Class Library: Healer
|
Followers of Eir, the Norse goddess of healing, Healers aid their comrades in battle with a variety of healing and buffing magic as well as very powerful crowd controlling spells. Despite their strong ability to heal, mesmerize, and stun those who come before them, they have little to no offensive abilities. Healers are blessed with their strong spell-working, yet are only capable of swinging a hammer at their enemies if they come too closely.
As a Healer, one must learn to stand in the back of the battle and watch from the edge while the warriors of the realm rush in for blood and vengeance for wrongful acts against their forefathers. Ahh, but there are some Healers that make the rush with their realm-mates... primarily stunning the enemy with their amazing good looks and charm.
SPELLS
MENDING
Minor Heal | ||||||
Heals target for a very small amount of health. Casts quickly and uses little power. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Minor Mending |
Friend
|
2.3s/0/0s
|
2000 range
|
6 health |
1
|
5
|
Minor Improvement |
Friend
|
2.3s/0/0s
|
2000 range
|
16 health |
3
|
8
|
Minor Reconstitution |
Friend
|
2.3s/0/0s
|
2000 range
|
23 health |
4
|
11
|
Minor Amelioration |
Friend
|
2.3s/0/0s
|
2000 range
|
31 health |
5
|
14
|
Minor Purification |
Friend
|
2.3s/0/0s
|
2000 range
|
38 health |
6
|
18
|
Minor Recovery |
Friend
|
2.3s/0/0s
|
2000 range
|
48 health |
8
|
23
|
Minor Reparation |
Friend
|
2.3s/0/0s
|
2000 range
|
60 health |
9
|
29
|
Minor Restoration |
Friend
|
2.3s/0/0s
|
2000 range
|
75 health |
11
|
37
|
Minor Reconstruction |
Friend
|
2.3s/0/0s
|
2000 range
|
95 health |
14
|
47
|
Minor Emendation |
Friend
|
2.3s/0/0s
|
2000 range
|
119 health |
17
|
Heal | ||||||
Heals target for a small amount of health. Uses little power. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
4
|
Refinement |
Friend
|
2.8s/0/0s
|
2000 range
|
26 health |
4
|
6
|
Improvement |
Friend
|
2.8s/0/0s
|
2000 range
|
36 health |
5
|
9
|
Reconstitution |
Friend
|
2.8s/0/0s
|
2000 range
|
50 health |
7
|
12
|
Amelioration |
Friend
|
2.8s/0/0s
|
2000 range
|
65 health |
9
|
16
|
Purification |
Friend
|
2.8s/0/0s
|
2000 range
|
85 health |
11
|
21
|
Recovery |
Friend
|
2.8s/0/0s
|
2000 range
|
109 health |
14
|
27
|
Reparation |
Friend
|
2.8s/0/0s
|
2000 range
|
138 health |
18
|
31
|
Restoration |
Friend
|
2.8s/0/0s
|
2000 range
|
158 health |
20
|
36
|
Reconstruction |
Friend
|
2.8s/0/0s
|
2000 range
|
183 health |
23
|
46
|
Emendation |
Friend
|
2.8s/0/0s
|
2000 range
|
231 health |
29
|
Minor Group Heal | ||||||
Heals every member of the group for a small amount of health. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
15
|
Group Reparation |
Group
|
2.6s/0/0s
|
2000 range
|
33 health |
9
|
25
|
Group Purification |
Group
|
2.4s/0/0s
|
2000 range
|
53 health |
13
|
35
|
Group Restoration |
Group
|
2.2s/0/0s
|
2000 range
|
73 health |
16
|
45
|
Group Emendation |
Group
|
2.0s/0/0s
|
2000 range
|
93 health |
19
|
Resurrection | ||||||
Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.) | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
10
|
Arrival from Valhalla |
Corpse
|
4.0s/0/0s
|
1500 range
|
Target is ressurected with 10% health and 0% power and endurance. |
Variable
|
Cure Poison | ||||||
Attempts to cure target of all poisons. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
3
|
Cure Poison |
Friend
|
3.2s/0/0s
|
1500 range
|
Cures all DoT effects from the target |
6%
|
Cure Disease | ||||||
Attempts to cure target of all disease. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
7
|
Cure Disease |
Friend
|
3.2s/0/0s
|
1500 range
|
Cures all Disease effects from the target |
6%
|
MENDING SPEC.
Major Heal | ||||||
Heals target. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5
|
Major Reconstitution |
Friend
|
3.2s/0/0s
|
2000 range
|
55 health | 5 |
8
|
Major Amelioration |
Friend
|
3.1s/0/0s
|
2000 range
|
82 health | 7 |
11
|
Major Purification |
Friend
|
3.0s/0/0s
|
2000 range
|
109 health | 9 |
14
|
Major Recovery |
Friend
|
2.9s/0/0s
|
2000 range
|
136 health | 11 |
18
|
Major Reparation |
Friend
|
2.8s/0/0s
|
2000 range
|
172 health | 13 |
25
|
Major Restoration |
Friend
|
2.7s/0/0s
|
2000 range
|
235 health | 19 |
33
|
Major Reconstruction |
Friend
|
2.6s/0/0s
|
2000 range
|
307 health | 24 |
42
|
Major Emendation |
Friend
|
2.5s/0/0s
|
2000 range
|
387 health | 30 |
Greater Heal | ||||||
Heals target for a very large amount of health. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
10
|
Greater Amelioration |
Friend
|
2.6s/0/0s
|
2000 range
|
145 health | 23 |
13
|
Greater Purification |
Friend
|
2.5s/0/0s
|
2000 range
|
184 health | 29 |
17
|
Greater Recovery |
Friend
|
2.4s/0/0s
|
2000 range
|
236 health | 35 |
23
|
Greater Reparation |
Friend
|
2.3s/0/0s
|
2000 range
|
314 health | 48 |
31
|
Greater Restoration |
Friend
|
2.2s/0/0s
|
2000 range
|
419 health | 64 |
41
|
Greater Reconstruction |
Friend
|
2.1s/0/0s
|
2000 range
|
549 health | 81 |
50
|
Greater Emendation |
Friend
|
2.0s/0/0s
|
2000 range
|
667 health | 99 |
Group Heal | ||||||
Heals every member of the group. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
16
|
Favor of Battle |
Group
|
2.6s/0/0s
|
2000 range
|
103 health | 34 |
26
|
Boon of Battle |
Group
|
2.4s/0/0s
|
2000 range
|
163 health | 50 |
36
|
Dispensation of Battle |
Group
|
2.2s/0/0s
|
2000 range
|
223 health | 64 |
46
|
Tribute of Battle |
Group
|
2.0s/0/0s
|
2000 range
|
283 health | 75 |
Instant Heal | ||||||
Caster immediately heals target for a given percentage of the caster's maximum health. Can be cast during combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
12
|
Favor from Eir |
Friend
|
0s/0/600s
|
2000 range
|
33% health | 0 |
22
|
Boon from Eir |
Friend
|
0s/0/600s
|
2000 range
|
55% health | 0 |
32
|
Dispensation from Eir |
Friend
|
0s/0/600s
|
2000 range
|
75% health | 0 |
43
|
Tribute from Eir |
Friend
|
0s/0/600s
|
2000 range
|
100% health | 0 |
Instant Group Heal | ||||||
Caster immediately heals all of his/her group members for a given percentage of the caster's maximum health. Can be cast during combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
21
|
Eir's Glorious Touch |
Group
|
0s/0/900s
|
2000 range
|
50% health | 0 |
35
|
Eir's Magnificent Touch |
Group
|
0s/0/900s
|
2000 range
|
75% health | 0 |
45
|
Eir's Heavenly Touch |
Group
|
0s/0/900s
|
2000 range
|
100% health | 0 |
Spreadheal | ||||||
Specialized healing spell that intelligently heals the most damaged members of the group. Useful when there's no time to determine who needs help first. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
30
|
Ancestor's Gift |
Self
|
3.5s/0/0s
|
2000 range
|
187 health | 68 |
39
|
Ancestor's Favor |
Self
|
3.5s/0/0s
|
2000 range
|
241 health | 80 |
48
|
Ancestor's Boon |
Self
|
3.5s/0/0s
|
2000 range
|
295 health | 91 |
Resurrection | ||||||
Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.) | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
15
|
Reception from Valhalla |
Corpse
|
4.0s/0/0s
|
1500 range
|
Target is ressurected with 30% health and 10% power and endurance. |
Variable
|
24
|
Welcome from Valhalla |
Corpse
|
4.0s/0/0s
|
1500 range
|
Target is ressurected with 50% health and 25% power and endurance. |
Variable
|
40
|
Remigration from Valhalla |
Corpse
|
4.0s/0/0s
|
1500 range
|
Target is ressurected with 100% health and 50% power and endurance. |
Variable
|
Cure Poison | ||||||
Attempts to cure target of all poisons. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
14
|
Pulsing Cure Poison I |
Friend
|
3.5s/3s pulse, 1 pulse/0s
|
2000 range
|
Cures all DoT effects from the target every pulse. | 20 |
28
|
Pulsing Cure Poison II |
Friend
|
3.7s/3s pulse, 2 pulses/0s
|
2000 range
|
Cures all DoT effects from the target every pulse. | 25 |
Cure Disease | ||||||
Attempts to cure target of all disease. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
18
|
Pulsing Cure Disease I |
Friend
|
3.5s/3s pulse, 1 pulse/0s
|
2000 range
|
Cures all Disease effects form the target every pulse. | 23 |
36
|
Pulsing Cure Disease II |
Friend
|
3.7s/3s pulse, 2 pulses/0s
|
2000 range
|
Cures all Disease effects form the target every pulse. | 28 |
46
|
Group Cure Disease |
Group
|
4.5s/0/0s
|
2000 range
|
Cures all Disese effects from the target. | 75 |
Cure Senses | ||||||
Attempts to cure target of all Nearsight and Silence effects. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
40
|
Cure Senses |
Friend
|
4.0s/0/0s
|
2000 range
|
Cures all Nearsight and Silence effects from the target. | 30 |
Cure All | ||||||
Attempts to cure target of all Nearsight, Disease, and Poison effects. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
49
|
Cure All |
Friend
|
4.5s/0/0s
|
2000 range
|
Cures all Nearsight, Disease, and Poison effects from the target. | 80 |
50
|
Group Cure All |
Group
|
6.0s/0/0s
|
2000 range
|
Cures all Nearsight, Disease, and Poison effects from the target. | 120 |
AUGMENTATION
Shield (AF) | ||||||
Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Guardian's Lesser Ward |
Friend
|
3.0s/0/0s
|
1500 range
|
11 af |
1 conc
|
5
|
Guardian's Ward |
Friend
|
3.0s/0/0s
|
1500 range
|
15 af |
2 conc
|
10
|
Guardian's Lesser Shield |
Friend
|
3.0s/0/0s
|
1500 range
|
20 af |
4 conc
|
16
|
Guardian's Shield |
Friend
|
3.0s/0/0s
|
1500 range
|
26 af |
6 conc
|
22
|
Guardian's Lesser Barrier |
Friend
|
3.0s/0/0s
|
1500 range
|
32 af |
8 conc
|
31
|
Guardian's Barrier |
Friend
|
3.0s/0/0s
|
1500 range
|
41 af |
11 conc
|
42
|
Guardian's Lesser Protection |
Friend
|
3.0s/0/0s
|
1500 range
|
52 af |
15 conc
|
Buff (Strength) | ||||||
Increases the target's Strength, which will cause it to be able to carry more weight, do more damage and be more effective in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Lesser Strength of the Viking |
Friend
|
3.0s/0/0s
|
1500 range
|
+11 Str |
1 conc
|
4
|
Strength of the Viking |
Friend
|
3.0s/0/0s
|
1500 range
|
+13 Str |
2 conc
|
8
|
Lesser Vigor of the Viking |
Friend
|
3.0s/0/0s
|
1500 range
|
+16 Str |
3 conc
|
13
|
Vigor of the Viking |
Friend
|
3.0s/0/0s
|
1500 range
|
+20 Str |
5 conc
|
18
|
Lesser Power of the Viking |
Friend
|
3.0s/0/0s
|
1500 range
|
+24 Str |
6 conc
|
25
|
Power of the Viking |
Friend
|
3.0s/0/0s
|
1500 range
|
+30 Str |
9 conc
|
32
|
Lesser Might of the Viking |
Friend
|
3.0s/0/0s
|
1500 range
|
+35 Str |
12 conc
|
41
|
Might of the Viking |
Friend
|
3.0s/0/0s
|
1500 range
|
+42 Str |
15 conc
|
50
|
Greater Might of the Viking |
Friend
|
3.0s/0/0s
|
1500 range
|
+50 Str |
19 conc
|
Buff (Dexterity) | ||||||
Increases the target's Dexterity, which will cause it to be more effective in melee combat and to cast spells faster. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
11
|
Minor Evasion |
Friend
|
3.0s/0/0s
|
1500 range
|
+18 Dex |
4 conc
|
15
|
Lesser Evasion |
Friend
|
3.0s/0/0s
|
1500 range
|
+22 Dex |
5 conc
|
21
|
Evasion |
Friend
|
3.0s/0/0s
|
1500 range
|
+26 Dex |
7 conc
|
28
|
Major Evasion |
Friend
|
3.0s/0/0s
|
1500 range
|
+32 Dex |
10 conc
|
39
|
Greater Evasion |
Friend
|
3.0s/0/0s
|
1500 range
|
+41 Dex |
15 conc
|
48
|
Superior Evasion |
Friend
|
3.0s/0/0s
|
1500 range
|
+48 Dex |
18 conc
|
Buff (Constitution) | ||||||
Increases the target's Constitution, which will cause it to be able to take more damage. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
3
|
Augment Health |
Friend
|
3.0s/0/0s
|
1500 range
|
+12 Con |
1 conc
|
9
|
Increase Health |
Friend
|
3.0s/0/0s
|
1500 range
|
+17 Con |
3 conc
|
14
|
Enhance Health |
Friend
|
3.0s/0/0s
|
1500 range
|
+21 Con |
5 conc
|
20
|
Strengthen Health |
Friend
|
3.0s/0/0s
|
1500 range
|
+26 Con |
7 conc
|
29
|
Exaggerate Health |
Friend
|
3.0s/0/0s
|
1500 range
|
+33 Con |
10 conc
|
38
|
Intensify Health |
Friend
|
3.0s/0/0s
|
1500 range
|
+40 Con |
14 conc
|
47
|
Amplify Health |
Friend
|
3.0s/0/0s
|
1500 range
|
+47 Con |
17 conc
|
AUGMENTATION SPEC.
Shield (AF) | ||||||
Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
6
|
Eir's Lesser Shield |
Friend
|
3.0s/0/0s
|
1500 range
|
20 af |
4 conc
|
12
|
Eir's Shield |
Friend
|
3.0s/0/0s
|
1500 range
|
27 af |
8 conc
|
18
|
Eir's Lesser Guard |
Friend
|
3.0s/0/0s
|
1500 range
|
35 af |
12 conc
|
25
|
Eir's Guard |
Friend
|
3.0s/0/0s
|
1500 range
|
43 af |
17 conc
|
34
|
Eir's Lesser Barrier |
Friend
|
3.0s/0/0s
|
1500 range
|
55 af |
24 conc
|
44
|
Eir's Barrier |
Friend
|
3.0s/0/0s
|
1500 range
|
67 af |
32 conc
|
Damage Shield | ||||||
Anyone that hits the target with a melee attack is damaged by this protective shield. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
6
|
Asgard's Minor Defense |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 2.2 DPS | 10% |
13
|
Asgard's Lesser Defense |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 3.5 DPS | 10% |
21
|
Asgard's Defense |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 5.2 DPS | 10% |
29
|
Asgard's Protection |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 6.9 DPS | 10% |
37
|
Asgard's Lesser Deflection |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 8.4 DPS | 10% |
43
|
Asgard's Deflection |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 9.8 DPS | 10% |
48
|
Asgard's Greater Deflection |
Self
|
3.0s/20 minutes/0s
|
|
Bonus: 10.9 DPS | 10% |
Buff (Combat Speed) | ||||||
Increases the target's combat speed, which will cause it to be considerably more effective in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Lesser Purity of Attack |
Friend
|
3.5s/0/0s
|
1500 range
|
8% Attack Speed Buff |
1 conc
|
10
|
Purity of Attack |
Friend
|
3.5s/0/0s
|
1500 range
|
10% Attack Speed Buff |
4 conc
|
20
|
Lesser Purity of Offense |
Friend
|
3.5s/0/0s
|
1500 range
|
12% Attack Speed Buff |
7 conc
|
31
|
Purity of Offense |
Friend
|
3.5s/0/0s
|
1500 range
|
15% Attack Speed Buff |
11 conc
|
40
|
Lesser Purity of Aggression |
Friend
|
3.5s/0/0s
|
1500 range
|
17% Attack Speed Buff |
14 conc
|
50
|
Purity of Aggression |
Friend
|
3.5s/0/0s
|
1500 range
|
20% Attack Speed Buff |
19 conc
|
Buff (Strength/Constitution) | ||||||
Increases the target's Strength and Constitution, which will cause it to be able to carry more weight, as well as to both do more damage in melee combat and to be able to take more damage before dying. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
8
|
Asgard's Lesser Strength |
Self
|
3.0s/20 minutes/0s
|
|
+24 Str/Con | 10% |
19
|
Asgard's Strength |
Self
|
3.0s/20 minutes/0s
|
|
+37 Str/Con | 10% |
28
|
Asgard's Lesser Potence |
Self
|
3.0s/20 minutes/0s
|
|
+48 Str/Con | 10% |
34
|
Asgard's Potence |
Self
|
3.0s/20 minutes/0s
|
|
+55 Str/Con | 10% |
42
|
Asgard's Lesser Might |
Self
|
3.0s/20 minutes/0s
|
|
+64 Str/Con | 10% |
49
|
Asgard's Might |
Self
|
3.0s/20 minutes/0s
|
|
+73 Str/Con | 10% |
Damage Add | ||||||
Target does more damage with every melee weapon hit. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1
|
Augmented Blow |
Self
|
3.0s/0/0s
|
|
Bonus: 1.0 DPS |
1 conc
|
4
|
Increased Blow |
Self
|
3.0s/0/0s
|
|
Bonus: 1.6 DPS |
2 conc
|
7
|
Enhanced Blow |
Self
|
3.0s/0/0s
|
|
Bonus: 2.3 DPS |
3 conc
|
11
|
Strengthen Blow |
Self
|
3.0s/0/0s
|
|
Bonus: 3.1 DPS |
4 conc
|
16
|
Exaggerated Blow |
Self
|
3.0s/0/0s
|
|
Bonus: 4.2 DPS |
6 conc
|
22
|
Intensified Blow |
Self
|
3.0s/0/0s
|
|
Bonus: 5.4 DPS |
8 conc
|
30
|
Amplified Blow |
Self
|
3.0s/0/0s
|
|
Bonus: 7.1 DPS |
11 conc
|
39
|
Burgeoned Blow |
Self
|
3.0s/0/0s
|
|
Bonus: 9.0 DPS |
14 conc
|
49
|
Exalted Blow |
Self
|
3.0s/0/0s
|
|
Bonus: 11.1 DPS |
18 conc
|
Buff (Body Resistance) | ||||||
Target's resistance to Body damage is increased. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
23
|
Gods' Health |
Group
|
3.0s/10 minutes/0s
|
1500 range
|
8% Body Resistance Buff | 19 |
33
|
Gods' Vigor |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
16% Body Resistance Buff | 27 |
46
|
Gods' Potency |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
24% Body Resistance Buff | 39 |
Buff (Energy Resistance) | ||||||
Target's resistance to Energy damage is increased. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
27
|
Thunder Affinity |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
8% Energy Resistance Buff | 22 |
37
|
Storm Affinity |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
16% Energy Resistance Buff | 31 |
48
|
Lightning Affinity |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
24% Energy Resistance Buff | 41 |
Buff (Spirit Resistance) | ||||||
Target's resistance to Spirit damage is increased. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
24
|
Gods' Drive |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
8% Spirit Resistance Buff | 19 |
36
|
Gods' Will |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
16% Spirit Resistance Buff | 30 |
47
|
Gods' Spirit |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
24% Spirit Resistance Buff | 40 |
Buff (Combat Speed, Group) | ||||||
Increases the caster's group's combat speed for a short duration, which will cause all members to be considerably more effective in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
18
|
Celerity |
Group
|
2.0s/20 seconds/0s
|
1500 range
|
24% Attack Speed Buff | 17 |
26
|
Enhanced Celerity |
Group
|
2.0s/20 seconds/0s
|
1500 range
|
28% Attack Speed Buff | 24 |
32
|
Amplified Celerity |
Group
|
2.0s/20 seconds/0s
|
1500 range
|
31% Attack Speed Buff | 30 |
44
|
Pure Celerity |
Group
|
2.0s/20 seconds/0s
|
1500 range
|
37% Attack Speed Buff |
PACIFICATION
Mesmerise | ||||||
Target is hypnotized and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1
|
Lull |
Enemy
|
2.5s/16 seconds/0s
|
1500 range
|
Mesmerized (Body) | 2 |
5
|
Greater Lull |
Enemy
|
2.5s/21 seconds/0s
|
1500 range
|
Mesmerized (Body) | 4 |
10
|
Diversion |
Enemy
|
2.5s/28 seconds/0s
|
1500 range
|
Mesmerized (Body) | 6 |
16
|
Greater Diversion |
Enemy
|
2.5s/35 seconds/0s
|
1500 range
|
Mesmerized (Body) | 10 |
22
|
Sedate |
Enemy
|
2.5s/43 seconds/0s
|
1500 range
|
Mesmerized (Body) | 13 |
29
|
Greater Sedation |
Enemy
|
2.5s/52 seconds/0s
|
1500 range
|
Mesmerized (Body) | 18 |
36
|
Entrance |
Enemy
|
2.5s/1 minute 1 second/0s
|
1500 range
|
Mesmerized (Body) | 23 |
43
|
Greater Entrancement |
Enemy
|
2.5s/1 minute 10 seconds/0s
|
1500 range
|
Mesmerized (Body) | 27 |
Stun | ||||||
Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Halt Aggression |
Enemy
|
2.5s/6 seconds/0s
|
1500 range
|
Stunned (Body) | 2 |
11
|
Halt Hostility |
Enemy
|
2.5s/7 seconds/0s
|
1500 range
|
Stunned (Body) | 7 |
20
|
Halt Attack |
Enemy
|
2.5s/8 seconds/0s
|
1500 range
|
Stunned (Body) | 12 |
32
|
Halt Offense |
Enemy
|
2.5s/9 seconds/0s
|
1500 range
|
Stunned (Body) | 20 |
42
|
Halt Rally |
Enemy
|
2.5s/10 seconds/0s
|
1500 range
|
Stunned (Body) | 27 |
50
|
Halt Invasion |
Enemy
|
2.5s/11 seconds/0s
|
1500 range
|
Stunned (Body) | 33 |
Speed (Chant) | ||||||
The movement speed of the caster and his/her group is increased. Does not work in combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
6
|
Ease of Movement |
Group
|
3.0s/6 seconds/ pulse/0s
|
2000 range
|
Target speed increase: 126% | 0 |
15
|
Flow of Movement |
Group
|
3.0s/6 seconds/ pulse/0s
|
2000 range
|
Target speed increase: 133% | 0 |
25
|
Grace of Movement |
Group
|
3.0s/6 seconds/ pulse/0s
|
2000 range
|
Target speed increase: 141% | 0 |
35
|
Purity of Movement |
Group
|
3.0s/6 seconds/ pulse/0s
|
2000 range
|
Target speed increase: 148% | 0 |
45
|
Elegance of Movement |
Group
|
3.0s/6 seconds/ pulse/0s
|
2000 range
|
Target speed increase: 156% | 0 |
Remove Mesmerisation | ||||||
Target is no longer mesmerised. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
23
|
Cleanse Mind |
Friend
|
3.0s/0/0s
|
1500 range
|
All mesmerization effects are removed from the target. | 6% |
Amnesia | ||||||
Chance that the target's 'hate list' (which controls which target a monster will attack next) is cleared; it becomes then very easy for other group members to 'taunt' or distract. This will cause player characters to lose their selected target. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
4
|
Wake Senseless |
Enemy
|
2.0s/0/0s
|
2300 range
|
70% chance to clear hate list | 3 |
Amnesia (AOE) | ||||||
Chance that the target's 'hate list' (which controls which target a monster will attack next) is cleared; it becomes then very easy for other group members to 'taunt' or distract. This will cause player characters to lose their selected target. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
14
|
Wake Forgetful |
Enemy
|
2.0s/0/0s
|
2300 range/100 radius
|
77% chance to clear hate list, 2 targets maximum | 9 |
24
|
Wake Ignorant |
Enemy
|
2.0s/0/0s
|
2300 range/175 radius
|
84% chance to clear hate list, 5 targets maximum | 15 |
34
|
Wake Mindless |
Enemy
|
2.0s/0/0s
|
2300range/
250 radius |
91% chance to clear hate list, 8 targets maximum | 21 |
44
|
Wake Oblivious |
Enemy
|
2.0s/0/0s
|
2300 range/325 radius
|
100% chance to clear hate list, 11 targets maximum | 28 |
Buff (Melee Proc) | ||||||
Buffs players with a spell that gives them a 40% chance to proc a melee buff. This spell only affects monsters. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
7
|
Eir's Suggestion |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
40% chance to proc, 29 damage (Spirit), 70% returned as health |
10% |
13
|
Eir's Instruction |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
40% chance to proc, 52 damage (Spirit), 70% returned as health |
10% |
19
|
Eir's Guidance |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
40% chance to proc, 76 damage (Spirit), 70% returned as health |
10% |
26
|
Eir's Direction |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
40% chance to proc, 102 damage (Spirit), 70% returned as health |
10% |
37
|
Eir's Mandate |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
40% chance to proc, 145 damage (Spirit), 70% returned as health |
10% |
47
|
Eir's Intervention |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
40% chance to proc, 183 damage (Spirit), 70% returned as health |
10% |
PACIFICATION SPEC.
Debuff (Combat Speed) | ||||||
Reduces the target's combat speed, which will cause it to be considerably less effective in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Hinder Spirit |
Enemy
|
0s/40 seconds/5s
|
1500 range
|
32% Attack Speed Debuff | 2 |
9
|
Harry Spirit |
Enemy
|
0s/40 seconds/5s
|
1500 range
|
38% Attack Speed Debuff | 6 |
21
|
Restrain Spirit |
Enemy
|
0s/40 seconds/5s
|
1500 range
|
50% Attack Speed Debuff | 13 |
31
|
Obstruct Spirit |
Enemy
|
0s/40 seconds/5s
|
1500 range
|
60% Attack Speed Debuff | 19 |
40
|
Block Spirit |
Enemy
|
0s/40 seconds/5s
|
1500 range
|
70% Attack Speed Debuff | 25 |
49
|
Impede Spirit |
Enemy
|
0s/40 seconds/5s
|
1500 range
|
78% Attack Speed Debuff | 32 |
Mesmerize (AOE) | ||||||
Target is hypnotized and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. The spell's effect may be more easily resisted further away from the spell's center. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
6
|
Allay Area |
Enemy
|
3.0s/16 seconds/0s
|
1500 range/
350 radius |
Mesmerized (Body), 4 targets maximum | 4 |
13
|
Pacify Area |
Enemy
|
3.0s/25 seconds/0s
|
1500 range/
350 radius |
Mesmerized (Body), 5 targets maximum | 8 |
20
|
Conciliate Area |
Enemy
|
3.0s/34 seconds/0s
|
1500 range/
350 radius |
Mesmerized (Body), 6 targets maximum | 12 |
27
|
Placate Area |
Enemy
|
3.0s/43 seconds/0s
|
1500 range/
350 radius |
Mesmerized (Body), 7 targets maximum | 17 |
34
|
Harmonize Area |
Enemy
|
3.0s/52 seconds/0s
|
1500 range/
350 radius |
Mesmerized (Body), 8 targets maximum | 21 |
44
|
Tranquilize Area |
Enemy
|
3.0s/1 minute 5 seconds/0s
|
1500 range/
350 radius |
Mesmerized (Body), 10 targets maximum | 28 |
Mesmerise (Instant) | ||||||
Target is hypnotized and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break. This spell can be cast while in combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
29
|
Pacifying Glance |
Enemy
|
0s/22 seconds/600s
|
1500 range
|
Mesmerized (Body) | 18 |
Mesmerise (AOE, Instant) | ||||||
Target is hypnotized and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. The spell's effect may be more easily resisted further away from the spell's center. Spell can be cast during combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
36
|
Pacifying Glare |
Enemy
|
0s/26 seconds/600s
|
1500 range/
150 radius |
Mesmerized (Body), 8 targets maximum | 23 |
47
|
Pacifying Gaze |
Enemy
|
0s/31 seconds/600s
|
1500 range/
300 radius |
Mesmerized (Body), 10 targets maximum | 30 |
Stun (AOE) | ||||||
Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players , resistances to the spell's damage type,or realm abilities such as "Purge" and "Determination" can help to counteract the effect. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. The spell's effect may be more easily resisted further away from the spell's center. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1
|
Suspend Charge |
Enemy
|
2.5s/6 seconds/0s
|
1500range/
250 radius |
Stunned (Body), 4 targets maximum | 2 |
11
|
Halt Charge |
Enemy
|
2.5s/7 seconds/0s
|
1500range/
250 radius |
Stunned (Body), 5 targets maximum | 7 |
22
|
Negate Charge |
Enemy
|
2.5s/8 seconds/0s
|
1500range/
250 radius |
Stunned (Body), 6 targets maximum | 13 |
32
|
Interrupt Charge |
Enemy
|
2.5s/9 seconds/0s
|
1500range/
250 radius |
Stunned (Body), 7 targets maximum | 20 |
42
|
Nullify Charge |
Enemy
|
2.5s/10 seconds/0s
|
1500range/
250 radius |
Stunned (Body), 8 targets maximum | 27 |
50
|
Cease Charge |
Enemy
|
2.5s/11 seconds/0s
|
1500range/
250 radius |
Stunned (Body), 10 targets maximum | 33 |
Stun (Instant) | ||||||
Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. Spell can be cast during combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
28
|
Paralyzing Glance |
Enemy
|
0s/8 seconds/600s
|
1500 range
|
Stunned (Body) | 17 |
Stun (AOE, Instant) | ||||||
Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. The spell's effect may be more easily resisted further away from the spell's center. Spell can be cast during combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
38
|
Paralyzing Glare |
Enemy
|
0s/9 seconds/600s
|
1500 range/
150 radius |
Stunned (Body), 8 targets maximum | 24 |
48
|
Paralizing Gaze |
Enemy
|
0s/10 seconds/600s
|
1500 range/
300 radius |
Stunned (Body), 10 targets maximum | 31 |
Root | ||||||
Target is effectively immobilized (loses 99% of possible movement speed) for the duration of the spell. If any damage is done to the target, the spell will break. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
3
|
Deny Movement |
Enemy
|
2.5s/9 seconds/0s
|
1500 range
|
Rooted (Body) | 2 |
7
|
Repel Movement |
Enemy
|
2.5s/14 seconds/0s
|
1500 range
|
Rooted (Body) | 4 |
12
|
Reject Movement |
Enemy
|
2.5s/21 seconds/0s
|
1500 range
|
Rooted (Body) | 6 |
18
|
Negate Movement |
Enemy
|
2.5s/30 seconds/0s
|
1500 range
|
Rooted (Body) | 8 |
24
|
Deny Advancement |
Enemy
|
2.5s/38 seconds/0s
|
1500 range
|
Rooted (Body) | 12 |
30
|
Repel Advancement |
Enemy
|
2.5s/47 seconds/0s
|
1500 range
|
Rooted (Body) | 15 |
37
|
Reject Advancement |
Enemy
|
2.5s/56 seconds/0s
|
1500 range
|
Rooted (Body) | 18 |
46
|
Negate Advancement |
Enemy
|
2.5s/1 minute 9 seconds/0s
|
1500 range
|
Rooted (Body) | 24 |
Buff (Power Regeneration) | ||||||
Target's rate of power regeneration is increased, reducing downtime between battles. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
4
|
Purity of Mind |
Friend
|
3.0s/0/0s
|
1500 range
|
2 power/pulse |
3 conc
|
15
|
Purity of Thought |
Friend
|
3.0s/0/0s
|
1500 range
|
4 power/pulse |
10 conc
|
25
|
Purity of Intellect |
Friend
|
3.0s/0/0s
|
1500 range
|
6 power/pulse |
17 conc
|
35
|
Purity of Contemplation |
Friend
|
3.0s/0/0s
|
1500 range
|
8 power/pulse |
24 conc
|
45
|
Purity of Meditation |
Friend
|
3.0s/0/0s
|
1500 range
|
10 power/pulse |
32 conc
|