Class Library: Heretic

HERETIC
 

The Heretic is a Dark Priest/Evil Cleric class. It starts out as a member of the Church of Albion (as an Acolyte), but at fifth level renounces the Church and becomes an adherent of Arawn, the lord of the underworld who was introduced in the Shrouded Isles expansion. Heretics are able to use flexible weapons, but are restricted to cloth armor as well as small shields. As evil Clerics, they fit into the hybrid category, with both the use of combat styles and high-damage focus spells.

The Heretic's specialization spell lines are unique in Dark Age of Camelot. Where the cleric and friar classes have Rejuvenation baseline/Rejuvenation specline and Enhancement baseline/Enhancement specline spells, the Heretic will have Rejuvenation baseline spells and Arawn's Fire specline spells, as well as Enhancement baseline and Cthonic Accretion specline spells. This allows the Heretic to spec high in their offensive damage line, while receiving the benefits of a high Rejuvenation/Arawn's Fire spec for the Rejuvenation baseline spells. The Arawn's Fire spec includes single target and area effect focus damage spells. Strategically, that means the Heretic will start attacking a target, and while their damage will start off slowly, it will eventually ramp up over the course of 10-20 seconds to match that of a pure damage dealing caster. Arawn's Fire also has lower damage, uninterruptible versions of the focus damage spells, as well as a focus DD/Snare and an insta-cast snare for escape purposes. Rounding out the line is a twist on the basic resurrection spell where the Heretic can raise a dead realmmate - but as a horribly twisted creature that can do damage to enemies for a period of time before reverting back to normal form with only a small number of hit points remaining.

WEAPON SPEC.

CRUSH

Level
Name Prerequisite
Attack
Defense
Fatigue Cost
Damage
Effect
1
Daze None
None
None
High
Very Low
None
2
Crusher Daze
Medium Bonus
None
Low
Low
Bleeding, 8 damage/ tick, 20s duration
4
Back Crush Behind target
Medium Bonus
None
Low
Medium
16% Attack Speed Debuff, 20s duration
6
Maul None
None
High Bonus
Medium
None
Detaunt
8
Bludgeon None
Medium Bonus
Medium Penalty
Low
Medium
Taunt
10
Bruiser Back Crush
Medium Bonus
None
Medium
Medium
Stunned, 3s duration
12
Concussion You block
Low Bonus
None
Medium
Low
18% Attack Speed Debuff, 20s duration
15
Contusions Bludgeon
Medium Bonus
None
Medium
Medium
Stunned, 4s duration
18
Blackjack In front of target
Medium Bonus
None
High
Medium
Bleeding, 14 damage/ tick, 20s duration
21
Protector None
Medium Bonus
None
Medium
Medium
None
25
Divine Hammer Behind target
Medium Bonus
None
Medium
Medium
Hindered, 40% Snare, 15s duration
29
Skull Breaker You block
High Bonus
Low Penalty
Low
High
None
34
Side Crush To side of target
Medium Bonus
None
Medium
Medium
Hindered, 40% Snare, 19s duration
39
Bone Crusher Concussion
Medium Bonus
Medium Bonus
Low
High
Bleeding, 20 damage/ tick, 20s duration
44
Body Masher Skull Breaker
Medium Bonus
None
Medium
High
Stunned, 8s duration
50
Devastate Side Crush
High Bonus
Medium Penalty
High
High
30% Attack Speed Debuff, 20s duration
 

 

FLEXIBLE

Level
Name Prerequisite
Attack
Defense
Fatigue Cost
Damage
Effect
1
Massasauga None
Low Bonus
None
Low
Very Low
None
2
Blacksnake None
None
None
Medium
Very Low
None
4
Kingsnake You block
Medium Bonus
Low Bonus
Low
High
Bleeding, 8 damage/ tick, 20s duration
6
Diamondback None
Low Bonus
Medium Penalty
Low
Low
Taunt
8
Asp None
None
High Bonus
Medium
None
Detaunt
10
Viper You block
Medium Bonus
Low Bonus
Low
High
None
12
Copperhead Viper
Medium Bonus
Medium Bonus
Low
High
Stunned, 5s duration
15
Tigersnake You block
Medium Bonus
None
Low
High
22% Attack Speed Debuff, 20s duration
18
Indigosnake To side of target
Medium Bonus
None
Medium
Low
Hellfire Bane: 45 damage, 70% returned as health
21
Boomslang Behind target
Medium Bonus
None
Medium
Medium
Hindered, 40% snare, 19s duration
25
Python None
Low Bonus
Low Bonus
Low
High
Hellfire Curse: 30 str debuff, 30s duration
29
Taipan To side of target
High Bonus
None
Low
High
Hindered, 40% snare, 23s duration
34
Constrictor None
High Bonus
None
High
Very High
Demonic Pain: 45 damage
39
Anaconda Tigersnake
High Bonus
Low Bonus
Medium
Very High
Stunned, 8s duration
44
Cobra Taipan
Medium Bonus
None
Low
High
Demonic Soul: 130 damage, 100% returned as health
50
Leviathan Boomslang
Medium Bonus
None
Medium
High
Demonic Touch: 153 damage
 

 

SHIELDS

Level
Name Prerequisite
Attack
Defense
Fatigue Cost
Damage
Effect
1
Smash None
Low Bonus
None
Low
Very Low
None
3
Numb None
None
None
High
Very Low
Stunned, 2s duration
8
Stun You block
None
None
High
High
Stunned, 3s duration
13
Disable To side of target
None
None
High
Medium
Stunned, 4s duration
18
Incapacitate You block
None
Medium Bonus
Very High
High
Stunned, 5s duration
23
Paralyze Behind target
None
None
High
Medium
Stunned, 6s duration
29
Bash You block
None
None
High
High
Stunned, 7s duration
35
Mangle To side of target
None
None
High
Medium
Stunned, 8s duration
42
Slam None
None
None
High
Medium
Stunned, 5s duration
50
Brutalize You block
None
None
Medium
High
Stunned, 10s duration
 

 


SPELLS

REJUVENATION

  Minor Heal
  Heals target for a very small amount of health. Casts quickly and uses little power.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1
Minor Rejuvenation
Friend
2.2s/0/0s
2000 range
6 health
1
5
Minor Relief
Friend
2.2s/0/0s
2000 range
16 health
3
8
Minor Restoration
Friend
2.2s/0/0s
2000 range
23 health
4
11
Minor Recuperation
Friend
2.2s/0/0s
2000 range
31 health
5
14
Minor Renewal
Friend
2.2s/0/0s
2000 range
38 health
6
18
Minor Revival
Friend
2.2s/0/0s
2000 range
48 health
8
23
Minor Resuscitation
Friend
2.2s/0/0s
2000 range
60 health
9
29
Minor Reviction
Friend
2.2s/0/0s
2000 range
75 health
11
37
Minor Refection
Friend
2.2s/0/0s
2000 range
95 health
14
47
Minor Refocillation
Friend
2.2s/0/0s
2000 range
119 health
17
 
  Heal
  Heals target for a small amount of health. Uses little power.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
4
Regeneracy
Friend
2.8s/0/0s
2000 range
26 health 4
6
Relief
Friend
2.8s/0/0s
2000 range
36 health 5
9
Restoration
Friend
2.8s/0/0s
2000 range
50 health 7
12
Recuperation
Friend
2.8s/0/0s
2000 range
65 health 9
16
Renewal
Friend
2.8s/0/0s
2000 range
85 health 11
21
Revival
Friend
2.8s/0/0s
2000 range
109 health 14
27
Resuscitation
Friend
2.8s/0/0s
2000 range
138 health 18
31
Reviction
Friend
2.8s/0/0s
2000 range
158 health 20
36
Refection
Friend
2.8s/0/0s
2000 range
183 health 23
46
Refocillation
Friend
2.8s/0/0s
2000 range
231 health 29
 
  Minor Group Heal
  Heals every member of the group for a small amount of health.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
15
Angelic Commendation
Group
2.6s/0/0s
2000 range
33 health 9
25
Angelic Benediction
Group
2.4s/0/0s
2000 range
53 health 13
35
Angelic Blessing
Group
2.2s/0/0s
2000 range
73 health 16
45
Angelic Approbation
Group
2.0s/0/0s
2000 range
93 health 19
 
  Resurrection
  Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.)
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
10
Revive
Corpse
4.0s/0/0s
1500 range
Target is ressurected with 10% health and 0% power and endurance Variable
 
  Cure Poison
  Attempts to cure target of all poisons.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
3
Cure Poison
Friend
3.2s/0/0s
1500 range
Cures all DoT effects from the target 6%
 
  Cure Disease
  Attempts to cure target of all disease.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
7
Cure Disease
Friend
3.2s/0/0s
1500 range
Cures all Disease effects from the target 6%
 

 

REJUVENATION SPEC.

  Damage over Time
  Inflicts damage to the target repeatedly over a given time period.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5
Flickering Embers
Enemy
0s/9s, 1.5s pulse/15s
700 range
1 per pulse (Heat) 3
10
Smoldering Embers
Enemy
0s/9s, 1.5s pulse/15s
700 range
3 per pulse (Heat) 6
16
Heated Embers
Enemy
0s/9s, 1.5s pulse/15s
700 range
4 per pulse (Heat) 10
23
Molten Embers
Enemy
0s/9s, 1.5s pulse/15s
700 range
6 per pulse (Heat) 13
30
Flaming Embers
Enemy
0s/9s, 1.5s pulse/15s
700 range
9 per pulse (Heat) 19
39
Bursting Embers
Enemy
0s/9s, 1.5s pulse/15s
700 range
12 per pulse (Heat) 25
48
Incinerating Embers
Enemy
0s/9s, 1.5s pulse/15s
700 range
15 per pulse (Heat) 32
 
  Snare
  Target moves slower for the spell's duration.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
6
Fiery Grasp
Enemy
0s/5s unbreakable 15s breakable/120s
500 range
50% Snare (Heat) 7
12
Fiery Tangle
Enemy
0s/5s unbreakable 15s breakable/120s
500 range
50% Snare (Heat) 10
20
Fiery Wrap
Enemy
0s/5s unbreakable 15s breakable/120s
500 range
50% Snare (Heat) 13
28
Fiery Leglock
Enemy
0s/5s unbreakable 15s breakable/120s
500 range
50% Snare (Heat) 16
37
Fiery Grapple
Enemy
0s/5s unbreakable 15s breakable/120s
500 range
50% Snare (Heat) 19
46
Fiery Stranglehold
Enemy
0s/5s unbreakable 15s breakable/120s
500 range
50% Snare (Heat) 22
 
  Heal
  Heals target for a small amount of health. Uses little power.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5
Major Resotration
Friend
3.2s/0/0s
2000 range
55 health 5
8
Majjor Recuperation
Friend
3.1s/0/0s
2000 range
82 health 7
11
Major Renewal
Friend
3.0s/0/0s
2000 range
109 health 9
14
Major Revival
Friend
2.9s/0/0s
2000 range
136 health 11
18
Major Resuscitation
Friend
2.8s/0/0s
2000 range
172 health 14
25
Major Reviction
Friend
2.7s/0/0s
2000 range
235 health 19
33
Major Refection
Friend
2.6s/0/0s
2000 range
307 health 24
43
Major Refocillation
Friend
2.5s/0/0s
2000 range
396 health 30
 
  Damage (Pulse, Focus)
  Target takes damage. Damage done is of the spell's given damage type. Caster may not do anything else while spell is in effect.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1
Arawn's Singe
Enemy
2.0s/16s, 1.5s pulse/0s
1500 range
5 per pulse (Heat) 1 & 1 per pulse
4
Arawn's Heat
Enemy
2.0s/16s, 1.5s pulse/0s
1500 range
12 per pulse (Heat) 2 & 1 per pulse
9
Arawn's Sparks
Enemy
2.0s/16s, 1.5s pulse/0s
1500 range
22 per pulse (Heat) 6 & 3 per pulse
15
Arawn's Embers
Enemy
2.0s/16s, 1.5s pulse/0s
1500 range
45 per pulse (Heat) 8 &3 per pulse
21
Arawn's Flare
Enemy
2.0s/16s, 1.5s pulse/0s
1500 range
65 per pulse (Heat) 10 & 5 per pulse
26
Arawn's Pyre
Enemy
2.0s/16s, 1.5s pulse/0s
1500 range
85 per pulse (Heat) 13 & 6 per pulse
31
Arawn's Blaze
Enemy
2.0s/16s, 1.5s pulse/0s
1500 range
105 per pulse (Heat) 15 & 7 per pulse
37
Arawn's Fire
Enemy
2.0s/16s, 1.5s pulse/0s
1500 range
130 per pulse (Heat) 18 & 8 per pulse
47
Arawn's Inferno
Enemy
2.0s/16s, 1.5s pulse/0s
1500 range
169 per pulse (Heat) 25 & 11 per pulse
 
  Damage and Snare (AOE Focus)
Target takes damage. Damage done is of the spell's given damage type. Target's movement speed is also slowed by the given percentage, which gives the caster more time before the target closes to melee range. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius and does less damage the further away targets are from the spell's center. Caster cannot do anything else while spell is in effect.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
9
Lava Spate
Enemy
2s/32s, 2s pulse/0s
1500/350
2 per pulse (Heat), 60% Snare, 3s duration 1 & 1 per pulse
14
Lava Flux
Enemy
2s/32s, 2s pulse/0s
1500/350
11 per pulse (Heat), 60% Snare, 3s duration 4 & 2 per pulse
19
Lava Torrent
Enemy
2s/32s, 2s pulse/0s
1500/350
16 per pulse (Heat), 60% Snare, 3s duration 12 & 3 per pulse
25
Lava Inundation
Enemy
2s/32s, 2s pulse/0s
1500/350
25 per pulse (Heat), 60% Snare, 3s duration 16 & 4 per pulse
32
Lava Deluge
Enemy
2s/32s, 2s pulse/0s
1500/350
36 per pulse (Heat), 60% Snare, 3s duration 21 & 5 per pulse
40
Lava Barrage
Enemy
2s/32s, 2s pulse/0s
1500/350
43 per pulse (Heat), 60% Snare, 3s duration 26 & 6 per pulse
50
Lava Avalanche
Enemy
2s/32s, 2s pulse/0s
1500/350
60 per pulse (Heat), 60% Snare, 3s duration 32 & 7 per pulse
 
  Damage and Snare (Focus)
  Target takes damage. Damage done is of the spell's given damage type. Target's movement speed is also slowed by the given percentage, which gives the caster more time before the target closes to melee range.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
3
Blazing Flow
Enemy
2s/32s, 2s pulse/0s
1500 range
12 per pulse (Heat), 50% Snare, 3s duration 1 & 1 per pulse
6
Blazing Stream
Enemy
2s/32s, 2s pulse/0s
1500 range
19 per pulse (Heat), 50% Snare, 3s duration 3 & 2 per pulse
10
Blazing Flux
Enemy
2s/32s, 2s pulse/0s
1500 range
30 per pulse (Heat), 50% Snare, 3s duration 5 & 3 per pulse
13
Blazing Current
Enemy
2s/32s, 2s pulse/0s
1500 range
44 per pulse (Heat), 50% Snare, 3s duration 7 & 5 per pulse
20
Blazing Wave
Enemy
2s/32s, 2s pulse/0s
1500 range
58 per pulse (Heat), 50% Snare, 3s duration 9 & 8 per pulse
29
Blazing Surge
Enemy
2s/32s, 2s pulse/0s
1500 range
72 per pulse (Heat), 50% Snare, 3s duration 14 & 11 per pulse
38
Blazing River
Enemy
2s/32s, 2s pulse/0s
1500 range
86 per pulse (Heat), 50% Snare, 3s duration 17 & 15 per pulse
49
Blazing Flood
Enemy
2s/32s, 2s pulse/0s
1500 range
100 per pulse (Heat), 50% Snare, 3s duration 25 & 20 per pulse
 
  Resurrection (Monster)
  Resurrects a dead, friendly target as a horrible monster. While the player is a monster, they will emit a pulsing effect that will deal high damage to any nearby enemies.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
41
Reanimate Corpse
Friend
4s/20s/0s
1500 range
Monster DoT: 150 damage / pulse, 12s duration, 6s tick, 350 radius around player Variable
 
  Damage (Focus)
  Deals the listed damage to the target per pulse. This spell is uninterruptable by ranged attacks. Caster may not do anything else while spell is in effect.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
36
Glistening Blaze
Enemy
2s/33s, 2s pulse/0s
1500 range
90 per pulse (Heat) 24 & 16 per pulse
42
Whirling Blaze
Enemy
2s/33s, 2s pulse/0s
1500 range
104 per pulse (Heat) 29 & 22 per pulse
48
Torrential Blaze
Enemy
2s/33s, 2s pulse/0s
1500 range
120 per pulse (Heat) 31 & 24 per pulse
 
  Debuff (Effectiveness Focus and Snare)
  Debuffs the effectiveness of the target and slows its movement. Caster may not do anything else while spell is in effect.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
7
Afflict Movement
Enemy
3s/30s, 3s pulse/0s
1500 range
5% Snare and Attack Speed Decrease (Heat) 1 & 1 per pulse
11
Aggrevate Movement
Enemy
3s/30s, 3s pulse/0s
1500 range
8% Snare and Attack Speed Decrease (Heat) 3 & 2 per pulse
21
Hinder Movement
Enemy
3s/30s, 3s pulse/0s
1500 range
12% Snare and Attack Speed Decrease (Heat) 11 & 3 per pulse
27
Lacerate Movement
Enemy
3s/30s, 3s pulse/0s
1500 range
16% Snare and Attack Speed Decrease (Heat) 17 & 4 per pulse
33
Agonize Movement
Enemy
3s/30s, 3s pulse/0s
1500 range
20% Snare and Attack Speed Decrease (Heat) 22 & 5 per pulse
41
Torment Movement
Enemy
3s/30s, 3s pulse/0s
1500 range
22% Snare and Attack Speed Decrease (Heat) 26 & 6 per pulse
49
Destroy Movement
Enemy
3s/30s, 3s pulse/0s
1500 range
25% Snare and Attack Speed Decrease (Heat) 31 & 7 per pulse
 

 

ENHANCEMENTS

  Absorb
  Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
9
Buffer of Warmth
Self
3.0s/20 min/0s
 
5% ABS 2
21
Buffer of Heat
Self
3.0s/20 min/0s
 
10% ABS 7
 
  Shield (AF)
  Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1
Aura of Shielding
Friend
3.0s/0/0s
1500 range
12 af 1 conc
5
Greater Aura of Shielding
Friend
3.0s/0/0s
1500 range
15 af 2 conc
10
Aura of Defense
Friend
3.0s/0/0s
1500 range
20 af 4 conc
16
Greater Aura of Defense
Friend
3.0s/0/0s
1500 range
26 af 6 conc
22
Aura of Guarding
Friend
3.0s/0/0s
1500 range
32 af 8 conc
31
Greater Aura of Guarding
Friend
3.0s/0/0s
1500 range
41 af 11 conc
42
Aura of Deflection
Friend
3.0s/0/0s
1500 range
52 af 15 conc
 
  Buff (Strength)
  Increases the target's Strength, which will cause it to be able to carry more weight, do more damage and be more effective in melee combat.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
3
Blessed Strength
Friend
3.0s/0/0s
1500 range
+12 Str 1 conc
7
Blessed Potency
Friend
3.0s/0/0s
1500 range
+15 Str 3 conc
14
Blessed Power
Friend
3.0s/0/0s
1500 range
+21 Str 5 conc
20
Holy Strength
Friend
3.0s/0/0s
1500 range
+26 Str 7 conc
30
Holy Potency
Friend
3.0s/0/0s
1500 range
+34 Str 11 conc
41
Holy Power
Friend
3.0s/0/0s
1500 range
+42 Str 15 conc
50
Holy Might
Friend
3.0s/0/0s
1500 range
+50 Str 19 conc
 
  Buff (Dexterity)
  Increases the target's Dexterity, which will cause it to be more effective in melee combat and to cast spells faster.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
8
Blessed Dexterity
Friend
3.0s/0/0s
1500 range
+16 Dex 3 conc
13
Blessed Agility
Friend
3.0s/0/0s
1500 range
+20 Dex 5 conc
19
Blessed Coordination
Friend
3.0s/0/0s
1500 range
+25 Dex 7 conc
28
Holy Dexterity
Friend
3.0s/0/0s
1500 range
+32 Dex 10 conc
38
Holy Agility
Friend
3.0s/0/0s
1500 range
+40 Dex 14 conc
48
Holy Coordination
Friend
3.0s/0/0s
1500 range
+48 Dex 18 conc
 
  Buff (Constitution)
  Increases the target's Constitution, which will cause it to be able to take more damage.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
6
Blessing of Health
Friend
3.0s/0/0s
1500 range
+14 Con 2 conc
11
Benison of Health
Friend
3.0s/0/0s
1500 range
+18 Con 4 conc
15
Benediction of Health
Friend
3.0s/0/0s
1500 range
+22 Con 5 conc
24
Blessing of Fortitude
Friend
3.0s/0/0s
1500 range
+29 Con 8 conc
32
Benison of Fortitude
Friend
3.0s/0/0s
1500 range
+35 Con 12 conc
39
Beatitude of Fortitude
Friend
3.0s/0/0s
1500 range
+40 Con 14 conc
43
Benediction of Fortitude
Friend
3.0s/0/0s
1500 range
+44 Con 16 conc
 

 

ENHANCEMENTS SPEC.

  Absorb
  Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
25
Buffer of Steam
Self
3s/20 min/0s
 
15% 12
32
Buffer of Fire
Self
3s/20 min/0s
 
20% 16
41
Buffer of Magma
Self
3s/20 min/0s
 
25% 22
49
Buffer of Lava
Self
3s/20 min/0s
 
30% 29
 
  Shield (AF)
  Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
7
Kindled Shield
Self
3s/20 min/0s
 
36 af 5
12
Kindled Guard
Self
3s/20 min/0s
 
68 af 9
17
Kindled Barrier
Self
3s/20 min/0s
 
94 af 11
26
Molten Shield
Self
3s/20 min/0s
 
136 af 15
33
Molten Guard
Self
3s/20 min/0s
 
165 af 18
43
Molten Barrier
Self
3s/20 min/0s
 
250 af 22
50
Molten Barricade
Self
3s/20 min/0s
 
360 af 26
 
  Damage Shield
  Anyone that hits the target with a melee attack is damaged by this protective shield.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
6
Diabolic Thorns
Friend
2s/0/0s
 
Bonus: 1.2 DPS 2 conc
13
Diabolic Spurs
Friend
2s/0/0s
 
Bonus: 1.8 DPS 3 conc
18
Diabolic Briars
Friend
2s/0/0s
 
Bonus: 2.2 DPS 6 conc
25
Diabolic Spines
Friend
2s/0/0s
 
Bonus: 2.9 DPS 9 conc
34
Diabolic Spikes
Friend
2s/0/0s
 
Bonus: 3.7 DPS 12 conc
44
Diabolic Stakes
Friend
2s/0/0s
 
Bonus: 4.6 DPS 15 conc
 
  Buff (Strength/Constitution)
  Increases the target's Strength and Constitution, which will cause it to be able to carry more weight, as well as to both do more damage in melee combat and to be able to take more damage before dying.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5
Chthonic Vigor
Self
2s/20 min/0s
 
+21 Str/Con 4
10
Chthonic Strength
Self
2s/20 min/0s
 
+24 Str/Con 6
16
Chthonic Fortification
Self
2s/20 min/0s
 
+32 Str/Con 8
23
Chthonic Focus
Self
2s/20 min/0s
 
+40 Str/Con 11
32
Chthonic Power
Self
2s/20 min/0s
 
+52 Str/Con 15
40
Chthonic Force
Self
2s/20 min/0s
 
+65 Str/Con 18
50
Chthonic Might
Self
2s/20 min/0s
 
+75 Str/Con 22
 
  Damage Add
  Target does more damage with every melee weapon hit.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
11
Infernal Carve
Self
2s/20 min/0s
 
Bonus: 2.1 DPS 3
15
Infernal Cleave
Self
2s/20 min/0s
 
Bonus: 2.9 DPS 5
21
Infernal Gouge
Self
2s/20 min/0s
 
Bonus: 4.2 DPS 7
27
Infernal Lance
Self
2s/20 min/0s
 
Bonus: 5.4 DPS 10
36
Infernal Tear
Self
2s/20 min/0s
 
Bonus: 7.3 DPS 12
46
Infernal Slice
Self
2s/20 min/0s
 
Bonus: 9.4 DPS 16
 
  Buff (Piercing Magic)
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
10
Arawn's Precision
Self
3s/20 min/0s
 
1% Spell Pierce 5
20
Arawn's Accuracy
Self
3s/20 min/0s
 
3% Spell Pierce 10
30
Arawn's Clarity
Self
3s/20 min/0s
 
5% Spell Pierce 15
40
Arawn's Acuity
Self
3s/20 min/0s
 
7% Spell Pierce 20
50
Arawn's Cunning
Self
3s/20 min/0s
 
10% Spell Pierce 25
 
  Buff Shear Reactionary Proc
  Buffs the caster's target with a buff shear reactionary proc.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
25
Accursed Infliction
Group
3s/10 min/0s
1200 range
1% chance to proc, randomly removes one buff, concentration or timed, from the target. 12
30
Accursed Scourge
Group
3s/10 min/0s
1200 range
2% chance to proc, randomly removes one buff, concentration or timed, from the target. 14
35
Accursed Desolation
Group
3s/10 min/0s
1200 range
3% chance to proc, randomly removes one buff, concentration or timed, from the target. 17
40
Accursed Hardship
Group
3s/10 min/0s
1200 range
4% chance to proc, randomly removes one buff, concentration or timed, from the target. 19
45
Accursed Misery
Group
3s/10 min/0s
1200 range
5% chance to proc, randomly removes one buff, concentration or timed, from the target. 22
 
  Damage Shield (Group)
  Anyone that hits the target with a melee attack is damaged by this protective shield. Cast upon the caster's group. 
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
35
Diabolic Fence
Group
2s/10 min/0s
1000 range
Bonus: 3.7 DPS 21
45
Diabolic Gate
Group
2s/10 min/0s
1000 range
Bonus: 4.6 DPS 29
 
full