Live Hot Fix Notes

Posted by John Thornhill | 2018 Jan 12 17:10 -0500 GMT
A few hot and ready bug fixes and adjustments, mostly involving A Dragon's Curse campaign, are below! We'll have some more class-centric changes coming in the next week or two, so stay tuned and keep sending in your feedback!


Items


  • Doppelganger Shards and Magic Orbs can now be used anywhere, including the capital cities and housing zones.
    • This fix should also address the issue with stealth classes that could sometimes /use these shards or orbs and then stealth and not receive their items.
  • Nearsight cures will now only remove the nearsight aspect of the Golden Scarab's Vest proc and not the snare and shapeshift too.
  • The following Curse Chapter 9 set bonuses should now properly apply their respective ability upgrades (many of these have been fixed since before the new year but are being retroactively noted):
    • Bainshee
    • Eldritch
    • Spiritmaster
    • Sorcerer
    • Valkyrie
    • Wizard
    • Healer
    • Scout
    • Minstrel
    • Reaver
  • Several Curse Chapter 9 chestpiece and leggings icons have been corrected to display the appropriate armor slot.
  • Heal procs on Curse Chapter 9 armors should now all fire properly.
  • Necromancer Bloodlord's Armor should no longer drop as "tattered" from the Curse Chapter 9 instance.
  • Valewalker's set bonus has been increased from +33% to +66% additional absorption.

A Dragon's Curse Campaign 


  • All realms Chapter 10:
    • Encounters now award area credit.
      • Please note that to receive area credit, players must be within the magical barriers that are active during the encounters.
      • These encounters will no longer grant credit to any battlegroups that are setup.
    • It is no longer possible to receive the glove reward without first completing Chapter 6's quest.
  • All realms Chapter 8:
    • Encounters now award area credit.
    • The countdowns between attack waves have been reduced from 30-300 seconds down to 30-60 seconds.
  • Albion Chapter 9:
    • Janus should always reset his encounter properly now.
    • Some of the normal mobs and Albion's 9.3 encounter have had their difficulties reduced to better align their difficulty with the Midgard and Hibernia versions.
  • All realms Chapter 7:
    • Encounters now all award area credit.
      • Please note that to receive area credit, players must be within the magical barriers that are active during the encounters.
  • Albion Chapter 7:
    • The barrier will now properly reset when the encounter is completed.
  • Albion Chapter 6:
    • Morella's ability to mesmerize has been removed.
  • Midgard Chapter 6:
    • The Dark Oracle and Dark Drakulv will no longer aggro as a group.
  • Hibernia Chapter 6:
    • The Glimmer Ghoul and Dark Glimmer have been relocated to alleviate line-of-sight issues.
    • Additional instructions have been added to direct players to the proper pathway upon clearing the second area in Aerus City.
    • Avriels have had their difficulty reduced slightly.