature
Enemy
2.5s/0/0s
1500 range
104 damage (Energy), 40% returned as health 17
35
Cycle of Life
Enemy
2.5s/0/0s
1500 range
128 damage (Energy), 40% returned as health 22
45
Cycle of Death
Enemy
2.5s/0/0s
1500 range
164 damage (Energy), 50% returned as health 29
 

 

ARBOREAL MASTERY

  Bomber (Damage)
  Spell creates a "bomber" which flies to the target and then explodes, causing damage.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1 Spirit of Anger
Enemy
2.8s/20 seconds/0s
1500 range
5 damage (Body) 2
3 Spirit of Ire
Enemy
2.8s/20 seconds/0s
1500 range
16 damage (Body) 3
6 Spirit of Outrage
Enemy
2.8s/20 seconds/0s
1500 range
31 damage (Body) 4
8 Spirit of Aggravation
Enemy
2.8s/20 seconds/0s
1500 range
41 damage (Body) 5
12 Spirit of Enmity
Enemy
2.8s/20 seconds/0s
1500 range
56 damage (Body) 8
16 Spirit of Rage
Enemy
2.8s/20 seconds/0s
1500 range
77 damage (Body) 10
22 Spirit of Wrath
Enemy
2.8s/20 seconds/0s
1500 range
102 damage (Body) 13
30 Spirit of Fury
Enemy
2.8s/20 seconds/0s
1500 range
137 damage (Body) 19
39 Spirit of Vengeance
Enemy
2.8s/20 seconds/0s
1500 range
183 damage (Body) 25
48 Spirit of Hatred
Enemy
2.8s/20 seconds/0s
1500 range
225 damage (Body) 31
 
  Bomber (AOE Damage)
  Spell creates a "bomber" which flies to the target and then explodes, causing damage over a given area. The damage done diminishes the further away from the bomber's target.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
14 Circle of Anger
Enemy
2.8s/20 seconds/0s
1500 / 350
51 damage (Body) 9
20 Circle of Enmity
Enemy
2.8s/20 seconds/0s
1500 / 350
72 damage (Body) 12
27 Circle of Fury
Enemy
2.8s/20 seconds/0s
1500 / 350
99 damage (Body) 17
34 Circle of Wrath
Enemy
2.8s/20 seconds/0s
1500/ 350
123 damage (Body) 21
42 Circle of Rage
Enemy
2.8s/20 seconds/0s
1500 / 350
151 damage (Body) 27
50 Circle of Vengeance
Enemy
2.8s/20 seconds/0s
1500 / 350
178 damage (Body) 33
 
  Fire and Forget Turret (Root)
  Turret which, while active, attempts to immobilize all hostile targets within its range.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
7 Tangler Sapling
Ground Target
5.0s/2 minutes/0s
1000 range
Rooted (Body) 13
21 Tangler Youngling
Ground Target
5.0s/2 minutes/0s
1000 range
Rooted (Body) 35
29 Tangler Youth
Ground Target
5.0s/2 minutes/0s
1000 range
Rooted (Body) 43
36 Tangler
Ground Target
5.0s/2 minutes/0s
1000 range
Rooted (Body) 51
43 Aged Tangler
Ground Target
5.0s/2 minutes/0s
1000 range
Rooted (Body) 58
49 Elder Tangler
Ground Target
5.0s/2 minutes/0s
1000 range
Rooted (Body) 64
 
  Controllable Turret (Damage)
  Turret which acts as a pet, controllable by the caster. This turret casts spells which do direct damage.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5 Forest's Servant
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
26 damage (Body) 10
9 Forest's Companion
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
46 damage (Body) 16
11 Forest's Compatriot
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
51 damage (Body) 20
18 Forest's Aid
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
87 damage (Body) 30
24 Forest's Sentry
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
112 damage (Body) 37
35 Forest's Bulwark
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
163 damage (Body) 50
44 Forest's Protector
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
204 damage (Body) 59
 

 

CREEPING PATH

  Release Pets
  Allows the caster to release all pets he/she may have control over in one clump.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
4 Release Clump
Turret
0s/0/0s
4000/500
Releases all owned turrets in the area of effect. 3
 
  Debuff (Constitution)
  Target's Constitution is lowered, which lowers their total available hit points.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
12 Sap Strength
Enemy
0s/30 seconds/5s
1500 range
-19 Con 6
18 Bleed Strength
Enemy
0s/30 seconds/5s
1500 range
-24 Con 9
23 Subvert Strength
Enemy
0s/30 seconds/5s
1500 range
-28 Con 11
30 Exhaust Strength
Enemy
0s/30 seconds/5s
1500 range
-34 Con 14
37 Sap Might
Enemy
0s/30 seconds/5s
1500 range
-39 Con 18
46 Bleed Might
Enemy
0s/30 seconds/5s
1500 range
-46 Con 22
 
  Damage and Debuff
  Target takes damage. Damage done is of the spell's given damage type. Target also has its resistance to that spell lowered slightly, which will make subsequent spells do more damage. 
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1 Wisp Heat
Enemy
2.8s/60 seconds/0s
1500 range
5 damage (Body), 10% Body Resistance Debuff 2
3 Wisp Glow
Enemy
2.8s/60 seconds/0s
1500 range
13 damage (Body), 10% Body Resistance Debuff 3
7 Wisp Spark
Enemy
2.8s/60 seconds/0s
1500 range
29 damage (Body), 10% Body Resistance Debuff 5
10 Wisp Fire
Enemy
2.8s/60 seconds/0s
1500 range
37 damage (Body), 10% Body Resistance Debuff 6
15 Wisp Flame
Enemy
2.8s/60 seconds/0s
1500 range
57 damage (Body), 10% Body Resistance Debuff 9
20 Wisp Blaze
Enemy
2.8s/60 seconds/0s
1500 range
73 damage (Body), 10% Body Resistance Debuff 12
27 Wisp Flare
Enemy
2.8s/60 seconds/0s
1500 range
100 damage (Body), 10% Body Resistance Debuff 17
34 Wisp Pyre
Enemy
2.8s/60 seconds/0s
1500 range
124 damage (Body), 10% Body Resistance Debuff 21
44 Wisp Inferno
Enemy
2.8s/60 seconds/0s
1500 range
159 damage (Body), 10% Body Resistance Debuff 28
 
  Root
  Target is effectively immobilized (loses 99% of possible movement speed) for the duration of the spell. If any damage is done to the target, the spell will break. 
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
8 Spreading Vines
Enemy
2.5s/16 seconds/0s
1500 range
Rooted (Body) 4
13 Ripening Vines
Enemy
2.5s/23 seconds/0s
1500 range
Rooted (Body) 6
19 Expanding Vines
Enemy
2.5s/31 seconds/0s
1500 range
Rooted (Body) 9
26 Branching Vines
Enemy
2.5s/41 seconds/0s
1500 range
Rooted (Body) 12
31 Growing Vines
Enemy
2.5s/48 seconds/0s
1500 range
Rooted (Body) 15
40 Shooting Vines
Enemy
2.5s/1 minute 1 second/0s
1500 range
Rooted (Body) 20
49 Rampant Vines
Enemy
2.5s/1 minute 13 seconds/0s
1500 range
Rooted (Body) 25
 
  Fire and Forget Turret (Damage)
  Turret which, while active, casts damage spells at all hostile targets within its range.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5 Forest's Advocate
Ground Target
5.0s/2 minutes/0s
1000 range
21 damage (Body) 10
9 Forest's Emissary
Ground Target
5.0s/2 minutes/0s
1000 range
37 damage (Body) 16
16 Forest's Essence
Ground Target
5.0s/2 minutes/0s
1000 range
61 damage (Body) 27
21 Forest's Spirit
Ground Target
5.0s/2 minutes/0s
1000 range
76 damage (Body) 34
28 Forest's Heart
Ground Target
5.0s/2 minutes/0s
1000 range
104 damage (Body) 42
35 Forest's Soul
Ground Target
5.0s/2 minutes/0s
1000 range
128 damage (Body) 50
43 Forest's Incarnation
Ground Target
5.0s/2 minutes/0s
1000 range
155 damage (Body) 58
50 Forest's Core
Ground Target
5.0s/2 minutes/0s
1000 range
179 damage (Body) 65
 
  Resist Debuff (Pet PBAOE)
  Target's resists are decreased by the listed amount. This spell is centered on one of your existing turrets. Spell affects all mobs in the immediate radius. Only usable in PVE zones.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
29 Fungal Potency
Enemy
2.0s/60/0s
350 radius
Spells against this target are 15% more effective 0
 

 

CREEPING MASTERY

  Absorption Debuff (AOE)
  Target's armor absorption (ABS) is lowered, allowing them to be more easily damaged in melee combat.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5 Dancing Spark
Enemy
2.0s/1 minute/0s
1500 / 350
5% ABS Debuff 4
10 Dancing Gleam
Enemy
2.0s/1 minute/0s
1500 / 350
7% ABS Debuff 6
16 Dancing Glint
Enemy
2.0s/1 minute/0s
1500 / 350
9% ABS Debuff 10
24 Dancing Flame
Enemy
2.0s/1 minute/0s
1500 / 350
11% ABS Debuff 15
33 Dancing Light
Enemy
2.0s/1 minute/0s
1500 / 350
13% ABS Debuff 21
43 Dancing Flare
Enemy
2.0s/1 minute/0s
1500 / 350
15% ABS Debuff 27
 
  Root (AOE)
  Target is effectively immobilized (loses 99% of possible movement speed) for the duration of the spell. If any damage is done to the target, the spell will break. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. 
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
12 Constraining Spirit
Enemy
2.0s/32 seconds/0s
1500 / 350
Rooted (Body) 8
18 Entangling Spirit
Enemy
2.0s/41 seconds/0s
1500 / 350
Rooted (Body) 11
26 Grasping Spirit
Enemy
2.0s/52 seconds/0s
1500 / 350
Rooted (Body) 16
34 Constricting Spirit
Enemy
2.0s/1 minute 3 seconds/0s
1500 / 350
Rooted (Body) 21
44 Binding Spirit
Enemy
2.0s/1 minute 15 seconds/0s
1500 / 350
Rooted (Body) 28
 
  Fire and Forget Turret (Debuff Damage)
  Turret which, while active, casts spells that reduce the target's melee damage (DPS) at all hostile targets within its range.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1 Spore Spewer
Ground Target
5.0s/2 minutes/0s
1000 range
5% Melee Damage Debuff, 1 minute duration 3
4 Spore Secreter
Ground Target
5.0s/2 minutes/0s
1000 range
7% Melee Damage Debuff, 1 minute duration 8
9 Spore Ejector
Ground Target
5.0s/2 minutes/0s
1000 range
9% Melee Damage Debuff, 1 minute duration 16
14 Spore Emitter
Ground Target
5.0s/2 minutes/0s
1000 range
11% Melee Damage Debuff, 1 minute duration 24
19 Spore Vent
Ground Target
5.0s/2 minutes/0s
1000 range
13% Melee Damage Debuff, 1 minute duration 31
28 Spore Jet
Ground Target
5.0s/2 minutes/0s
1000 range
15% Melee Damage Debuff, 1 minute duration 42
37 Spore Erupter
Ground Target
5.0s/2 minutes/0s
1000 range
17% Melee Damage Debuff, 1 minute duration 52
46 Spore Cannon
Ground Target
5.0s/2 minutes/0s
1000 range
20% Melee Damage Debuff, 1 minute duration 61
 
  Fire and Forget Turret (Pulsing PBAOE Damage Debuff)
  Turret which, while active, casts a pulsing AOE spell around it which debuffs the melee damage (DPS) of all hostile targets within its range.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
3 Sporespawn Seedling
Ground Target
5.0s/2 minutes/0s
1000 / 350
5% Melee Damage Debuff, 15 second duration 7
8 Sporespawn Sapling
Ground Target
5.0s/2 minutes/0s
1000/ 350
7% Melee Damage Debuff, 15 second duration 15
15 Sporespawn Youngling
Ground Target
5.0s/2 minutes/0s
1000 / 350
9% Melee Damage Debuff, 15 second duration 25
25 Sporespawn Youth
Ground Target
5.0s/2 minutes/0s
1000 / 350
11% Melee Damage Debuff, 15 second duration 39
35 Sporespawn
Ground Target
5.0s/2 minutes/0s
1000 / 350
13% Melee Damage Debuff, 15 second duration 50
41 Aged Sporespawn
Ground Target
5.0s/2 minutes/0s
1000 / 350
15% Melee Damage Debuff, 15 second duration 56
50 Elder Sporespawn
Ground Target
5.0s/2 minutes/0s
1000 / 350
17% Melee Damage Debuff, 15 second duration 65
 
  Controllable Turret (Damage and Snare)
  Turret which acts as a pet, controllable by the caster. This turret casts spells which do damage. Target's movement speed is also slowed by the given percentage, which gives the caster more time before the target closes to melee range.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
2 Grove's Assailant
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
9 damage (Body), 40% Snare for 30 seconds 5
6 Grove's Hunter
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
25 damage (Body), 40% Snare for 30 seconds 12
11 Grove's Eliminator
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
40 damage (Body), 40% Snare for 30 seconds 20
17 Grove's Enforcer
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
64 damage (Body), 40% Snare for 30 seconds 28
22 Grove's Agent
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
80 damage (Body), 40% Snare for 30 seconds 35
29 Grove's Inquisitor
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
108 damage (Body), 40% Snare for 30 seconds 43
36 Grove's Executioner
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
131 damage (Body), 40% Snare for 30 seconds 51
45 Grove's Assassin
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
164 damage (Body), 40% Snare for 30 seconds 60
 

 

VERDANT PATH

  Absorb
  Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
30 Protecting Spirit
Self
3.0s/20 minutes/0s
 
+5% ABS 19
41 Guardian Spirit
Self
3.0s/20 minutes/0s
 
+10% ABS 26
 
  Bladeturn
  A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
19 Shield of Wood
Self
4.0s/Until Destroyed/ Dispelled/0s
 
Bladeturn 8%
 
  Cure Mesmerize (Pet)
  Cure mesmerize spells that have been placed on a caster's pet.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
20 Purifying Rain
Pet
5.0s/0/0s
1000 / 350
Cure Mesmerize 6%
 
  Heal (Pet)
  Heals target for a small amount of health. Uses little power.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1 Healing Spirit
Pet
3.0s/0/0s
2000 range
11 health 2
3 Mending Spirit
Pet
3.0s/0/0s
2000 range
21 health 3
7 Reviving Spirit
Pet
3.0s/0/0s
2000 range
41 health 5
12 Soothing Spirit
Pet
3.0s/0/0s
2000 range
66 health 8
18 Meliorating Spirit
Pet
3.0s/0/0s
2000 range
96 health 11
25 Restorative Spirit
Pet
3.0s/0/0s
2000 range
131 health 15
33 Ministering Spirit
Pet
3.0s/0/0s
2000 range
171 health 21
43 Rejuvenating Spirit
Pet
3.0s/0/0s
2000 range
221 health 27
 
  Regeneration Buff
  The target's rate of health regeneration is increased by the listed amount.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
4 Spirit of Remedy
Pet
3.0s/1 minutes/0s
1500 / 350
+5 Health Regeneration 3
9 Spirit of Betterment
Pet
3.0s/1 minutes/0s
1500/ 350
+6 Health Regeneration 6
16 Spirit of Relief
Pet
3.0s/1 minutes/0s
1500 / 350
+7 Health Regeneration 10
28 Spirit of Regeneration
Pet
3.0s/1 minutes/0s
1500 / 350
+8 Health Regeneration 17
37 Spirit of Replenishing
Pet
3.0s/1 minutes/0s
1500 / 350
+9 Health Regeneration 23
47 Spirit of Nourishing
Pet
3.0s/1 minutes/0s
1500 / 350
+10 Health Regeneration 30
 
  Fire and Forget Turret (Buff Physical Resistances)
  Turret which, while active, casts spells that improve resistance to Spirit, Energy and Body magic at all friendly targets within its range.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5 Vent of Physical Resistance
Ground Target
5.0s/2 minutes/0s
1500 range
3% Spirit, Energy, Body Resistance Buff 10
17 Vent of Physical Protection
Ground Target
5.0s/2 minutes/0s
1500 range
6% Spirit, Energy, Body Resistance Buff 28
32 Vent of Physical Guarding
Ground Target
5.0s/2 minutes/0s
1500 range
9% Spirit, Energy, Body Resistance Buff 47
50 Vent of Physical Shielding
Ground Target
5.0s/2 minutes/0s
1500 range
12% Spirit, Energy, Body Resistance Buff 65
 
  Fire and Forget Turret (Buff Elemental Resistances)
  Turret which, while active, casts spells that improve resistance to Cold, Matter and Heat magic at all friendly targets within its range.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
2 Vent of Elemental Resistance
Ground Target
5.0s/2 minutes/0s
1500 range
3% Heat, Cold, Matter Resistance Buff 5
10 Vent of Elemental Protection
Ground Target
5.0s/2 minutes/0s
1500 range
6% Heat, Cold, Matter Resistance Buff 18
24 Vent of Elemental Guarding
Ground Target
5.0s/2 minutes/0s
1500 range
9% Heat, Cold, Matter Resistance Buff 37
42 Vent of Elemental Shielding
Ground Target
5.0s/2 minutes/0s
1500 range
12% Heat, Cold, Matter Resistance Buff 57
 

 

VERDANT MASTERY

  Damage (Pet PBAOE)
  Target takes damage. Damage done is of the spell's given damage type. Spell affects everyone in the immediate radius of the caster's pet, and does less damage the further away they are from the caster's pet.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1 Briar Burst
Enemy
3.0s/0/0s
350 radius
5 damage (Matter) 2
3 Briar Salvo
Enemy
3.0s/0/0s
350 radius
16 damage (Matter) 3
6 Briar Shower
Enemy
3.0s/0/0s
350 radius
31 damage (Matter) 4
9 Briar Cloud
Enemy
3.0s/0/0s
350 radius
46 damage (Matter) 6
13 Briar Discharge
Enemy
3.0s/0/0s
350 radius
62 damage (Matter) 8
17 Briar Eruption
Enemy
3.0s/0/0s
350 radius
81 damage (Matter) 10
22 Briar Barrage
Enemy
3.0s/0/0s
350 radius
102 damage (Matter) 13
29 Briar Explosion
Enemy
3.0s/0/0s
350 radius
137 damage (Matter) 18
39 Briar Detonation
Enemy
3.0s/0/0s
350 radius
183 damage (Matter) 25
48 Briar Storm
Enemy
3.0s/0/0s
350 radius
225 damage (Matter) 31
 
  Absorb (Short Duration)
  Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
15 Guardian Emissary
Friend
2.0s/15 seconds/0s
1500 range
+5% ABS 9
20 Protector Emissary
Friend
2.0s/15 seconds/0s
1500 range
+9% ABS 12
26 Shielding Emissary
Friend
2.0s/15 seconds/0s
1500 range
+13% ABS 16
35 Buffering Emissary
Friend
2.0s/15 seconds/0s
1500 range
+17% ABS 22
40 Defending Emissary
Friend
2.0s/15 seconds/0s
1500 range
+21% ABS 25
45 Fortifying Emissary
Friend
2.0s/15 seconds/0s
1500 range
+25% ABS 29
 
  Absorb (Long Duration)
  Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
32 Essence of the Tree
Friend
3.0s/10 minutes/0s
1500 range
+3% ABS 20
38 Essence of the Grove
Friend
3.0s/10 minutes/0s
1500 range
+6% ABS 24
46 Essence of the Forest
Friend
3.0s/10 minutes/0s
1500 range
+9% ABS 30
 
  Bladeturn
  A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. Higher levels of this spell can affect more targets.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
7 Woodspirit Sheath
Friend
3.0s/30 seconds/0s
1500 / 350
Bladeturn, 2 Targets Maximum 5
14 Woodspirit Shield
Friend
3.0s/30 seconds/0s
1500 / 350
Bladeturn, 3 Targets Maximum 9
21 Woodspirit Barrier
Friend
3.0s/30 seconds/0s
1500 / 350
Bladeturn, 4 Targets Maximum 13
28 Woodspirit Guard
Friend
3.0s/30 seconds/0s
1500 / 350
Bladeturn, 5 Targets Maximum 17
36 Woodspirit Wall
Friend
3.0s/30 seconds/0s
1500 / 350
Bladeturn, 6 Targets Maximum 23
42 Woodspirit Seal
Friend
3.0s/30 seconds/0s
1500 / 350
Bladeturn, 7 Targets Maximum 27
 
  Fire and Forget Turret (Ablative Armor)
  Turret which, while active, casts spells that add to the target's hit points temporarily (which are used to absorb damage, up to 25% of each individual hit) at all friendly targets within its range.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
12 Ligneous Sheath
Ground Target
5.0s/2 minutes/0s
1000 range
10 Melee Ablative 21
18 Ligneous Shield
Ground Target
5.0s/2 minutes/0s
1000 range
20 Melee Ablative 30
25 Ligneous Barrier
Ground Target
5.0s/2 minutes/0s
1000 range
30 Melee Ablative 39
34 Ligneous Guard
Ground Target
5.0s/2 minutes/0s
1000 range
40 Melee Ablative 49
43 Ligneous Wall
Ground Target
5.0s/2 minutes/0s
1000 range
50 Melee Ablative 58
50 Ligneous Seal
Ground Target
5.0s/2 minutes/0s
1000 range
60 Melee Ablative 65
 
  Controllable Turret (Tank)
  Turret which acts as a pet, controllable by the caster. This turret casts spells which attempt to "taunt" creatures to it, where it will then engage them in melee.
Level Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5 Battle Messenger
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
52 threat (Matter) 10
10 Battle Crier
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
109 threat (Matter) 18
16 Battle Herald
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
184 threat (Matter) 27
23 Battle Harbinger
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
280 threat (Matter) 36
30 War Messenger
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
387 threat (Matter) 45
37 War Crier
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
503 threat (Matter) 52
49 War Herald
Ground Target
5.0s/Until Destroyed/ Dispelled/0s
1000 range
725 threat (Matter) 64
 

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