Highlights
-
Resist Debuffs Reworked
-
Class Changes
-
Less Popular Spec Lines Adjusted
-
Bug Fixes
-
Other Changes
Resist Debuffs
Resist debuffs for the below classes have been reworked to now act as a triple resist debuff. This change is to enable more diversity in group makeups. The red 50% debuff, once cast, will now fire secondary debuffs as follows:
Cabalist:
-
Banish Conductivity (fires 40% Spirit/Body)
-
Banish Will (fires 40% Energy/Body)
-
Banish Immunities (fires 40% Energy/Spirit)
Spiritmaster:
-
Extinguish Capacity (fires 40% Spirit/Body)
-
Extinguish Spirit (fires 40% Energy/Body)
-
Extinguish Health (fires 40% Energy/Spirit)
Eldritch:
-
Void Dissipation (fires 40% Spirit/Body)
-
Void Spirit (fires 40% Energy/Body)
-
Void Hardiness (fires 40% Energy/Spirit)
Sorcerer:
-
Dreams of Winter (fires 40% Heat/Matter)
-
Dreams of Flame (fires 40% Cold/Matter)
-
Dreams of the Waste (fires 40% Cold/Heat)
Runemaster:
-
Vex of Ice (fires 40% Heat/Matter)
-
Vex of Flame (fires 40% Cold/Matter)
-
Vex of Earth (fires 40% Cold/Heat)
Enchanter:
-
Empower Cold (fires 40% Heat/Matter)
-
Empower Heat (fires 40% Cold/Matter)
-
Empower Matter (fires 40% Cold/Heat)
Bainshee:
-
Reverberating Scream - (fires a 40% Energy/Spirit debuff)
Warlock:
-
Malevolent Scourge - (fires a 40% Cold/Heat debuff)
Wizard:
-
Magma Melt - (fires a 40% Cold/Matter debuff)
All supplemental debuffs will have a duration of 12 seconds, not affected by duration modifiers. The following class changes are also included in this patch.
Class Changes
-
Lowered the spell range of the AoE root in Creeping path as follows:
-
Level 18 - Entangling Spirit - from 1575 to 1500
-
Level 26 - Grasping Spirit - from 1655 to 1500
-
Level 34 - Constricting Spirit - from 1765 to 1500
-
Level 44 - Binding Spirit - from 1875 to 1500
-
Polearm styles Phalanx and Poleaxe snare duration has been increased from 15s to 19s
-
Bainshee Body debuffs have increased as follows:
-
Level 38 - Reverberating Shriek - from 20% to 30%
-
Level 48 - Reverberating Scream - from 30% to 50%
-
Increased the delve of the Darkness spec line DD damage as follows:
-
Level 1 - Stiffen Skeleton - from 24 to 25
-
Level 11 - Solidify Skeleton - from 58 to 61
-
Level 21 - Calcify Skeleton - from 112 to 117
-
Level 31 - Ossify Skeleton - from 141 to 148
-
Level 41 - Crystallize Skeleton - from 189 to 199
-
Cabalist RR5, Resolute Minion, now properly lasts 60s
-
Acuity debuffs secondary ability now gives 15% more power back to the group for a total of 25%
-
Increased secondary ability of haste debuffs critical hit chance with both spells and styles (now 5%)
-
A new HP/AF group aura has been added to Champion's Valor spec as follows:
-
Level 5 - Stoutness of Valor - 1%
-
Level 15 - Girth of Valor - 2%
-
Level 25 - Resilience of Valor - 3%
-
Level 35 - Vigor of Valor - 4%
-
Level 45 - Vitality of Valor - 6%
-
Increased the delve of the Nature Affinity baseline DD, Tempest Winds, from 148 to 179
-
The following spells have been removed from the Druid Nature Affinity line:
-
Level 5 - Stoutness of Oak
-
Level 15 - Girth of Oak
-
Level 25 - Resilience of Oak
-
Level 35 - Vigor of Oak
-
Level 45 - Vitality of Oak
-
Increased the delve of the Light spec level 45 DD, Shadowdoom, from 209 to 219
-
Enchantment of Ice in the Enchantment spec line has been moved from level 16 to level 33
-
Lowered the power costs for the Enchantment spec DD as follows:
-
Level 4 - Dazzling Glimmer - from 10 to 4
-
Level 14 - Dazzling Flicker - from 17 to 10
-
Level 24 - Dazzling Shimmer- from 26 to 17
-
Level 34 - Dazzling Flash - from 35 to 22
-
Level 44 - Dazzling Beam - from 44 to 29
-
Mezz Dampening has been returned to the Augmentation spec line as follows:
-
Level 16 - Calming Contemplation - 10%
-
Level 26 - Calming Meditation - 20%
-
Level 35 - Calming Focus - 30%
-
Level 44 - Calming Concentration - 40%
-
A new standard shot has been added to the Archery line. This shot is not usable in groups
-
Level 49 - Standard Solo Shot - fires an arrow at the target for 191 damage
-
Tranquilizing Miasma - Level 46 - Reuse timer has increased from 1 minute to 2 minutes
-
Tranquilizing Gas - Level 18 - Reuse timer has increased from 90 seconds to 2 minutes 30 seconds
-
Lowered the cast time for Minstrels Celerity and Range buffs from 3.5s to 2.0s
-
Spirit Bladeturn has been moved from level 15 to level 26 in the Death Servant spec line
-
The Aegis pet has had it's resists moderately reduced
-
Increased the damage of the Necromancers Death Servant spec DD as follows:
-
-
Level 9 - Plague Burst - from 34 to 38
-
Level 19 - Plague Trap - from 68 to 76
-
Level 29 - Plague Torrent - from 122 to 135
-
Level 39 - Plague Barrage - from 148 to 164
-
Level 49 - Plague Surge - from 179 to 199
-
Lowered the instant snare in the Painworking spec line as follows:
-
Level 11 - Ice Bond - from 90% to 70%
-
Level 21 - Ice Cable - from 90% to 70%
-
Level 31 - Ice Chain - from 90% to 70%
-
Level 41 - Ice Bracelet - from 90% to 70%
-
Tranquilizing Miasma - Level 46 - Reuse timer has increased from 1 minute to 2 minutes
-
Tranquilizing Gas - Level 18 - Reuse timer has increased from 90 seconds to 2 minutes 30 seconds
-
Increased the range of the pulse Celerity & pulse AF as follows:
-
Celerity:
-
Level 18 - Battle Fury - from 750 to 1500
-
Level 26 - Greater Battle Fury - from 750 to 1500
-
Level 32 - Battle Zeal - from 750 to 1500
-
Level 44 - Greater Battle Zeal - from 750 to 1500
-
Pulse AF:
-
Level 4 - Crusader’s Ward - from 500 to 1000
-
Level 9 - Crusader’s Shield - from 500 to 1000
-
Level 13 - Crusader’s Guard - from 500 to 1000
-
Level 18 - Crusader’s Barrier - from 500 to 1000
-
Level 23 - Crusader’s Defense - from 500 to 1000
-
Level 29 - Crusader’s Shelter - from 500 to 1000
-
Level 38 - Crusader’s Protection - from 500 to 1000
-
Level 48 - Crusader’s Mantle - from 500 to 1000
-
A new standard shot has been added to the Archery line. This shot is not usable in groups
-
Level 49 - Standard Solo Shot - fires an arrow at the target for 191 damage
-
Acuity debuffs secondary ability now gives 15% more power back to the group for a total of 25%
-
Charge RA training cost has been reduced as follows:
-
Level 1 - from 5 to 3 points
-
Level 2 - from 5 to 3 points
-
Level 3 - from 5 to 3 points
-
Level 4 - from 7 to 5 points
-
Level 5 - from 8 to 6 points
-
Lowered the spell range of the AoE root in the Suppression spec line as follows:
-
Level 30 - Runes of Snaring - from 1655 to 1500
-
Level 39 - Runes of Tangling - from 1765 to 1500
-
Level 49 - Runes of Entrapment - from 1875 to 1500
-
A new critical chance pulse spell has been added to the Darkness spec line as follows:
-
Level 7 - Dusk Empowerment - 1%
-
Level 16 - Gloom Empowerment - 2%
-
Level 26 - Murk Empowerment - 3%
-
Level 36 - Freezing Empowerment - 4%
-
Level 45 - Runic Empowerment - 5%
-
A new standard shot has been added to the Archery line. This shot is not usable in groups
-
Level 49 - Standard Solo Shot - fires an arrow at the target for 191 damage
-
Tranquilizing Miasma - Level 46 - Reuse timer has increased from 1 minute to 2 minutes
-
Tranquilizing Gas - Level 18 - Reuse timer has increased from 90 seconds to 2 minutes 30 seconds
-
Increased the delve of the Cave baseline level 49 DD, Ancestor's Ruin, from 128 to 179
-
Increased the Level 47 Confuse Spell “Disorienting Cry” chance to confuse from 85% to 100%
-
Skalds Instant DD now gives 15% more power back to the group for a total of 25%
-
A new range buff has been added to Battlesongs as follows:
-
Level 3 - Gift of Ivar - 2%
-
Level 13 - Gift of Bjorn - 4%
-
Level 23 - Gift of Harald - 6%
-
Level 33 - Gift of Eirik - 8%
-
Level 43 - Gift of Ragnar - 10%
-
Lowered the Skald heal songs value as follows:
-
Level 1 - Simple Song of Rest - from 4 to 2
-
Level 10 - Song of Rest - from 20 to 10
-
Level 20 - Harmonic Song of Rest - from 36 to 18
-
Level 30 - Magnificent Song of Rest - from 52 to 26
-
Level 40 - Glorious Song of Rest - from 68 to 34
-
Level 50 - Heavenly Song of Rest - from 84 to 42
-
The HP/AF chant has been removed from Battlesongs
-
Skald Sword line styles have been changed as follows:
-
Level 4: Frost Cut - Positional - Back - 40% Snare - 15s
-
Level 21: Reinforcement - Reactionary - Parry - 21% Attack Speed Reduction - 20s
-
Level 25: Ice Storm - Positional - Side - 40% Snare - 19s
-
Level 29: Rush - Follow Up to level 21 Reinforcement - Very High Damage
-
Level 39: Niord's Fury - Follow Up to level 4 Frost Cut - 6s Stun
-
Level 44: Sif's Revenge - Follow Up to level 25 Ice Storm - 25% Self Crit - 10s duration
-
Level 50: Ragnarok - Positional Back - -25% Healing Effectiveness Debuff - 10s duration
-
Lowered the spell range of the AoE Root in the Body Magic spec line as follows:
-
Level 30 - Body Lock - from 1655 to 1500
-
Level 39 - Greater Body Lock - from 1765 to 1500
-
Level 49 - Superior Body Lock - from 1875 to 1500
-
The Spirit Warrior shield style Mangle has been removed
-
The Spirit Warrior's determination has been reduced slightly
-
Thor's Reach has been removed from Stormcalling
-
A new HP/AF chant has been added to Stormcalling as follows:
-
Level 5 - Minor Health of Thor - 1%
-
Level 15 - Health of Thor - 2%
-
Level 25 - Major Health of Thor - 3%
-
Level 35 - Empowerment of Thor - 4%
-
Level 45 - Bulwark of Thor - 6%
-
Increased cast time of all Wind Magic spec line air pets from 3.0s to 3.5s
-
Earthlord's movement speed has been moderately reduced
-
Increased Earth Magic spec line DD as follows:
-
Level 5 - Rough Pebbles - from 17 to 19
-
Level 9 - Scratching Pebbles - from 35 to 39
-
Level 15 - Scuffing Pebbles - from 53 to 59
-
Level 19 - Scraping Rocks - from 68 to 75
-
Level 25 - Wearing Rocks - from 89 to 99
-
Level 30 - Erosive Rocks - from 107 to 118
-
Level 34 - Abrasive Boulders - from 121 to 134
-
Level 41 - Grinding Boulders - from 146 to 162
-
Level 49 - Demolishing Boulders - from 179 to 199
-
Increased the back style Foxfire snare effect duration from 12s to 15s
-
Charge Realm Ability training cost has been reduced as follows:
-
Level 1 - from 5 to 3 points
-
Level 2 - from 5 to 3 points
-
Level 3 - from 5 to 3 points
-
Level 4 - from 7 to 5 points
-
Level 5 - from 8 to 6 points
-
Charge Realm Ability training cost has been reduced as follows:
-
Level 1 - from 5 to 3 points
-
Level 2 - from 5 to 3 points
-
Level 3 - from 5 to 3 points
-
Level 4 - from 7 to 5 points
-
Level 5 - from 8 to 6 points
Bug Fixes
-
Mezz poisons now show the correct reuse timers in tooltips
-
Cloak of the Loyal Mauler now correctly procs Earth Strike at 35% chance
-
The Enchanter's Freezing Enchanted Vest proc no longer reduces the Enchanter's damage
Forced Respecs
The following class have been given a forced skill respec:
Albion:
Armsman
Cabalist
Minstrel
Necromancer
Paladin
Reaver
Scout
Sorcerer
Theurgist
Wizard
Hibernia:
Animist
Bainshee
Champion
Druid
Eldritch
Enchanter
Ranger
Valewalker
Midgard:
Bonedancer
Healer
Hunter
Runemaster
Skald
Spiritmaster
Thane
Warlock
The following classes have been given a forced realm respec:
Albion:
Reaver
Hibernia:
Vampiir
Midgard:
Valkyrie
Item Changes
-
Ghostly Hammer's celerity proc will now co-exist with celerity potions
-
Ghostly Hammer's weapon speed has been updated to 4.5
-
Anvil of Ice's weapon speed has been updated to 4.5
-
Anvil of Ice is no longer class restricted
Other Changes
-
Doppelgangers should no longer drop Invader Seals. Current seals will once again automatically remove from inventory upon zoning or relogging.
-
The Currency Exchange merchants in each capital city now have a 5th store page where you can purchase the Platinum Ingot item for 100p. This item is tradeable, vaultable, and can be sold to any vendor for 100p.