Class Library: Ranger
|
Rangers are the archers of the realm of Hibernia. Their extensive training in Recurved Bows proves to be quite useful in the ranged attacks of war. They are similar to the Nightshade class, in that they are capable of stealthing and training in piercing weapons. Their minimal stealth training is useful in hiding and sneaking around enemies in order to find the best position for a bowshot.
They have some magical abilities, which provide them with self-only buffs and run speeds for quick sprinting away from the enemy. Though as small as their magical knowledge may be, the buffs do prove to be useful in making up for lighter training in areas other than the bow.
WEAPON SPEC.
BLADES
Level
|
Name | Prerequisite |
Attack
|
Defense
|
Fatigue Cost
|
Damage
|
Effect |
1
|
Shining Blade | None |
None
|
None
|
High
|
Very Low
|
None |
2
|
Shimmering Blade | Shining Blade |
Medium Bonus
|
None
|
Medium
|
Low
|
Bleeding, 8 damage/ tick, 20s duration |
4
|
Return Blade | You evade |
Medium Bonus
|
None
|
Low
|
High
|
16% Attack Speed Debuff, 20s duration |
6
|
Taunting Blade | None |
Medium Bonus
|
Medium Penalty
|
Medium
|
Medium
|
Taunt |
8
|
Enervating Blade | None |
None
|
Medium Bonus
|
Medium
|
None
|
Detaunt |
10
|
Glowing Blade | To side of target |
Medium Bonus
|
None
|
Medium
|
Medium
|
Hindered, 40% Snare, 14s duration |
12
|
Lunging Blade | Return Blade |
Medium Bonus
|
Low Bonus
|
Medium
|
High
|
Bleeding, 14 damage/ tick, 20s duration |
15
|
Auroric Blade | Glowing Blade |
Medium Bonus
|
None
|
Low
|
High
|
19% Attack Speed Debuff, 20s duration |
18
|
Fire Blade | None |
Low Bonus
|
Low Penalty
|
High
|
Low
|
None |
21
|
Horizon Blade | You evade |
Medium Bonus
|
Low Bonus
|
Low
|
High
|
Bleeding, 20 damage/ tick, 20s duration |
25
|
Kinetic Blade | You evade |
Medium Bonus
|
None
|
Medium
|
High
|
26% Attack Speed Debuff, 20s duration |
29
|
Dancing Blade | Horizon Blade |
High Bonus
|
None
|
Low
|
High
|
Stunned, 6s duration |
34
|
Revenging Blade | Behind target |
Medium Bonus
|
Medium Penalty
|
Medium
|
Medium
|
Hindered, 40% Snare, 19s duration |
39
|
Spectrum Blade | Fire Blade |
Low Bonus
|
Medium Bonus
|
Medium
|
Medium
|
30% Attack Speed Debuff, 20s duration |
44
|
Prismatic Blade | None |
Medium Bonus
|
None
|
Low
|
High
|
None |
50
|
Brilliant Blade | Revenging Blade |
Very High Bonus
|
None
|
Medium
|
High
|
Bleeding, 32 damage/ tick, 20s duration |
PIERCING
Level
|
Name | Prerequisite |
Attack
|
Defense
|
Fatigue Cost
|
Damage
|
Effect |
1
|
Dragonfly | None |
None
|
None
|
High
|
Very Low
|
None |
2
|
Hornet | Dragonfly |
Medium Bonus
|
None
|
Low
|
Low
|
Bleeding, 8 damage/ tick, 20s duration. |
3
|
Wildsting | Stealthed |
High Bonus
|
Low Penalty
|
Low
|
High
|
None |
4
|
Wasp's Sting | In front of target |
Medium Bonus
|
None
|
Low
|
Medium
|
Bleeding, 8 damage/ tick, 20s duration. |
6
|
Bumblebee's Sting | None |
Medium Bonus
|
High Penalty
|
Medium
|
Medium
|
Taunt |
8
|
Hornet's Sting | Wasp's Sting |
Medium Bonus
|
None
|
Medium
|
High
|
18% Attack Speed Debuff, 20s duration |
10
|
Scorpion | None |
None
|
Medium Bonus
|
Medium
|
None
|
Detaunt |
12
|
Black Widow | Behind target |
Low Bonus
|
Low Penalty
|
High
|
Low
|
Hindered, 40% Snare, 12s duration |
15
|
Tarantula | You evade |
Medium Bonus
|
Low Bonus
|
Low
|
High
|
Bleeding, 14 damage/ tick, 20s duration |
18
|
Sidewinder | Black Widow |
Medium Bonus
|
None
|
Medium
|
Medium
|
21% Attack Speed Debuff, 20s duration |
21
|
Copperhead | To side of target |
Medium Bonus
|
Low Penalty
|
Medium
|
Medium
|
Hindered, 40% Snare, 15s duration |
25
|
Diamondback | You evade |
Medium Bonus
|
Medium Bonus
|
Low
|
High
|
Bleeding, 20 damage/ tick, 20s duration |
29
|
Viper's Bite | Tarantula |
Medium Bonus
|
Medium Bonus
|
Medium
|
High
|
26% Attack Speed Debuff, 20s duration |
34
|
Asp's Bite | None |
Medium Bonus
|
Medium Bonus
|
Low
|
High
|
None |
39
|
Cobra's Bite | Copperhead |
High Bonus
|
Low Bonus
|
Low
|
High
|
Bleeding, 26 damage/ tick, 20s duration |
44
|
Dragonspider | Diamondback |
Medium Bonus
|
None
|
Medium
|
High
|
Stunned, 8s duration |
50
|
Wyvern's Bite | Asp's Bite |
High Bonus
|
Low Bonus
|
Medium
|
High
|
34% Attack Speed Debuff, 20s duration |
CELTIC DUAL
Level
|
Name | Prerequisite |
Attack
|
Defense
|
Fatigue Cost
|
Damage
|
Effect |
1
|
Nova | None |
Low Bonus
|
None
|
Low
|
Very Low
|
None |
2
|
Misty Gloom | None |
None
|
None
|
High
|
Very Low
|
None |
4
|
Blinding Rain | You evade |
Medium Bonus
|
None
|
Low
|
High
|
Bleeding, 8 damage/ tick, 20s duration |
6
|
Squall | None |
Low Bonus
|
Medium Penalty
|
Medium
|
Medium
|
Taunt |
8
|
Snow Shower | In front of target |
Medium Bonus
|
None
|
Medium
|
Medium
|
16% Attack Speed Debuff, 20s duration |
10
|
Gale | Snow Shower |
Medium Bonus
|
Low Penalty
|
Low
|
High
|
Bleeding, 14 damage/ tick, 20s duration |
12
|
Blizzard | Blinding Rain |
Medium Bonus
|
None
|
Low
|
High
|
21% Attack Speed Debuff, 20s duration |
15
|
Thunderstorm | None |
Medium Bonus
|
High Bonus
|
Low
|
High
|
Detaunt |
18
|
Ice Storm | To side of target |
Medium Bonus
|
None
|
Medium
|
High
|
Stunned, 5s duration |
21
|
Hurricane | Behind target |
Medium Bonus
|
Medium Penalty
|
High
|
Medium
|
Hindered, 40% Snare, 19s duration |
25
|
Tornado | You evade |
High Bonus
|
Medium Bonus
|
Low
|
High
|
50 Armor Factor Debuff, 15s duration |
29
|
Tempest | Ice Storm |
Medium Bonus
|
None
|
Medium
|
High
|
Bleeding, 20 damage/ tick, 20s duration |
34
|
Meteor Shower | None |
Medium Bonus
|
None
|
Low
|
High
|
None |
39
|
Solar Flare | To side of target |
Medium Bonus
|
Low Bonus
|
Medium
|
High
|
Hindered, 40% Snare, 23s duration |
42
|
Frozen Comet | In front of target |
High Bonus
|
None
|
High
|
Medium
|
Rooted, 15s duration |
44
|
Twin Star | Tornado |
Medium Bonus
|
None
|
Medium
|
High
|
Stunned, 7s duration |
50
|
Supernova | Hurricane |
High Bonus
|
Low Bonus
|
Medium
|
High
|
34% Attack Speed Debuff, 20s duration |
SPELLS
ARCHERY
Shield (AF) | ||||||
Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Determination |
Self
|
3.0s/20 minutes/0s
|
|
12 af | 6 |
4
|
Perserverance |
Self
|
3.0s/20 minutes/0s
|
|
14 af | 8 |
8
|
Self Control |
Self
|
3.0s/20 minutes/0s
|
|
18 af | 14 |
11
|
Iron Will |
Self
|
3.0s/20 minutes/0s
|
|
24 af | 18 |
14
|
Resolution |
Self
|
3.0s/20 minutes/0s
|
|
31 af | 22 |
18
|
Devotion |
Self
|
3.0s/20 minutes/0s
|
|
35 af | 30 |
23
|
Steel Mind |
Self
|
3.0s/20 minutes/0s
|
|
40 af | 38 |
31
|
Inner Strength |
Self
|
3.0s/20 minutes/0s
|
|
50 af | 50 |
42
|
Invincibility |
Self
|
3.0s/20 minutes/0s
|
|
64 af | 70 |
Buff (Strength) | ||||||
Increases the target's Strength, which will cause it to be able to carry more weight, do more damage and be more effective in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
3
|
Vigorous Will |
Self
|
3.0s/20 minutes/0s
|
|
+12 Str | 3 |
7
|
Strength of Will |
Self
|
3.0s/20 minutes/0s
|
|
+15 Str | 6 |
13
|
Fortification of Will |
Self
|
3.0s/20 minutes/0s
|
|
+20 Str | 11 |
20
|
Focus of Will |
Self
|
3.0s/20 minutes/0s
|
|
+26 Str | 16 |
30
|
Power of Will |
Self
|
3.0s/20 minutes/0s
|
|
+34 Str | 25 |
39
|
Force of Will |
Self
|
3.0s/20 minutes/0s
|
|
+41 Str | 33 |
50
|
Sovereign Will |
Self
|
3.0s/20 minute/0s
|
|
+50 Str | 43 |
Buff (Dexterity/Quickness) | ||||||
Increases the target's Dexterity and Quickness, which will cause it to do more damage and be more effective in melee combat as well as cast spells faster. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
6
|
Sharpened Senses |
Self
|
3.0s/20 minutes/0s
|
|
+21 Dex/Qui | 10 |
12
|
Keen Sight |
Self
|
3.0s/20 minutes/0s
|
|
+28 Dex/Qui | 20 |
19
|
Enhanced Senses |
Self
|
3.0s/20 minutes/0s
|
|
+37 Dex/Qui | 30 |
29
|
Honed Reflexes |
Self
|
3.0s/20 minutes/0s
|
|
+49 Dex/Qui | 48 |
40
|
Superior Coordination |
Self
|
3.0s/20 minutes/0s
|
|
+63 Dex/Qui | 68 |
48
|
Perfect Acuity |
Self
|
3.0s/20 minutes/0s
|
|
+72 Dex/Qui | 82 |
Damage Add | ||||||
Target does more damage with every melee weapon hit. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5
|
Piercing Strike |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 1.4 DPS | 5 |
10
|
Incisive Strike |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 1.8 DPS | 8 |
15
|
Cutting Strike |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 2.9 DPS | 12 |
21
|
Sharpened Strike |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 4.2 DPS | 17 |
27
|
Precision Strike |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 5.4 DPS | 22 |
36
|
Unerring Strike |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 7.3 DPS | 30 |
46
|
Perfect Strike |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 9.4 DPS | 39 |
Buff (Movement Speed, Burst) | ||||||
The movement speed of the caster is increased for a short duration. Does not work in combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
9
|
Forest Shadow |
Self
|
0s/20 seconds/600s
|
|
Target speed increase: 140% | 16 |
16
|
Greater Forest Shadow |
Self
|
0s/25 seconds/600s
|
|
Target speed increase: 150% | 26 |
25
|
Forest Spirit |
Self
|
0s/35 seconds/600s
|
|
Target speed increase: 165% | 40 |
34
|
Greater Forest Spirit |
Self
|
0s/45 seconds/600s
|
|
Target speed increase: 180% | 56 |
45
|
Forest Phantom |
Self
|
0s/50 seconds/600s
|
|
Target speed increase: 195% | 72 |
Buff (Arrow Damage Type) | ||||||
This buff will change all the damage type of all normal archery spells to the specified type. This does not affect Fire Shot, Cold Shot, Poison Shot, or Acid Shot. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1
|
Blunt Arrows |
Self
|
0s/Until Cancelled/1s
|
|
Damage Type: Crush | |
2
|
Thrusting Arrows |
Self
|
0s/Until Cancelled/1s
|
|
Damage Type: Thrust | |
3
|
Slashing Arrows |
Self
|
0s/Until Cancelled/1s
|
|
Damage Type: Slash | |
Standard Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1
|
Standard Shot 1 |
Enemy
|
5.0s/0/0s
|
2100 range
|
7 damage (Slash) | 0% Fatigue |
7
|
Standard Shot 2 |
Enemy
|
5.0s/0/0s
|
2100 range
|
23 damage (Slash) | 0% Fatigue |
13
|
Standard Shot 3 |
Enemy
|
5.0s/0/0s
|
2100 range
|
47 damage (Slash) | 0% Fatigue |
19
|
Standard Shot 4 |
Enemy
|
5.0s/0/0s
|
2100 range
|
63 damage (Slash) | 0% Fatigue |
25
|
Standard Shot 5 |
Enemy
|
5.0s/0/0s
|
2100 range
|
79 damage (Slash) | 0% Fatigue |
31
|
Standard Shot 6 |
Enemy
|
5.0s/0/0s
|
2100 range
|
111 damage (Slash) | 0% Fatigue |
37
|
Standard Shot 7 |
Enemy
|
5.0s/0/0s
|
2100 range
|
127 damage (Slash) | 0% Fatigue |
43
|
Standard Shot 8 |
Enemy
|
5.0s/0/0s
|
2100 range
|
143 damage (Slash) | 0% Fatigue |
49
|
Standard Shot 9 |
Enemy
|
5.0s/0/0s
|
2100 range
|
159 damage (Slash) | 0% Fatigue |
Critical Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. You must be stealthed to fire this shot. This shot will penetrate a bladeturn, but will not break it. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5
|
Critical Shot 1 |
Enemy
|
5.0s/0/0s
|
2100 range
|
12 damage (Slash) | 8% Fatigue |
11
|
Critical Shot 2 |
Enemy
|
5.0s/0/0s
|
2100 range
|
38 damage (Slash) | 8% Fatigue |
17
|
Critical Shot 3 |
Enemy
|
5.0s/0/0s
|
2100 range
|
79 damage (Slash) | 8% Fatigue |
23
|
Critical Shot 4 |
Enemy
|
5.0s/0/0s
|
2100 range
|
106 damage (Slash) | 8% Fatigue |
29
|
Critical Shot 5 |
Enemy
|
5.0s/0/0s
|
2100 range
|
132 damage (Slash) | 8% Fatigue |
35
|
Critical Shot 6 |
Enemy
|
5.0s/0/0s
|
2100 range
|
185 damage (Slash) | 8% Fatigue |
41
|
Critical Shot 7 |
Enemy
|
5.0s/0/0s
|
2100 range
|
212 damage (Slash) | 8% Fatigue |
47
|
Critical Shot 8 |
Enemy
|
5.0s/0/0s
|
2100 range
|
239 damage (Slash) | 8% Fatigue |
50
|
Critical Shot 9 |
Enemy
|
5.0s/0/0s
|
2100 range
|
265 damage (Slash) | 8% Fatigue |
Long Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Long Shot 1 |
Enemy
|
5.0s/0/0s
|
2500 range
|
5 damage (Slash) | 8% Fatigue |
8
|
Long Shot 2 |
Enemy
|
5.0s/0/0s
|
2500 range
|
15 damage (Slash) | 8% Fatigue |
14
|
Long Shot 3 |
Enemy
|
5.0s/0/0s
|
2500 range
|
31 damage (Slash) | 8% Fatigue |
20
|
Long Shot 4 |
Enemy
|
5.0s/0/0s
|
2500 range
|
42 damage (Slash) | 8% Fatigue |
26
|
Long Shot 5 |
Enemy
|
5.0s/0/0s
|
2500 range
|
53 damage (Slash) | 8% Fatigue |
32
|
Long Shot 6 |
Enemy
|
5.0s/0/0s
|
2500 range
|
74 damage (Slash) | 8% Fatigue |
38
|
Long Shot 7 |
Enemy
|
5.0s/0/0s
|
2500 range
|
85 damage (Slash) | 8% Fatigue |
44
|
Long Shot 8 |
Enemy
|
5.0s/0/0s
|
2500 range
|
95 damage (Slash) | 8% Fatigue |
Point Blank Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
4
|
Point Blank Shot 1 |
Enemy
|
4.0s/0/0s
|
1000 range
|
10 damage (Slash) | 8% Fatigue |
10
|
Point Blank Shot 2 |
Enemy
|
4.0s/0/0s
|
1000 range
|
30 damage (Slash) | 8% Fatigue |
16
|
Point Blank Shot 3 |
Enemy
|
4.0s/0/0s
|
1000 range
|
63 damage (Slash) | 8% Fatigue |
22
|
Point Blank Shot 4 |
Enemy
|
4.0s/0/0s
|
1000 range
|
85 damage (Slash) | 8% Fatigue |
28
|
Point Blank Shot 5 |
Enemy
|
4.0s/0/0s
|
1000 range
|
106 damage (Slash) | 8% Fatigue |
34
|
Point Blank Shot 6 |
Enemy
|
4.0s/0/0s
|
1000 range
|
148 damage (Slash) | 8% Fatigue |
40
|
Point Blank Shot 7 |
Enemy
|
4.0s/0/0s
|
1000 range
|
170 damage (Slash) | 8% Fatigue |
46
|
Point Blank Shot 8 |
Enemy
|
4.0s/0/0s
|
1000 range
|
191 damage (Slash) | 8% Fatigue |
Power Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. This shot will penetrate a bladeturn and break it. The draw time on this shot is not modified by your dexterity. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
3
|
Power Shot 1 |
Enemy
|
6.0s/0/0s
|
2100 range
|
12 damage (Slash) | 8% Fatigue |
9
|
Power Shot 2 |
Enemy
|
6.0s/0/0s
|
2100 range
|
38 damage (Slash) | 8% Fatigue |
15
|
Power Shot 3 |
Enemy
|
6.0s/0/0s
|
2100 range
|
79 damage (Slash) | 8% Fatigue |
21
|
Power Shot 4 |
Enemy
|
6.0s/0/0s
|
2100 range
|
106 damage (Slash) | 8% Fatigue |
27
|
Power Shot 5 |
Enemy
|
6.0s/0/0s
|
2100 range
|
132 damage (Slash) | 8% Fatigue |
33
|
Power Shot 6 |
Enemy
|
6.0s/0/0s
|
2100 range
|
185 damage (Slash) | 8% Fatigue |
39
|
Power Shot 7 |
Enemy
|
6.0s/0/0s
|
2100 range
|
212 damage (Slash) | 8% Fatigue |
45
|
Power Shot 8 |
Enemy
|
6.0s/0/0s
|
2100 range
|
239 damage (Slash) | 8% Fatigue |
Rapid Fire | ||||||
Target takes damage. Damage done is of the spell's given damage type. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
6
|
Rapid Fire 1 |
Enemy
|
3.0s/0/0s
|
2100 range
|
2 damage (Slash) | 4% Fatigue |
12
|
Rapid Fire 2 |
Enemy
|
3.0s/0/0s
|
2100 range
|
7 damage (Slash) | 4% Fatigue |
18
|
Rapid Fire 3 |
Enemy
|
3.0s/0/0s
|
2100 range
|
15 damage (Slash) | 4% Fatigue |
24
|
Rapid Fire 4 |
Enemy
|
3.0s/0/0s
|
2100 range
|
21 damage (Slash) | 4% Fatigue |
30
|
Rapid Fire 5 |
Enemy
|
3.0s/0/0s
|
2100 range
|
26 damage (Slash) | 4% Fatigue |
36
|
Rapid Fire 6 |
Enemy
|
3.0s/0/0s
|
2100 range
|
37 damage (Slash) | 4% Fatigue |
42
|
Rapid Fire 7 |
Enemy
|
3.0s/0/0s
|
2100 range
|
42 damage (Slash) | 4% Fatigue |
48
|
Rapid Fire 8 |
Enemy
|
3.0s/0/0s
|
2100 range
|
47 damage (Slash) | 4% Fatigue |
Fire Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1
|
Fire Shot 1 |
Enemy
|
7.0s/0/0s
|
2100 range
|
10 damage (Heat) | 10% Fatigue |
7
|
Fire Shot 2 |
Enemy
|
7.0s/0/0s
|
2100 range
|
30 damage (Heat) | 10% Fatigue |
13
|
Fire Shot 3 |
Enemy
|
7.0s/0/0s
|
2100 range
|
63 damage (Heat) | 10% Fatigue |
19
|
Fire Shot 4 |
Enemy
|
7.0s/0/0s
|
2100 range
|
85 damage (Heat) | 10% Fatigue |
25
|
Fire Shot 5 |
Enemy
|
7.0s/0/0s
|
2100 range
|
106 damage (Heat) | 10% Fatigue |
31
|
Fire Shot 6 |
Enemy
|
7.0s/0/0s
|
2100 range
|
148 damage (Heat) | 10% Fatigue |
37
|
Fire Shot 7 |
Enemy
|
7.0s/0/0s
|
2100 range
|
170 damage (Heat) | 10% Fatigue |
43
|
Fire Shot 8 |
Enemy
|
7.0s/0/0s
|
2100 range
|
191 damage (Heat) | 10% Fatigue |
49
|
Fire Shot 9 |
Enemy
|
7.0s/0/0s
|
2100 range
|
212 damage (Heat) | 10% Fatigue |
Cold Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Cold Shot 1 |
Enemy
|
7.0s/0/0s
|
2100 range
|
10 damage (Cold) | 10% Fatigue |
8
|
Cold Shot 2 |
Enemy
|
7.0s/0/0s
|
2100 range
|
30 damage (Cold) | 10% Fatigue |
14
|
Cold Shot 3 |
Enemy
|
7.0s/0/0s
|
2100 range
|
63 damage (Cold) | 10% Fatigue |
20
|
Cold Shot 4 |
Enemy
|
7.0s/0/0s
|
2100 range
|
85 damage (Cold) | 10% Fatigue |
26
|
Cold Shot 5 |
Enemy
|
7.0s/0/0s
|
2100 range
|
106 damage (Cold) | 10% Fatigue |
32
|
Cold Shot 6 |
Enemy
|
7.0s/0/0s
|
2100 range
|
148 damage (Cold) | 10% Fatigue |
38
|
Cold Shot 7 |
Enemy
|
7.0s/0/0s
|
2100 range
|
170 damage (Cold) | 10% Fatigue |
44
|
Cold Shot 8 |
Enemy
|
7.0s/0/0s
|
2100 range
|
191 damage (Cold) | 10% Fatigue |
50
|
Cold Shot 9 |
Enemy
|
7.0s/0/0s
|
2100 range
|
212 damage (Cold) | 10% Fatigue |
Poison Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. This spell will also leave a Damage over Time effect on the target. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
3
|
Poison Shot 1 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
5 damage (Body), 2 damage/pulse | 10% Fatigue |
9
|
Poison Shot 2 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
15 damage (Body), 4 damage/pulse | 10% Fatigue |
15
|
Poison Shot 3 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
31 damage (Body), 9 damage/pulse | 10% Fatigue |
21
|
Poison Shot 4 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
42 damage (Body), 16 damage/pulse | 10% Fatigue |
27
|
Poison Shot 5 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
53 damage (Body), 25 damage/pulse | 10% Fatigue |
33
|
Poison Shot 6 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
74 damage (Body), 36 damage/pulse | 10% Fatigue |
39
|
Poison Shot 7 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
85 damage (Body), 49 damage/pulse | 10% Fatigue |
45
|
Poison Shot 8 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
95 damage (Body), 64 damage/pulse | 10% Fatigue |
Acid Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. This spell will also leave a Damage over Time effect on the target. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
4
|
Acid Shot 1 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
5 damage (Matter), 2 damage/pulse | 10% Fatigue |
10
|
Acid Shot 2 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
15 damage (Matter), 4 damage/pulse | 10% Fatigue |
16
|
Acid Shot 3 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
31 damage (Matter), 9 damage/pulse | 10% Fatigue |
22
|
Acid Shot 4 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
42 damage (Matter), 16 damage/pulse | 10% Fatigue |
28
|
Acid Shot 5 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
53 damage (Matter), 25 damage/pulse | 10% Fatigue |
34
|
Acid Shot 6 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
74 damage (Matter), 36 damage/pulse | 10% Fatigue |
40
|
Acid Shot 7 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
85 damage (Matter), 49 damage/pulse | 10% Fatigue |
46
|
Acid Shot 8 |
Enemy
|
7.0s/20 seconds/0s
|
2100 range
|
95 damage (Matter), 64 damage/pulse | 10% Fatigue |
Siege Shot | ||||||
Target takes damage. Damage done is of the spell's given damage type. This arrow can only be used on objects and keeps. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
6
|
Siege Shot 1 |
Enemy
|
7.0s/0/15s
|
2100 range
|
2 damage (Slash) | 10% Fatigue |
12
|
Siege Shot 2 |
Enemy
|
7.0s/0/15s
|
2100 range
|
7 damage (Slash) | 10% Fatigue |
18
|
Siege Shot 3 |
Enemy
|
7.0s/0/15s
|
2100 range
|
15 damage (Slash) | 10% Fatigue |
24
|
Siege Shot 4 |
Enemy
|
7.0s/0/15s
|
2100 range
|
21 damage (Slash) | 10% Fatigue |
30
|
Siege Shot 5 |
Enemy
|
7.0s/0/15s
|
2100 range
|
26 damage (Slash) | 10% Fatigue |
36
|
Siege Shot 6 |
Enemy
|
7.0s/0/15s
|
2100 range
|
37 damage (Slash) | 10% Fatigue |
42
|
Siege Shot 7 |
Enemy
|
7.0s/0/15s
|
2100 range
|
42 damage (Slash) | 10% Fatigue |
48
|
Siege Shot 8 |
Enemy
|
7.0s/0/15s
|
2100 range
|
47 damge (Slash) | 10% Fatigue |
Volley | ||||||
Target takes damage. Damage done is of the spell's given damage type. This is an "Ground Target Area of Effect" (GTAOE) spell which can affect multiple targets in the spell's radius, and does not require a line of sight from the caster to its target. You can set a ground target by pressing the Ground Target key (default: F5) and moving the crosshairs as desired. Other players can designate a target for the caster by using the /groundassist command. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5
|
Volley 1 |
Enemy
|
7.0s/0/30s
|
2100/350
|
10 damage (Slash) | 10% Fatigue |
11
|
Volley 2 |
Enemy
|
7.0s/0/30s
|
2100/350
|
30 damage (Slash) | 10% Fatigue |
17
|
Volley 3 |
Enemy
|
7.0s/0/30s
|
2100/350
|
63 damage (Slash) | 10% Fatigue |
23
|
Volley 4 |
Enemy
|
7.0s/0/30s
|
2100/350
|
85 damage (Slash) | 10% Fatigue |
29
|
Volley 5 |
Enemy
|
7.0s/0/30s
|
2100/350
|
106 damage (Slash) | 10% Fatigue |
35
|
Volley 6 |
Enemy
|
7.0s/0/30s
|
2100/350
|
148 damage (Slash) | 10% Fatigue |
41
|
Volley 7 |
Enemy
|
7.0s/0/30s
|
2100/350
|
170 damage (Slash) | 10% Fatigue |
47
|
Volley 8 |
Enemy
|
7.0s/0/30s
|
2100/350
|
191 damage (Slash) | 10% Fatigue |
full