1.119 Live Patch Notes
Highlights
- Explore the new RvR zone of Ellan Vannin!
- Join forces with King Uther, Ymir, or Queen Cliodna to conquer Ellan Vannin’s underground keep: Knoc Meayll!
- Marvel at the new terrain textures throughout the frontiers and several other zones!
- Adventure through the newly revamped dungeons of Catacombs of Cardova, Varulvhamn, and Treibh Caillte!
- Earn new randomly-generated item rewards and more RPs from the Doppelgangers around the frontiers!
- The RvR Supply Lines and the Realmwar map notifications make their return!
- Renvek’s crafting hats have been improved!
- Earn the newly improved Otherworldly Cloaks and the newly released Otherworldly Helm!
Ellan Vannin
An ancient island, once a bastion of Arthur’s reign, where all three realms lived in harmony along with the island's original inhabitants: the Manx. After Arthur’s fall its war-torn shores were abandoned and lost to time… until now. The rulers of the Otherworlds remembered this ancient place. Each have returned with the aim of controlling this once great land and the formidable underground keep, Knoc Meayll, for their realm!
- The battle-lines have been re-drawn and the war over Agramon has been abandoned.
- Ellan Vannin now commands the attention of the realms!
Layout
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Ellan Vannin has a similar outline to the old Agramon zone but is a bit larger with a completely different interior layout and textures:
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A new keep, Knoc Meayll, has been added to the center of the zone and is located underground.
- There are two tunnel entrances on the east and west side of the hill in the center of the zone. These tunnels lead into the underground area and are always open.
- 3 new towers have been added around the keep that control whether or not realms can teleport to it using portal stones.
- A large plateau with 3 lookout towers and ancient ruins exists in the center of the zone, above the underground keep.
- A valley and thoroughfare surrounds this plateau in the central area of the island.
- These areas also each have one ‘ruined town’ and at least one other set of buildings, ruins, or features that are all tucked into the far, outer edges of the ‘outskirt’ areas.
- The new docks have had several structures added to them to make them more dynamic locales for conflict.
- A narrow, two-way path exists for traversing around each of these milegates.
- Three ‘outskirt’ areas surround the central plateau and valley. These areas are largely open, flat terrain with minimal obstructions.
- Ellan Vannin has 2 capturable dock locations, one on the east and one on the west side of the island. There is no longer a capturable dock on the south side.
- There is one milegate per realm on Ellan Vannin.
- The ruined Korazh, Deifrang, and Graoch towers have been moved next to each realm’s single milegate.
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A new one-way teleport location has been added to the top of the hills behind each milegate. The terrain at the top of the hill behaves similarly to Darkness Falls’ staircase entrances where once a player has ventured down, they cannot go back up. The top of the hill can only be accessed via teleport but the path leading from the hill can be traversed normally.
- Siege weapons cannot be created in or around these one-way portal locations and paths.
- The entire zone has received a highly-polished texturing pass.
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A new keep, Knoc Meayll, has been added to the center of the zone and is located underground.
Underground Keep
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The underground keep, Knoc Meayll, has a unique keep encounter that doubles as the Otherworlds Campaign Chapter 10 encounter.
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Knoc Meayll begins in a neutral state.
- When in this neutral state, the Otherworlds Campaign Chapter 10 encounter will be active.
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Once captured by a realm, a 90 minute timer starts that once finished, will reset the keep to a neutral state.
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Upon reset, all players inside the region of the keep will be teleported out of it and the gates will be closed.
- Teleported players will be moved to outside of the keep's outer gate in the main cavern area.
- Teleported players will have a 15 second immunity to damage and will be unable to cast spells for the immunity's duration.
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Upon reset, all players inside the region of the keep will be teleported out of it and the gates will be closed.
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If the keep is captured by another realm before the 90 minute timer is up, the 90 minute timer starts again.
- This timer amount will eventually be increased.
- Once captured by a realm, Knoc Meayll will behave similarly to all other keeps, aside from the aforementioned reset timer.
- (Gaheris-only) A more involved encounter has been added to the underground keep portion of Ellan Vannin.
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Knoc Meayll begins in a neutral state.
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The three new towers that control port to Knoc Meayll are owned by the following realms by default:
- Toor Sumark (East tower): Albion
- Toor Broogh (West tower): Midgard
- Toor Braid (South tower): Hibernia
- Realms that capture Knoc Meayll and all of its towers will be able to open up teleport to enemy realm center keeps (Caer Boldiam, Glenlock Faste, and Dun nGed) if they are captured along with all of their towers.
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Four siege tent hookpoints, two outside the main gate, and two in the courtyard have been placed around Knoc Meayll.
- NPC guards and siege weapons will not be available for purchase via hookpoints at Knoc Meayll.
Buggane's Obelisk
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A new RvR objective has been added above ground, directly over the underground keep’s location, called Buggane’s Obelisk.
- This objective first appears as a pile of rubble, called “Obelisk Rubble” on top of the circular platform that rests on the central plateau of Ellan Vannin.
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A realm that attacks, destroys, and clears away the rubble will erect a newly repaired Buggane’s Obelisk for their realm.
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The controlling realm’s members can interact with this obelisk to receive the new buff: Buggane’s Folly.
- Buggane’s Folly grants players a 15% bonus to Realm Point, Coin, and Bounty Point gain for its duration.
- This buff stacks with item RP, Coin, and BP bonuses but does not stack with other spell bonuses such as Orseo’s buff (Minotaur relic).
- Buggane’s Folly lasts for 30 minutes and persists through death or relog.
- Buggane’s Folly casts a very powerful curse on any player that ventures into Knoc Meayll’s region with the buff active.
- Players will have to shift+right-click to remove the effect if they decide to venture into the underground keep’s region.
- Players can interact with the obelisk as many times as they want, as long as their realm controls it, in order to refresh their Buggane’s Folly buff.
- When a realm erects a new Buggane’s Obelisk, 4 large realm banners will appear on top of the staircases in the center of the plateau.
- These banners can be seen clearly from players in the valley and hills surrounding the plateau.
- System messages will also be sent out at the time of the obelisks capture or destruction.
- There are no plans to have this objective added to the /realmwar map.
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The controlling realm’s members can interact with this obelisk to receive the new buff: Buggane’s Folly.
- Enemy realms can, at any time, destroy the existing Buggane’s Obelisk and turn it back into Obelisk Rubble.
- Realms then must clear away the rubble again to spawn their own obelisk.
- Players can use siege weapons on the Obelisk Rubble, but not within 750 in-game units of it.
- Up to 3 siege weapons can be aimed at the rubble at once.
- Any siege weapon created within 750 units is immediately destroyed.
- Players cannot use siege weapons on Buggane’s Obelisk.
- The Obelisk Rubble is much more difficult to destroy than an existing Buggane’s Obelisk.
- There are no guards or other defensive structures that protect this objective. It’s up to you!
General Changes
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A new one-way port has been added at the top of the hill behind each milegate.
- This one-way port can be accessed via the portal ceremony in the relic towns of Forest Sauvage, Cruachan Gorge, and Uppland.
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The portal ceremony will occur more frequently the less ruined towers (Korazh, Deifrang, and Graoch towers) your realm controls, as follows:
- Every 5 minutes if your realm owns all three ruined towers.
- Every 3 minutes if your realm owns only two of the ruined towers.
- Every 90 seconds if your realm owns only one ruined tower.
- Every 30 seconds if your realm owns zero ruined towers.
- Additionally, this ceremony can be prevented or ‘cut’ by capturing one of the following keeps (not towers) in each realm:
- Albion: Caer Renaris or Caer Hurbury
- Midgard: Fensalir Faste or Arvakr Faste
- Hibernia: Dun Ailinne or Dun Scathaig
- The new capture-able dock locations start as neutral owned on server startup but currently never reset back to neutral once they’ve been captured once.
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Boats used from the captured Ellan Vannin dock locations have the following benefits:
- Boats going to the normal Alb/Mid/Hib Coast destinations from these docks can now hold up to 32 players instead of the usual 16 from the other dock locations.
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A new destination is available at these docks that takes players to an enemy realms’ center keep island.
- These boats only carry up to 4 players at once.
- New quests have been added to the Ellan Vannin dockmasters for players that have completed the Otherworlds Chapter 10 encounter that reward players with realm points for killing enemy realm players inside Knoc Meayll.
- This quest is in addition to the dockmasters’ normal quest that asks players to kill enemy realm players on Ellan Vannin as a whole.
- Doppleganger locations have been moved to the new ruined towns and features in the outskirt areas of Ellan Vannin.
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Additional charmable mobs have been added to Ellan Vannin as follows:
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Behind each realm’s milegate:
- Albion: Added grey- blue changelings and yellow-orange templars.
- Midgard: Added grey- blue wolfspiders and yellow-orange icestriders.
- Hibernia: Added grey- blue torcans and yellow-orange grannies.
- Near the Doppelganger Lords’ 'cubby-holes' in each outskirt area:
- Added yellow-red padfoots.
- All of the newly added charmable mobs are neutral to players.
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Behind each realm’s milegate:
- (Gaheris-only) All mobs and existing encounters on the old Agramon zone have been moved to new homes on Ellan Vannin.
- Otherworldly Essences and Otherworldly Ores have been placed throughout Ellan Vannin in the ‘ruined towns’ and other buildings found in the ‘outskirt areas’ of the zone.
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The Orb of Entropy and Pound of Flesh now have a chance to drop off Uther, Ymir, Cliodna, and Manannan mac Lir in Knoc Meayll.
- This includes realm versions of Uther, Ymir, and Cliodna.
Frontiers
Supply Lines
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The Supply Lines make their return!
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Owning your realm's Central Keep and its towers (Caer Boldiam, Glenlock Faste, or Dun nGed) will now be required in order to teleport to the following:
- Ruined Keeps (Caer Benowyc, Bledmeer Faste, or Dun Crauchon)
- Any of the Ruined Korazh, Deifrang, or Graoch towers on Ellan Vannin
- The new Ellan Vannin underground keep, Knoc Meayll
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Any captured enemy-realm keeps.
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Relic Gates
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Relic Gates are now one keep harder to open:
- Both Strength Relic Gates will open when Ren/Ail/Fens + Bold/nGed/Glen + any other keep in that realm is taken
- Both Power Relic Gates will open when Hurb/Scath/Arv + Bold/nGed/Glen + any other keep in that realm is taken
Realmwar Map
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Map Notifications have been added back in and changed as follows:
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Players will once again see cross-swords on the /realmwar maps.
- The amount of cross-sword locations in each zone has been increased from 16 possible locations to 32. This should result in more precise locations.
- The old bug preventing the swords from displaying in the Agramon zone has been fixed. Cross-swords will appear on the Ellan Vannin tab of the realmwar map.
- Players will once again see the Cup, Hammer, and Tree icons when large forces pass near an outpost.
- A small version of the Cup, Hammer, and Tree icon will now appear when there are 4-15 players near an outpost.
- A medium version of the icons will appear when there are 16-32 players near the outpost.
- A large version of the icons will appear when there are 33+ players near the outpost.
- The Cup, Hammer, and Tree icons will now appear more reliably than before. However, in order to see them appear, players will need to use the “Update” button on the realmwar map still.
- The capture-able docks on Ellan Vannin now have keep icons above their locations on the /realmwar map that will show who currently owns them.
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Players will once again see cross-swords on the /realmwar maps.
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User Interface Note: Custom UIs will need to be updated in order to see the new Ellan Vannin outposts on their /realmwar map. These fixes will allow custom UI users to see the new docks', underground keep's, and the new capturable towers' icons as well as the new ruined tower's new locations. The relevant files are as follows:
- game directory\ui\atlantis\realmwar_agramon.xml
- game directory\ui\atlantis\realmwar_alb.xml
- game directory\ui\atlantis\realmwar_hib.xml
- game directory\ui\atlantis\realmwar_mid.xml
General RvR Changes
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The Supplies for the Cause quest has been changed as follows:
- This quest now grants 400 realm points for completion instead of 200. Its experience reward has been increased as well.
- This quest can now be obtained by simply interacting with the repair supplies or rubble found around the frontier.
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This quest is now offered and completed at the new NPC, Cargomaster, who is located at the Ruined Keep docks in Hadrian's Wall, Odin's Gate, and Emain Macha as well as at each of the two Ellan Vannin docks.
- Repair supplies have been added to each capturable dock area on Ellan Vannin.
- Rubble has been added to each ruined town in the outskirt areas of Ellan Vannin.
- Repair supplies remain at each realm’s ruined keep and rubble remains at each realm’s maze area.
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A new quest is now available to level 40+ players at each realm’s portal keep:
- Albion: A Grim Task – Kill 100 Forest Grims near Caer Boldiam Spire
- Midgard: Tracking Snow – Kill 100 Isalf Snowtrackers near Glenlock Faste Outpost
- Hibernia: A Finlaith Request – Kill 100 Finlaiths near Dun Bolg Outpost
- This quests rewards players with significant amounts of experience and some coin.
- The spawn rates across these 3 mob camps have been normalized and slightly increased.
- Doppelgangers now reward solo players with 400 realm points instead of 200. This value is reduced for each additional group member.
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Doppelgangers now have a chance to drop a Magic Orb shard.
- The Magic Orb shards can be combined into a Magic Orb which, when used, will create a Random-Object-Generated (ROG) accessory.
- Magic Orb shards have replaced the Horse armors and saddles on the Doppelganger loot tables.
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Doppelganger locations have been changed as follows:
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Ellan Vannin:
- 3 Doppelgangers can be up out of 15 potential locations.
- These locations have been congregated and condensed around the new ruined towns and buildings in the outskirt areas of the zone and in the ruins and towers located on the central plateau.
- The spawn timers have been sped up slightly as well.
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Hadrian’s Wall, Emain Macha, Odin’s Gate:
- 1 Doppelganger can be up out of 6 potential locations.
- These locations have been congregated and condensed around the Ruined Keeps and its towers and the northern (Hadrian’s Wall/Emain Macha) or western (Odin’s Gate) portion of the zones.
- The spawn timers have been sped up as well.
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Pennine Mountains, Breifine, Jamtland Mountains:
- 1 Doppelganger can be up out of 7 potential locations.
- These locations have been congregated and condensed around the maze areas.
- The spawn timers have been sped up slightly as well.
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Ellan Vannin:
Cathal Valley
- Cathal Valley’s milegate postern doors have had their condition reduced significantly.
Otherworlds Campaign
Chapter 10 of the Otherworlds Campaign has arrived and with it a new zone, an underground keep, an epic encounter and a brand new reward!
Check out walkthroughs for the Prologue and Chapters 1-9 as well as the new Chapter 10 notes by clicking the Campaign Calendar image above.
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After completing Chapter 9, visit the following NPCs to continue on to Chapter 10:
- Albion: King Constantine in Camelot’s Throne Room
- Midgard: King Eirik in Jordheim’s Throne Room
- Hibernia: King Lamfhota in Tir na Nog’s Throne Room
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(Gaheris-Only) Lieutenant Haley, Arin Snowtouch, or Nara Manasong at the bridge-entrances to Ellan Vannin.
- Please note that only 1 version of the Chapter 10 quest can be obtained at a time on Gaheris.
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Aid your realm’s Otherworlds ruler and conquer the new underground keep, Knoc Meayll!
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Uther, Ymir, and Cliodna all had the same idea to control Ellan Vannin for their realm and they now vie in a constant struggle inside Knoc Meayll itself!
- Defeat the other two Otherworlds Rulers yourself to conquer Knoc Meayll for your realm!
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A new Otherworldly Helm is yours if you can manage to conquer Knoc Meayll!
- Similarly to the Otherworldly Gloves, players will only be able to choose a helm reward from their turn-in character's armor type.
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Uther, Ymir, and Cliodna all had the same idea to control Ellan Vannin for their realm and they now vie in a constant struggle inside Knoc Meayll itself!
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The Chapter 9 Otherworldly Cloak reward of the Otherworlds Campaign has been updated as follows:
- 3 new versions of the Otherworldly Cloak have been created with new /uses and stats, bringing the total to 4 different cloaks!
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The pre-existing reward has had its stats increased to be in-line with these new versions. This is a retroactive change.
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Players that already have Uther's, Ymir's, or Cliodna's Otherworldly Resilient Cloak can now visit the Royal Illuminator in their realm's throne room to trade in their Resilient cloak for any of the 4 Chapter 9 cloak rewards.
- Players need only have a Resilient cloak in their inventory in order to initiate the trade-in quest.
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Players that already have Uther's, Ymir's, or Cliodna's Otherworldly Resilient Cloak can now visit the Royal Illuminator in their realm's throne room to trade in their Resilient cloak for any of the 4 Chapter 9 cloak rewards.
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The difficulty of all of the following chapter encounters has been reduced as follows:
- Prologue: The number of enemies and boss’ attack damage have been reduced.
- Chapter 1: The number of enemies spawning each wave has been reduced.
- Chapter 3: The number of enemies at each camp has been reduced and the boss’ hitpoints and level have been lowered.
- Chapter 5: The effect of the disease applied by the flying enemies has been reduced and should proc less often. The boss’ hitpoints and level have been lowered.
- Chapter 6: The standard enemies’ spell damage and spawn rate have been reduced. The boss’ hitpoints and level have been lowered.
- Chapter 7: The standard enemies’ spawn rate has been reduced slightly. The boss’ hitpoints and level have been lowered.
- Chapter 9: The ethereal mists that appear have had their levels reduced and their disease spell should proc less often.
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The zone names that appear when using the /who command in the Otherworlds have been modified as follows:
- Camelot Hills is now Camelot Hills (OW)
- Black Mountains South is now S Black Mountains (OW)
- Lyonesse is now Lyonesse (OW)
- Vale of Mularn is now Vale of Mularn (OW)
- Gotar is now Gotar (OW)
- Vanern Swamp is now Vanern Swamp (OW)
- Lough Derg is now Lough Derg (OW)
- Silvermine Mountains is now Silvermine Mountains (OW)
- Bog of Cullen is now Bog of Cullen (OW)
For those that are not yet ready to start Chapter 9, follow these steps to catch up:
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To begin the Prologue visit the following NPCs once you’ve reached level 50:
- Albion: Chamberlain Harlen in the Throne Room
- Midgard: Athr Hasetti Theyr in the Throne Room
- Hibernia: Seneschal Desmond in the Throne Room
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For those that have already completed the Prologue and are ready to begin Chapter 1, visit the following NPCs to continue:
- Albion: Lieutenant Haley in Lyonesse
- Midgard: Arin Snowtouch in Vanern Swamp
- Hibernia: Nara Manastrong in Bog of Cullen
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For those that have already completed Chapter 1 and are ready to begin Chapter 2, visit the following NPCs to continue:
- Albion: Master Burray in the Otherworlds' Lyonesse, Chapter 1 area
- Midgard: Master Hamis in the Otherworlds' Vanern Swamp, Chapter 1 area
- Hibernia: Master Zedde in the Otherworlds' Bog of Cullen, Chapter 1 area
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After completing Chapter 2, visit the following NPCs to continue on to Chapter 3:
- Albion: Master Raystan in the Otherworlds' Lyonesse, Chapter 2 area
- Midgard: Master Rarold in the Otherworlds' Vanern Swamp, Chapter 2 area
- Hibernia: Master Moore in the Otherworlds' Bog of Cullen, Chapter 2 area
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After completing Chapter 3, visit the following NPCs to continue on to Chapter 4:
- Albion: Master Mills in the Otherworlds' Lyonesse, Chapter 3 area
- Midgard: Master Engler in the Otherworlds' Vanern Swamp, Chapter 3 area
- Hibernia: Master Ernston in the Otherworlds' Bog of Cullen, Chapter 3 area
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After completing Chapter 4, visit the following NPCs to continue on to Chapter 5:
- Albion: Master Allen in the Otherworlds' Black Mountains South, Chapter 4 area
- Midgard: Master Tiorvi in the Otherworlds' Gotar, Chapter 4 area
- Hibernia: Master Iacobus in the Otherworlds' Silvermine Mountains, Chapter 4 area
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After completing Chapter 5, visit the following NPCs to continue on to Chapter 6:
- Albion: Master Locke in the Otherworlds' Black Mountains South, Chapter 5 area
- Midgard: Master Torgo in the Otherworlds' Gotar, Chapter 5 area
- Hibernia: Master Valentine in the Otherworlds' Silvermine Mountains, Chapter 5 area
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After completing Chapter 6, visit the following NPCs to continue on to Chapter 7:
- Albion: Master Sandy in the Otherworlds' Black Mountains South, Chapter 6 area
- Midgard: Master Cindy in the Otherworlds' Gotar, Chapter 6 area
- Hibernia: Master Mindy in the Otherworlds' Silvermine Mountains, Chapter 6 area
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After completing Chapter 7, visit the following NPCs to continue on to Chapter 8:
- Albion: Lieutenant Haley in the Otherworlds' Camelot Hills, Chapter 7 area
- Midgard: Arin Snowtouch in the Otherworlds' Mularn , Chapter 7 area
- Hibernia: Nara Manastrong in the Otherworlds' Lough Derg, Chapter 7 area
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After completing Chapter 8, visit the following NPCs to continue on to Chapter 9:
- Albion: Lieutenant Haley in the Otherworlds' Camelot Hills, Chapter 8 area
- Midgard: Arin Snowtouch in the Otherworlds' Mularn , Chapter 8 area
- Hibernia: Nara Manastrong in the Otherworlds' Lough Derg, Chapter 8 area
General
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Several fixtures in the Frontiers now allow players to summon and ride their mounts inside and underneath them:
- The underground keep, its cavern, and the 3 towers on the plateau
- All three realms’ maze areas
- Holes in keep walls
- Various aquaduct fixtures
- Roman Villa ruins in Albion’s frontier
- The docks on both Ellan Vannin and the rest of the Frontiers
- The columns, crystals, or bones at each entrance to Ellan Vannin
- Several other ruins throughout the frontiers zones
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The Mythic splash-screen’s volume when loading up the game has been lowered.
- Please note that this change will only take effect if speaker settings for “Loudness Equalization” are disabled.
- The Minotaur Relics “hunger” sound's volume has been significantly reduced.
Class Balance
Warden
- Only the highest level of the Pulsing Bladeturn spells now appears in the Nurture abilities list. This change does not affect the single and group-targeted casted bladeturn.
Ability Changes
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Decimation Trap has received the following changes:
- It now only affects enemy realm players and ignores mobs.
- Decimation Trap’s re-use timer has been reduced from 15 minutes to 5 minutes at all levels.
- Its cast speed has been increased from 2s to 5s and its duration remains the same at 10 minutes.
- Reveal Crystalseed is now uninterruptable and can be cast on the move. It still requires a ground target set to cast.
- Unmake Crystalseed has received the following changes:
- Its range has been increased from 1000 to 1500.
- Its cast speed has been reduced from 10s to 5s and is still dexterity-modified.
Item Changes
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The Scathing Mythirian values have been increased as follows:
- Lesser Scathing Mythirian increased from 1 to 2 DPS
- Average Scathing Mythirian increased from 2 to 4 DPS
- Greater Scathing Mythirian increased from 4 to 8 DPS
- The Doppelganger Mighty Mythirian has had its Mythical DPS value increased from 1 to 3.
World
Dungeons
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Powerful surges of magic have once again been detected in several dungeons across the realms. Sages report that the dungeons most recently affected are Catacombs of Cardova in Albion, Varulvhamn in Midgard, and Treibh Caillte in Hibernia. These surges of magic appeared more powerful than the first round, and adventurers are once again requested to investigate.
- The monster levels in Catacombs of Cardova, Varulvhamn, and Treibh Caillte have been adjusted. Players from levels 35 to 42 should find these locations to be good hunting grounds, offering increased experience and coin.
- The loot in Catacombs of Cardova, Varulvhamn, and Treibh Caillte has been updated. Players adventuring in this area may find basic armor of all kinds off of most of the dungeon enemies. Additionally, the named enemies in these dungeons now have a chance to drop new, improved items.
- Several quests have been added to the different towns throughout the world directing players to these dungeons, where they can pick up several quests for each dungeon. These will have players investigating these dungeons, learning more about the enemies within and attempting to stop whatever evil plans they are hatching.
Terrain-Texture changes
Before
After
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The following zones have received a new texture pass:
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Frontiers
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Ellan Vannin
- Also received extensive terrain and layout changes (listed above)
- Hadrian’s Wall
- Pennine Mountains
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Odin’s Gate
- Also received minor terrain edits around the mountain passes between Nottmoor and Bledmeer Fastes.
- Jamtland Mountains
- Emain Macha
- Breifine
- Irish Sea
- Snowdonia
- Forest Sauvage
- Yggdra Forest
- Uppland
- Mount Collory
- Cruachan Gorge
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Ellan Vannin
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Classic Zones
- Camelot Hills
- Salisbury Plains
- Campacorentin Forest
- Vale of Mularn
- East Svealand
- Lough Derg
- Silvermine Mountains
- Connacht
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Frontiers
Before
After
Quests
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The [For Renvek] Finder’s Seekers quest now can be completed up to 7 times per character.
- The crafting helm rewards for this quest are no longer trade-able to other characters.
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The max charges on these items have been increased from 60 to 90.
- Please note that existing items will need to be recharged from whatever their current charge count is to see the new value of 90.
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The skill gain bonus has had its value increased significantly.
- Please note that the skill gain bonus will also remove an additional charge when it is applied (does not happen at max tradeskill).
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The issue preventing the minimum quality bonus from applying when wearing these hats has been fixed and now applies to ALL crafting tradeskills.
- The minimum quality bonus has been reduced slightly from 3 to 2.
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Please note that with this bonus now working, players will now see an additional charge be removed when this bonus is applied.
- As such, this bonus has been removed from the Spellcrafting, Alchemy, and Siegecrafting hats.
- The speed and skill gain bonuses still apply to the respective hat’s tradeskill.
Bug Fixes
- Client updates should now happen more frequently, resulting in less player “ghosting” at max clip range.
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New Legendary Weapon glowy effects should now be able to be seen by other players.
- Some glowy weapon effects will now be seen by other players in a “reduced” graphical form but this will result in much less glowy effect ‘artifacts’ or ‘residues’ being left around the world when certain conditions were met; providing a net reduction in lag.
- Player damage tables for Reinforced, Scale, and Plate should now correctly mirror the values on the Herald’s Armor Resist tables.
- The disease cast by some mobs in the Tomb of Mithra has had its duration reduced to 60 seconds.
- Additional Pathing improvements have been made throughout the frontiers.
- High Lord Baln in Darkness Falls should now spawn at a rate consistent with the other High Lords.
- (Gaheris-Only) Fixed an issue preventing characters from being able to port to other realm starting areas of the Otherworlds Campaign.
- Relics should no longer reset into a null-state under certain conditions when the 2 hour reset timer has elapsed without it being captured.
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