Highlights
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Warlocks have been redesigned! Take a look at the exciting changes to this powerful class!
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Magic Resistance Buffs available at lower levels! Protect yourselves against the arcane!
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Cure Nearsight now available at lower levels!
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Maulers have been given several improvements and have had their Spec Points increased!
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Assassin’s Weapon Line: Critical Strike has received exciting new styles!
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Rangers, Shamans, Scouts, Animists, and more have received a boost!
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Check out the new Baseline Energy Damage Spell for Enchanters, Mentalists, and Eldritches!
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Forceful Zephyr now provides immunity!
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New Celerity abilities on several classes!
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Re-Use Timers on Instant Heals have been reduced!
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Disease and Nearsight durations have been reduced across the board!
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These and many more changes in 1.114b! Read the full patch notes below!!
Archetype
- The Champion Level disease spells have had their duration reduced to 30s in all realms.
Items
- All realm respec stones should once again be usable when a character below level 20 or 40 has used up 1 of their 2 free realm respecs.
- The following changes have been made to crafted Celerity tinctures:
- The following Assassin Disease poisons have had their durations reduced as follows:
Level 4 - Minor Infectious Serum - 15s duration
Level 16 - Lesser Infectious Serum - 17s duration
Level 26 - Infectious Serum - 19s duration
Level 38 - Major Infectious Serum - 22s duration
Level 48 - Greater Infectious Serum - 25s duration
- The following item stat caps have been increased to 25%. This will enable some of the New User Journey and Epic mythirians to fully function:
Concentration Pool Percentage
To-Hit Bonus Percentage (PvE-only)
Spell Cost Reduction Percentage (PvE-only)
- The following Mauler Staff weapons have had their swing speed raised as follows:
Astral Mauler Staff of Swarms from 4.3 to 5.6s
Benthic Mauler Staff from 4.2 to 5.3s
Pyroclasmic Mauler Staff from 4.2 to 5.3s
Tempestuous Mauler Staff from 4.2 to 5.3s
Lithic Mauler Staff from 4.2 to 5.3s
Mauler Satago War Staff from 5.4 to 5.7s
Mauler Draiocht War Staff from 5.4 to 5.7s
Mauler Thurisaz War Staff from 5.4 to 5.7s
Staff of Flamestrike from 3.6 to 5.5s
Staff of the Icesplinter from 3.6 to 5.5s
Staff of Torments from 3.6 to 5.5s
- Fixed an issue with the Aura of Magic Power ability dropping periodically when using Cloudsong, Crown of Zahur, Ensorcelled Mystic Gem, and Arcane-Infused Armband.
- (Gaheris Only) The Relic Fragment abilities Dagda's Wisdom, Merlin's Guidance, and Valhalla's Call now grant a greater chance to not be outright resisted instead of a bonus to resist pierce and spell damage.
Master Levels
- The Sojouner ability Forceful Zephyr will no longer cast on players that have already been zephyred for the past 45 seconds. Attempting to use the ability on a player with immunity will result in "You cannot cast that spell" messages and will not reset the re-use timer.
- The Warlord ability Cowering Bellow can no longer be resisted.
- The Banelord ability Zone of Unmana once again interrupts enemy players.
Realm Abilities
- The Mastery of Magery realm ability has been adjusted as follows:
Level 1 - 2% reduced to 1%
Level 2 - 3% reduced to 2%
Level 3 - 4% reduced to 3%
Level 4 - 6% reduced to 5%
Level 5 - 8% reduced to 7%
Level 6 - 10% reduced to 9%
Level 7 - 12% reduced to 11%
Level 8 - 14% reduced to 13%
Level 9 - 16% reduced to 15%
- The Viper Realm Ability now affects Bleed damage instead of poison damage. The delves of the realm ability remain the same. Viper has been renamed to Hemorrhage.
Animist
- Pulsing Bladeturn spells will no longer affect fire and forget pets.
- Animists have been granted access to the Ichor of the Deep Realm Ability.
- Animists may now summon up to 8 pets instead of 5.
- The Damage and Debuff spell in the Creeping Path base spell line has had its Body Reistance Debuff reduced to an 8s duration at all levels.
- Animists have been given a forced full skill and realm respec.
Bard
- The Health Regeneration Song in the Regrowth Specialization line has been moved to the Nurture Specialization line.
- The Elemental and Soul Resistance Chants in the Music Specialization line have been moved to the Nurture Specialization line.
- The Mesmerization Dampening buffs in the Nurture specialization line has had their buff values reduced as follows:
Level 16 - Cadence of Musing - 10% Mesmerization Dampening Buff
Level 26 - Cadence of Meditation - 20% Mesmerization Dampening Buff
Level 35 - Cadence of Focus - 30% Mesmerization Dampening Buff
Level 44 - Cadence of Concentration - 40% Mesmerization Dampening Buff
- Bards have been given a new cure nearsight in the Rejuvenation specialization as follows:
Level 25 - Cure Sight - 6s cast time - 24 power cost
- Bards have been given a forced full skill respec.
Berserker
- The Axe specialization has been changed as follows:
The level 29 Axe style, Havoc, has had its growth rate slightly increased and defense penalty removed.
The level 44 Axe style, Arctic Rift, now has a 5s stun effect instead of a bleed. Arctic Rift’s endurance cost has been increased.
The level 50 Axe style, Tyr’s Fury, now follows the side positional Glacial Movement instead of Havoc. Tyr’s Fury has had its endurance cost reduced and damage slightly increased.
Bonedancer
- The following adjustments were made to the damage scaling of the baseline Suppression Direct Damage spells:
Level 4 - Death of Souls - remains 13 damage (Spirit)
Level 6 - Death of Souls - 21 increased to 23 damage (Spirit)
Level 9 - Death of Souls - 29 increased to 33 damage (Spirit)
Level 12 - Death of Souls - 37 increased to 44 damage (Spirit)
Level 16 - Death of Souls - 49 increased to 58 damage (Spirit)
Level 21 - Death of Souls - 64 increased to 77 damage (Spirit)
Level 27 - Death of Souls - 85 increased to 99 damage (Spirit)
Level 34 - Soul Burial - 108 increased to 125 damage (Spirit)
Level 43 - Doom of Spirits - 136 increased to 157 damage (Spirit)
Level 48 - Death of Souls - remains 179 damage (Spirit)
- Bonedancer Pet buffs can now be cast on the move.
Cabalist
- The Realm Rank 5 Realm Ability, Resolute Minion, once again makes the Cabalist pet immune to crowd control for 60s
- The Nearsight spells in the Matter Manipulation specialization line have had their durations reduced to 1 minute.
- The Single-target Disease spells in the Essence Manipulation specialization line have had their durations reduced as follows:
Level 3 - Cursed Vigor - 20s duration
Level 11 - Weakened Vigor - 30s duration
Level 22 - Damaged Vigor - 40s duration
Level 33 - Impaired Vigor - 50s duration
Level 43 - Crippled Vigor - 60s duration
- The AoE Disease spells in the Essence Manipulation specialization line have had their durations reduced as follows:
Level 15 - Cursed Spirit - 30s duration
Level 24 - Cursed Soul - 40s duration
Level 34 - Cursed Vitality - 50s duration
Level 44 - Cursed Essence - 60s duration
- The Emerald Simulacrum in the Spirit Animation baseline has had the duration of its disease proc reduced to 60s.
Champion
- A new celerity chant has been added to the Valor specialization as follows:
Level 41 - Rapidity - 15% celerity, 6s duration, 5s pulse, 8s re-use, 750 range
Level 48 - Enhanced Rapidity - 20% celerity, 6s duration, 5s pulse, 8s re-use, 750 range
- The Champion celerity chant co-exists but does not stack with the crafted celerity tinctures and the casted Warden celerity buff but will overwrite the celerity from the Warden's Damage Add/Celerity chant.
- The Level 50 Style Annihilation in the Large Weaponry specialization has been changed to a rear positional attack. This style no longer follows Gigantic Blow. The stun duration has been reduced to 7 seconds.
- Champions have been given a forced full skill respec.
Cleric
- Clerics now have access to a lower level cure nearsight spell in Rejuvenation specialization and the level 40 version has had its cast time decreased as follows:
Level 20 - Cure Sight - 6s cast time - 15 power cost
Level 40 - Cure Senses - 3.5s cast time - 30 power cost
- The Single-target Instant Heal spells in the Rejuvenation specialization line have had their recast timers reduced to 5 minutes.
- The Group Instant Heal spells in the Rejuvenation specialization line have had their recast timers reduced to 10 minutes.
- The Body Resistance buff spells in the Enhancements specialization line have been moved to the following levels:
From Level 23 to Level 13 - Shield of Health
From Level 33 to Level 30 - Guard of Health
From Level 45 to Level 40 - Barrier of Health
- The Energy Resistance buff spells in the Enhancements specialization line have been moved to the following levels:
From Level 27 to Level 17 - Energy Shield
From Level 37 to Level 33 - Energy Guard
From Level 48 to Level 46 - Energy Barrier
- The Spirit Resistance buff spells in the Enhancements specialization line have been moved to the following levels:
From Level 24 to Level 14 - Spiritual Shield
From Level 36 to Level 32 - Spiritual Guard
From Level 47 to Level 45 - Spiritual Barrier
- Clerics have been given a forced full skill respec.
Druid
- Druids now have access to a lower level cure nearsight spell in Regrowth specialization and the level 40 version has had its cast time decreased as follows:
Level 20 - Cure Sight - 6s cast time - 15 power cost
Level 40 - Cure Senses - 3.5s cast time - 30 power cost
- The Single-target Instant Heal spells in the Rejuvenation specialization line have had their recast timers reduced to 5 minutes.
- The Group Instant Heal spells in the Rejuvenation specialization line have had their recast timers reduced to 10 minutes.
- The Cold Resistance buff spells in the Nurture specialization line have been moved to the following levels:
Level 14 - Warmth of the Badger
Level 32 - Warmth of the Wolf
Level 45 - Warmth of the Bear
- The Heat Resistance buff spells in the Nurture specialization line have been moved to the following levels:
Level 13 - Strength of the Sun
Level 30 - Resillience of the SUn
Level 40 - Aura of the Sun
- The Matter Resistance buff spells in the Nurture specialization line have been moved to the following levels:
Level 17 - Earth Affinity
Level 33 - Earth Bond
Level 46 - Earth Union
- Druids have been given a forced full skill respec.
Eldritch
- The Nearsight spells in the Shadow Control specialization line have had their durations reduced to 1 minute.
- The Single-target Disease spells in the Vacuumancy specialization line have had their durations reduced as follows:
Level 6 - Entropic Affliction - 20s duration
Level 21 - Enervating Affliction - 30s duration
Level 29 - Enfeebling Affliction - 40s duration
Level 35 - Languoring Affliction - 50s duration
Level 45 - Debilitating Affliction - 60s duration
- The AoE Disease spells in the Vacuumancy specialization line have had their durations reduced as follows:
Level 16 - Entropic Sickness - 30s duration
Level 27 - Entropic Illness - 40s duration
Level 37 - Entropic Disease - 50s duration
Level 47 - Entropic Pestilence - 60s duration
- The Bolt spells in the Way of the Eclipse base spell list have had their cast times increased to 2.5s.
- The Bolt spells in the Void Mastery specialization line have had their cast times increased to 2.5s.
- The Energy Resistance debuff spells in the Void Mastery specialization line have had their duration reduced to 8s.
- The level 49 Energy Magic Resist Debuff spell, Void Dissipiation, in the Way of the Void specialization has been moved to level 46.
- The level 46 Bolt spell, Bolt of Uncreation, in the Way of the Void specialization has been moved to level 47.
- An Energy Direct Damage line of spells have been added to Baseline Mana Magic as follows:
Level 6 - Lesser Mana Burst - 23 damage (Energy) - 2.6s cast - 5 power - 1500 range
Level 11 - Mana Burst - 40 damage (Energy) - 2.6s cast - 7 power - 1500 range
Level 17 - Greater Mana Burst - 61 damage (Energy) - 2.6s cast - 10 power - 1500 range
Level 23 - Lesser Mana Blast - 83 damage (Energy) - 2.6s cast - 14 power - 1500 range
Level 28 - Mana Blast - 102 damage (Energy) - 2.6s cast - 18 power - 1500 range
Level 32 - Greater Mana Blast - 118 damage (Energy) - 2.6s cast - 20 power - 1500 range
Level 37 - Lesser Mana Annihilation - 137 damage (Energy) - 2.6s cast - 24 power - 1500 range
Level 42 - Mana Annihilation - 154 damage (Energy) - 2.6s cast - 27 power - 1500 range
Level 48 - Greater Mana Annihilation - 179 damage (Energy) - 2.6s cast - 33 power - 1500 range
- Eldritches have been given a forced full skill respec.
Enchanter
- The AoE Damage and Debuff spells in the Bedazzling specialization line have had their Heat Resistance Debuffs reduced to 10% with an 8s duration at all levels.
- An Energy Direct Damage line of spells have been added to Baseline Mana Magic as follows:
Level 6 - Lesser Mana Burst - 23 damage (Energy) - 2.6s cast - 5 power - 1500 range
Level 11 - Mana Burst - 40 damage (Energy) - 2.6s cast - 7 power - 1500 range
Level 17 - Greater Mana Burst - 61 damage (Energy) - 2.6s cast - 10 power - 1500 range
Level 23 - Lesser Mana Blast - 83 damage (Energy) - 2.6s cast - 14 power - 1500 range
Level 28 - Mana Blast - 102 damage (Energy) - 2.6s cast - 18 power - 1500 range
Level 32 - Greater Mana Blast - 118 damage (Energy) - 2.6s cast - 20 power - 1500 range
Level 37 - Lesser Mana Annihilation - 137 damage (Energy) - 2.6s cast - 24 power - 1500 range
Level 42 - Mana Annihilation - 154 damage (Energy) - 2.6s cast - 27 power - 1500 range
Level 48 - Greater Mana Annihilation - 179 damage (Energy) - 2.6s cast - 33 power - 1500 range
- A Heat resistance Debuff has been added to the following spells in the Bedazzling Specialization line:
Level 1 - Misleading Rapture - 2.8 second cast, 8s duration - 5 damage (Heat), 10% Heat Resistance Debuff
Level 5 - Delusional Rapture - 2.8 second cast, 8s duration - 26 damage (Heat), 10% Heat Resistance Debuff
Level 8 - Mystifying Rapture - 2.8 second cast, 8s duration - 41 damage (Heat), 10% Heat Resistance Debuff
Level 12 - Duplicitious Rapture - 2.8 second cast, 8s duration - Enemy - 56 damage (Heat), 10% Heat Resistance Debuff
Level 16 - Illusory Rapture - 2.8 second cast, 8s duration - 77 damage (Heat), 10% Heat Resistance Debuff
Level 22 - Deceiving Rapture - 2.8 second cast, 8s duration - 102 damage (Heat), 10% Heat Resistance Debuff
Level 28 - Beguiling Rapture - 2.8 second cast, 8s duration - 133 damage (Heat), 10% Heat Resistance Debuff
Level 35 - Phantom Rapture - 2.8 second cast, 8s duration - 163 damage (Heat), 10% Heat Resistance Debuff
Level 45 - Insidious Rapture - 2.8 second cast, 8s duration - 209 damage (Heat), 10% Heat Resistance Debuff
- Enchanter Pet buffs can now be cast on the move.
- Enchanters have been given a forced full skill respec.
Friar
- Granted a 2.5s cast, 60s duration, 1500 range Confuse spell at 40 Rejuvenation spec
- A new celerity line of spells have been added to the Rejuvenation specialization as follows:
Level 41 - Rapidity - 15% celerity, 20s duration, 2s cast time, 30 power, 1500 range
Level 48 - Enhanced Rapidity - 20% celerity, 20s duration, 2s cast time, 42 power, 1500 range
- The celerity line of spells co-exists but does not stack with the crafted celerity tinctures and Paladin celerity chants.
- Friars have been given a new cure nearsight in the Rejuvenation specialization as follows:
Level 25 - Cure Sight - 6s cast time - 24 power cost
- Friars have been given a forced full skill respec.
Healer
- Healers now have access to a lower level cure nearsight spell in Mending specialization and the level 40 version has had its cast time decreased as follows:
Level 20 - Cure Sight - 6s cast time - 15 power cost
Level 40 - Cure Senses - 3.5s cast time - 30 power cost
- The Single-target Instant Heal spells in the Mending specialization line have had their recast timers reduced to 5 minutes.
- The Group Instant Heal spells in the Mending specialization line have had their recast timers reduced to 10 minutes.
- A Mez-Dampening self-buff has been added to the Augmentation Specialization as follows:
Level 16 - Calming Contemplation - 10% Mesmerization Dampening Buff
Level 26 - Calming Meditation - 20% Mesmerization Dampening Buff
Level 35 - Calming Focus - 30% Mesmerization Dampening Buff
Level 44 - Calming Concentration - 40% Mesmerization Dampening Buff
- The Body Resistance buff spells in the Augmentation specialization line have been moved to the following levels:
Level 13 - Gods' Health
Level 30 - Gods' Vigor
Level 40 - Gods' Potency
- The Energy Resistance buff spells in the Augmentation specialization line have been moved to the following levels:
Level 17 - Thunder Affinity
Level 33 - Storm Affinity
Level 46 - Lightning Affinity
- The Spirit Resistance buff spells in the Augmentation specialization line have been moved to the following levels:
Level 14 - Gods' Drive
Level 32 - Gods' Will
Level 45 - Gods' Spirit
- Reduced the level 44 Pure Celerity spell in Augmentation to level 40.
- Increased the range of the timered Celerity buff in Augmentation Specialization from 1500 to 2000.
- The celerity line of spells now co-exists but does not stack with the crafted celerity tinctures and Skald celerity song.
- Healers have been given a forced full skill respec.
Heretic
- The Spell Piercing self-buff line of spells once again functions correctly.
Infiltrator
- Damage over Time poisons can no longer be re-applied until their duration is complete.
- The Critical Strike specialization has been changed as follows:
The level 12 Critical Strike style, Hamstring, now has a 14/tick bleed instead of a 8/tick bleed effect.
The level 15 Critical Strike style, Thigh Cut, now has a 26/tick bleed effect.
The level 21 Critical Strike style, Perforate Artery, now has a 20/tick bleed instead of a 14/tick bleed.
The level 25 Critical Strike style, Achilles Heel, now has a 14/tick bleed instead of a 20% Attack Speed Debuff.
The level 29 Critical Strike style, Leaper, now has a 26/tick bleed instead of a 2% ABS debuff.
The level 39 Critical Strike style, Stunning Stab, now has a 32/tick bleed instead of 20/tick.
The level 44 Critical Strike style, Rib Separation, now has a 20s, -20/-40 AF random armor wither effect instead of a 5% ABS debuff. Rib Separation now follows the Hamstring style instead of Leaper.
The level 50 Critical Strike style, Ripper, now has a 20s, -20/-50 AF random armor wither effect instead of a 26/tick bleed. Ripper now follows the Achilles Heel style instead of Rib Separation.
A low growth rate, level 45 anytime style, Incapacitate, has been added to the Critical Strike line.
A level 46 followup style, Neck Shot, has been added to the Critical Strike line. This style hits the target’s helm. This style follows Incapacitate.
A level 47 followup style, Rib Shot, has been added to the Critical Strike line. This style hits the target’s chest. This style follows Incapacitate.
A level 48 followup style, Hip Shot, has been added to the Critical Strike line. This style hits the target’s legs. This style follows Incapacitate.
- Infiltrators have been given a forced full skill respec.
Mauler
- Maulers will now recieve 1.8 specialization points per level.
- A Timered Constitution self-buff has been moved to Aura Manipulation baseline as follows:
Level 5 - Minor Stamina of the Uruz - +14 constitution - 1 power - 15m duration - 3s cast
Level 11 - Lesser Stamina of the Uruz - +18 constitution - 3 power - 15m duration - 3s cast
Level 15 - Stamina of the Uruz - +22 constitution - 5 power - 15m duration - 3s cast
Level 24 - Endurance of the Uruz - +29 constitution - 8 power - 15m duration - 3s cast
Level 33 - Fortitude of the Uruz - +36 constitution - 13 power - 15m duration - 3s cast
Level 43 - Vitality of the Uruz - +44 constitution - 16 power - 15m duration - 3s cast
- A Timered Absorb self-buff has been added to Aura Manipulation baseline as follows:
Level 7 - Raw Discipline of Laresh - 3 abs - 2 power - 15m duration - 3s cast
Level 15 - Rough Discipline of Laresh - 6 abs - 5 power - 15m duration - 3s cast
Level 25 - Minor Discipline of Laresh - 9 abs - 8 power - 15m duration - 3s cast
Level 40 - Lesser Discipline of Laresh - 12 abs - 14 power - 15m duration - 3s cast
- The Timered Constitution self-buff in the Aura Manipulation specialization has been removed.
- The Timered Absorb self-buff in the Aura Manipulation specialization has had it's values and levels changed as follows:
Level 12 - Discipline of Laresh - 15 abs - 4 power - 15m duration - 3s cast
Level 22 - Major Discipline of Laresh - 18 abs - 7 power - 15m duration - 3s cast
Level 32 - Greater Discipline of Laresh - 22 abs - 11 power - 15m duration - 3s cast
Level 42 - Superior Discipline of Laresh - 27 abs - 15 power - 15m duration - 3s cast
Level 47 - Perfect Discipline of Laresh - 33 abs - 17 power - 15m duration - 3s cast
- Irreverent Gesture has been changed to a normal instant cast taunt that interrupts. Its re-use has been increased from 15 to 30s. Its range is still 1350.
- The Mez Dampening line of spells in Aura Manipulation have had their durations increased from 15s to 45s.
- Increased the duration of the Cast Speed Increase PBAoE pulsing chant line of spells in Magnetism from 5s to 8s.
- Reduced the re-use timer of the Silence and Disarm spells from 60s to 45s.
- The following changes have been made to Mauler Staff styles:
Level 15 - Jolting Staff - 25 Con Debuff - 30s - follows Cinder Strike
Level 25 - Shocking Staff - 25 Str/Con Debuff - 15s - follows Jolting Staff
Level 39 – Scorching Staff – 25% melee haste debuff – 30s – follows Counter Blow
Level 44 - Forging Blow - 40% snare - 15s - follows Rescue
Level 50 - Tempered Strike - 135 DD (Matter) - 35% of DD damage is returned as power to the Mauler - follows Percussion
- The following changes have been made to Mauler Fist Wrap styles:
Level 29 - Gut Shot - 75 DD (Matter) - 50% of DD damage is returned as power to the Mauler - follows Haymaker
- Maulers have been given a forced full skill respec.
Mercenary
- The Dual Shadows specialization has been changed as follows:
The level 50 followup style, Dual Shadows, now has a 6s stun effect instead of a -34% attack speed debuff.
Mentalist
- The Mentalist charm spells now appear in a new “Light Magic” list on the character Spells sheet. The charm spells should now behave identically to the Minstrel versions in regards to resists and Line of Sight checks. Illusions specialization level will still control the effectiveness of these spells.
- The Nearsight and Energy Resistance Debuff spells' duration in the Holism specialization line have been reduced as follows:
Level 18 - Cloud of Distortion - 25% Nearsight - 1 minute duration - 10% Energy Resistance Debuff - 8s duration
Level 27 - Cloud of Obscurity - 35% Nearsight - 1 minute duration - 10% Energy Resistance Debuff - 8s duration
Level 38 - Cloud of Darkness - 45% Nearsight - 1 minute duration - 10% Energy Resistance Debuff - 8s duration
Level 47 - Cloud of Blindness - 55% Nearsight - 1 minute duration - 10% Energy Resistance Debuff - 8s duration
- The Baseline Mentalism Energy Direct Damage line of spells have been removed
- An Energy Direct Damage line of spells have been added to Baseline Mana Magic as follows:
Level 6 - Lesser Mana Burst - 23 damage (Energy) - 2.6s cast - 5 power - 1500 range
Level 11 - Mana Burst - 40 damage (Energy) - 2.6s cast - 7 power - 1500 range
Level 17 - Greater Mana Burst - 61 damage (Energy) - 2.6s cast - 10 power - 1500 range
Level 23 - Lesser Mana Blast - 83 damage (Energy) - 2.6s cast - 14 power - 1500 range
Level 28 - Mana Blast - 102 damage (Energy) - 2.6s cast - 18 power - 1500 range
Level 32 - Greater Mana Blast - 118 damage (Energy) - 2.6s cast - 20 power - 1500 range
Level 37 - Lesser Mana Annihilation - 137 damage (Energy) - 2.6s cast - 24 power - 1500 range
Level 42 - Mana Annihilation - 154 damage (Energy) - 2.6s cast - 27 power - 1500 range
Level 48 - Greater Mana Annihilation - 179 damage (Energy) - 2.6s cast - 33 power - 1500 range
- Mentalists have been given a forced full skill respec.
Nightshade
- Damage over Time poisons can no longer be re-applied until their duration is complete.
- The Critical Strike specialization has been changed as follows:
The level 12 Critical Strike style, Hamstring, now has a 14/tick bleed instead of a 8/tick bleed effect.
The level 15 Critical Strike style, Thigh Cut, now has a 26/tick bleed effect.
The level 21 Critical Strike style, Perforate Artery, now has a 20/tick bleed instead of a 14/tick bleed.
The level 25 Critical Strike style, Achilles Heel, now has a 14/tick bleed instead of a 20% Attack Speed Debuff.
The level 29 Critical Strike style, Leaper, now has a 26/tick bleed instead of a 2% ABS debuff.
The level 39 Critical Strike style, Stunning Stab, now has a 32/tick bleed instead of 20/tick.
The level 44 Critical Strike style, Rib Separation, now has a 15s, -20/-40 AF random armor wither effect instead of a 5% ABS debuff. Rib Separation now follows the Hamstring style instead of Leaper.
The level 50 Critical Strike style, Ripper, now has a 20s, -20/-50 AF random armor wither effect instead of a 26/tick bleed. Ripper now follows the Achilles Heel style instead of Rib Separation.
A low growth rate, level 45 anytime style, Incapacitate, has been added to the Critical Strike line.
A level 46 followup style, Neck Shot, has been added to the Critical Strike line. This style hits the target’s helm. This style follows Incapacitate.
A level 47 followup style, Rib Shot, has been added to the Critical Strike line. This style hits the target’s chest. This style follows Incapacitate.
A level 48 followup style, Hip Shot, has been added to the Critical Strike line. This style hits the target’s legs. This style follows Incapacitate.
- Nightshades have been given a forced full skill respec.
Paladin
- The Paladin Pure Celerity chant line of spells have been moved to the Damage Add and Celerity combination chant.
- The Damage Add and Celerity chant has had its values increased, levels changed, and range reduced as follows:
Level 21 moved to Level 18 - Battle Fury - 5.0 damage - 1500 range - 24% Celerity - 750 range
Level 28 moved to Level 26 - Greater Battle Fury - 6.4 damage - 1500 range - 28% Celerity - 750 range
Level 36 moved to Level 32 - Battle Zeal - 8.0 damage - 1500 range - 31% Celerity - 750 range
Level 46 moved to Level 44 - Greater Battle Zeal - 10.0 damage - 1500 range - 37% Celerity - 750 range
- The Paladin damage add and celerity chant co-exists but does not stack with the crafted celerity tinctures and new Friar celerity buff.
Ranger
- The Damage Table of the Celtic Dual weapon line has been increased slightly.
- Rangers will now be granted Evade IV at Level 35.
- Moved the Celtic Dual style, Frozen Comet, from level 42 to 35.
- Added a new style, Twin Star I, to Celtic Dual at level 33. Twin Star I has a 4s stun effect and follows the level 25, off-evade style, Tornado. The level 44 Celtic Dual style has been renamed to Twin Star II.
- Rangers have been given a forced full skill respec.
Reaver
- The damage of the Realm Rank 5 ability Soul Quench has had its damage value reduced from 250 to 200.
- The level 44 Flexible style, Cobra, has had its style proc changed from a lifedrain to a direct damage spell proc.
- The level 50 Flexible style, Leviathan, is once again a rear positional and has had its direct damage spell proc reduced from 153 to 95 damage.
- The radius of the Point Blank AoE Absorption Debuff in the Soulrending specialization line has had its radius increased to 425 units.
- The following Soulrending instant lifedrains have been adjusted in range, re-use time, and been changed to direct damage spells as follows:
Level 1 - Vigor Siphon - 1500 range - 20s reuse - 5 spirit damage
Level 8 - Energy Siphon - 1500 range - 20s reuse - 28 spirit damage
Level 19 - Vitality Siphon - 1500 range - 20s reuse - 64 spirit damage
Level 32 - Spirit Siphon - 1500 range - 20s reuse - 104 spirit damage
Level 50 - Soul Siphon - 1500 range - 20s reuse - 160 spirit damage
Runemaster
- The single-target Damage and Debuff spells in the Runes of Darkness specialization line have been removed.
- A Cold resistance Debuff has been added to the following spells in the Runes of Darkness Specialization line:
Level 1 - Rune of Dusk - 2.8 second cast, 8s duration - 5 damage (Cold), 10% Cold Resistance Debuff
Level 3 - Greater Rune of Dusk - 2.8 second casft, 8s duration - 16 damage (Cold), 10% Cold Resistance Debuff
Level 6 - Rune of Pitch - 2.8 second cast, 8s duration - 31 damage (Cold), 10% Cold Resistance Debuff
Level 10 - Greater Rune of Pitch - 2.8 second cast, 8s duration - 46 damage (Cold), 10% Cold Resistance Debuff
Level 13 - Rune of Murk - 2.8 second cast, 8s duration - Enemy - 62 damage (Cold), 10% Cold Resistance Debuff
Level 17 - Greater Rune of Murk - 2.8 second cast, 8s duration - 81 damage (Cold), 10% Cold Resistance Debuff
Level 23 - Rune of Obscurity - 2.8 second cast, 8s duration - 108 damage (Cold), 10% Cold Resistance Debuff
Level 30 - Greater Rune of Obscurity - 2.8 second cast, 8s duration - 137 damage (Cold), 10% Cold Resistance Debuff
Level 37 - Rune of Shadow - 2.8 second cast, 8s duration - 173 damage (Cold), 10% Cold Resistance Debuff
Level 47 - Greater Rune of Shadow - 2.8 second cast, 8s duration - 219 damage (Cold), 10% Cold Resistance Debuff
- The AoE Damage and Debuff spells in the Runes of Darkness specialization line have had their Cold Resistance Debuffs reduced to an 8s duration at all levels.
- The Nearsight spells in the Shadow Control specialization line have had their durations reduced to 1 minute.
- The Bolt spells in the Runecarving baseline have had their cast times increased to 2.5s.
- The Bolt spells in the Runes of Destruction specialization line have had their cast times increased to 2.5s.
- The following adjustments were made to the damage scaling of the baseline Suppression Direct Damage spells:
Level 4 - Death of Souls - remains 13 damage (Spirit)
Level 6 - Death of Souls - 21 increased to 23 damage (Spirit)
Level 9 - Death of Souls - 29 increased to 33 damage (Spirit)
Level 12 - Death of Souls - 37 increased to 44 damage (Spirit)
Level 16 - Death of Souls - 49 increased to 58 damage (Spirit)
Level 21 - Death of Souls - 64 increased to 77 damage (Spirit)
Level 27 - Death of Souls - 85 increased to 99 damage (Spirit)
Level 34 - Soul Burial - 108 increased to 125 damage (Spirit)
Level 43 - Doom of Spirits - 136 increased to 157 damage (Spirit)
Level 48 - Death of Souls - remains 179 damage (Spirit)
- Runemasters have been given a forced full respec.
Savage
- The Axe specialization has been changed as follows:
The level 29 Axe style, Havoc, has had its growth rate slightly increased and defense penalty removed.
The level 44 Axe style, Arctic Rift, now has a 5s stun effect instead of a bleed. Arctic Rift’s endurance cost has been increased.
The level 50 Axe style, Tyr’s Fury, now follows the side positional Glacial Movement instead of Havoc. Tyr’s Fury has had its endurance cost reduced and damage slightly increased.
Scout
- The Damage Table of the Thrust and Slash weapon lines have been increased slightly.
- Scouts have been given a forced full skill respec.
Shadowblade
- Blooddrinking – The percentage value on this ability has been increased from 15% to 20%.
- Damage over Time poisons can no longer be re-applied until their duration is complete.
- The Critical Strike specialization has been changed as follows:
The level 12 Critical Strike style, Hamstring, now has a 14/tick bleed instead of a 8/tick bleed effect.
The level 15 Critical Strike style, Thigh Cut, now has a 26/tick bleed effect.
The level 21 Critical Strike style, Perforate Artery, now has a 20/tick bleed instead of a 14/tick bleed.
The level 25 Critical Strike style, Achilles Heel, now has a 14/tick bleed instead of a 20% Attack Speed Debuff.
The level 29 Critical Strike style, Leaper, now has a 26/tick bleed instead of a 2% ABS debuff.
The level 39 Critical Strike style, Stunning Stab, now has a 32/tick bleed instead of 20/tick.
The level 44 Critical Strike style, Rib Separation, now has a 20s, -20/-40 AF random armor wither effect instead of a 5% ABS debuff. Rib Separation now follows the Hamstring style instead of Leaper.
The level 50 Critical Strike style, Ripper, now has a 20s, -20/-50 AF random armor wither effect instead of a 26/tick bleed. Ripper now follows the Achilles Heel style instead of Rib Separation.
A low growth rate, level 45 anytime style, Incapacitate, has been added to the Critical Strike line.
A level 46 followup style, Neck Shot, has been added to the Critical Strike line. This style hits the target’s helm. This style follows Incapacitate.
A level 47 followup style, Rib Shot, has been added to the Critical Strike line. This style hits the target’s chest. This style follows Incapacitate.
A level 48 followup style, Hip Shot, has been added to the Critical Strike line. This style hits the target’s legs. This style follows Incapacitate.
- The Axe specialization has been changed as follows:
The level 29 Axe style, Havoc, has had its growth rate slightly increased and defense penalty removed.
The level 44 Axe style, Arctic Rift, now has a 5s stun effect instead of a bleed. Arctic Rift’s endurance cost has been increased.
The level 50 Axe style, Tyr’s Fury, now follows the side positional Glacial Movement instead of Havoc. Tyr’s Fury has had its endurance cost reduced and damage slightly increased.
- Shadowblades have been given a forced full skill respec.
Shaman
- The Cold Resistance buff spells in the Augmentation specialization line have been moved to the following levels:
From Level 24 to Level 14 - Warmth from Below
From Level 35 to Level 32 - Heat from Below
From level 45 to Level 43 - Fires from Below
- The Heat Resistance buff spells in the Augmentation specialization line have been moved to the following levels:
From Level 23 to Level 13 - Wrap of the Deep
From Level 30 to Level 30 - Shroud of the Deep
From Level 43 to Level 40 - Caress of the Deep
- The Matter Resistance buff spells in the Augmentation specialization line have been moved to the following levels:
From Level 25 to Level 17 - Rock Unity
From Level 38 to Level 33 - Stone Unity
From Level 48 to Level 44 - Cavern Unity
- The Single-target Disease spells in the Subterranean baseline have had their durations reduced as follows:
Level 5 - Induce Ailment - 20s duration
Level 16 - Induce Fever - 30s duration
Level 24 - Induce Sickness - 40s duration
Level 36 - Induce Malady - 50s duration
Level 45 - Induce Disease - 60s duration
- The AoE Disease spells in the Subterranean baseline have had their durations reduced as follows:
Level 17 - Infectious Spores - 30s duration
Level 27 - Fevering Spores - 40s duration
Level 37 - Festering Spores - 50s duration
Level 47 - Plague Spores - 60s duration
- A new instant PBAoE Disease spell has been added to the Subterranean specialization at level 17.
- The instant PBAoE Disease spells in the Subterranean specialization have had their durations reduced as follows:
Level 17 - Mold Blast - 30s duration
Level 27 - Mold Cloud - 40s duration
Level 37 - Mold Burst - 50s duration
Level 47 - Mold Explosion - 60s duration
- Shaman have been given a new cure nearsight in the Mending specialization as follows:
Level 25 - Cure Sight - 6s cast time - 24 power cost
- The AoE Root spells in the Subterranean specialization have had their casting times reduced from 3.0 to 2.5s.
- The Bolt spells in Subterranean specialization have had their casting times increased from 2.0 to 2.5s.
- Shaman have been given a forced full skill respec.
Skald
- The Axe specialization line styles have been changed as follows:
The level 21 Axe style, Valkyrie’s Shield, has been changed to a parry reactionary.
The level 29 Axe style, Havoc, has had its growth rate slightly increased and defense penalty removed.
The level 44 Axe style, Arctic Rift, now has a 5s stun effect instead of a bleed. Arctic Rift’s endurance cost has been increased.
The level 50 Axe style, Tyr’s Fury, now follows the side positional Glacial Movement instead of Havoc. Tyr’s Fury has had its endurance cost reduced and damage slightly increased.
- The endurance reduction chant has been changed to a group buff as follows:
Level 11 - Bragi's Energy - 3s cast - 20 minute duration - 1500 range - 10% endurance reduction - 10% power
Level 21 - Bragi's Stamina - 3s cast - 20 minute duration - 1500 range - 15% endurance reduction - 10% power
Level 31 - Bragi's Persistence- 3s cast - 20 minute duration - 1500 range - 20% endurance reduction - 10% power
Level 41 - Bragi's Tenacity - 3s cast - 20 minute duration - 1500 range - 25% endurance reduction - 10% power
- The Celerity portion of the Damage Add and Celerity combination song has had it's values increased as follows:
Level 21 - Chant of the Battle - 3% to 6% celerity
Level 28 - Chant of the Siege - 6% to 10% celerity
Level 35 - Chant of the War - 10% to 15% celerity
Level 46 - Chant of Blood - 15% to 20% celerity
- The Skald Damage Add and Celerity song co-exists but does not stack with the crafted celerity tinctures and Healer celerity buff.
- Skalds have been given a forced full skill respec.
Sorcerer
- The Mesmerization Dampening buffs in the Domination specialization line has had their buff values reduced as follows:
Level 16 - Shield Mind - 10% Mesmerization Dampening Buff
Level 27 - Harden Mind - 20% Mesmerization Dampening Buff
Level 35 - Steel Mind - 30% Mesmerization Dampening Buff
Level 45 - Invulnerable Mind - 40% Mesmerization Dampening Buff
Spiritmaster
- The following adjustments were made to the damage scaling of the baseline Suppression Direct Damage spells:
Level 4 - Death of Souls - remains 13 damage (Spirit)
Level 6 - Death of Souls - 21 increased to 23 damage (Spirit)
Level 9 - Death of Souls - 29 increased to 33 damage (Spirit)
Level 12 - Death of Souls - 37 increased to 44 damage (Spirit)
Level 16 - Death of Souls - 49 increased to 58 damage (Spirit)
Level 21 - Death of Souls - 64 increased to 77 damage (Spirit)
Level 27 - Death of Souls - 85 increased to 99 damage (Spirit)
Level 34 - Soul Burial - 108 increased to 125 damage (Spirit)
Level 43 - Doom of Spirits - 136 increased to 157 damage (Spirit)
Level 48 - Death of Souls - remains 179 damage (Spirit)
- The level 48 Spirit Magic Resist Debuff spell, Extinguish Spirit, in the Spirit Dimming specialization has been moved to level 46.
- The level 46 Dex/Qui Stat Debuff spell, Greater Curse of Blindness, in the Spirit Dimming specialization has been moved to level 44.
- Spiritmasters have been given a forced full skill respec.
Thane
- The Realm Rank 5 ability Mjollnir's Protection has had its duration increased to 60s.
- The Spell Piercing self-buff line of spells once again functions correctly.
Theurgist
- Pulsing Bladeturn spells will no longer affect fire and forget pets.
- The Earth Elementals in the Abrasion Specialization line have had their duration reduced to 45s.
Warden
- The Damage Add and Celerity combination chant spell at level 46 Nurture specialization has been moved to level 44.
- The Celerity portion of the Damage Add and Celerity combination chant in Nurture specialization has had its values increased as follows:
Level 19 - Nature's Retaliation - 3% to 6% celerity
Level 25 - Nature's Retribution - 6% to 10% celerity
Level 35 - Nature's Feud - 10% to 15% celerity
Level 44 - Nature's Reckoning - 15% to 20% celerity
- Removed the Celerity Chant line of spells from Nurture Specialization and added them to the Regrowth Specialization as a timered, casted buff as follows:
Level 18 - Celerity - 24% celerity, 20s duration, 2s cast time, 17 power, 1500 range
Level 26 - Enhanced Celerity - 28% celerity, 20s duration, 2s cast time, 24 power, 1500 range
Level 35 - Amplified Celerity - 31% celerity, 20s duration, 2s cast time, 30 power, 1500 range
Level 47 - Pure Celerity - 37% celerity, 20s duration, 2s cast time, 42 power, 1500 range
- Wardens have been given a new cure nearsight in the Regrowth specialization as follows:
Level 25 - Cure Sight - 6s cast time - 24 power cost
- Granted a 2.5s cast, 60s duration, 1500 range Confuse spell at 40 Regrowth specialization.
- The celerity group buff line of spells co-exists but does not stack with the crafted celerity tinctures, new Champion celerity chants, and the celerity from the Warden's own Damage Add/Celerity chant.
- Wardens have been given a forced full skill respec.
Warlock
- Warlock primers have been changed in the following manner:
- Primers are now toggleable “stances”. Only 1 primer can be up at any given time. All secondary spells cast when a given primer is up, will use that primer’s penalty/benefits automatically.
- All secondary spells have been changed from instant cast to dexterity-modifiable spells, with new, independently assigned cast times. They will still need to be cast in conjunction with a primer spell.
- The Range primer now increases spells by percentage rather than a straight range value. This will lessen the range potential of many spells. This spell now affects a PBAOE and AOE spell's radius as well.
- Uninterruptable primer has been scaled down at level 48 to reduce 10% damage instead of 0%.
- Activating the Powerless primer now raises the cast time of the next secondary spells cast, with lower level versions of the primer raising cast times more than higher level versions.
- Warlock Chambers will now behave differently than before:
- Each chamber now has a defined effect, chambers will no longer be given the ability to load other effects.
- Chambers will keep their load cast time of 6s and unload restriction of 10s.
- Additional changes have been made to the Warlock spell lines:
- Warlocks now receive the Quickcast ability
- Warlocks now get access to the Mastery of Concentration Realm Ability
Cursing Baseline:
- Adjusted the Baseline Direct damage spell to be cast speed modifiable and it's power cost as follows:
Lvl 1 - Minor Annulling Curse - 2.6s cast - 5 damage (Matter) - 1500 range - 2 power
Lvl 2 - Annulling Curse - 2.6s cast - 9 damage (Matter) - 1500 range - 2 power
Lvl 5 - Minor Consuming Curse - 2.6s cast - 21 damage (Matter) - 1500 range - 4 power
Lvl 8 - Consuming Curse - 2.6s cast - 32 damage (Matter) - 1500 range - 5 power
Lvl 12 - Major Consuming Curse - 2.6s cast - 45 damage (Matter) - 1500 range - 8 power
Lvl 15 - Minor Dismantling Curse- 2.6s cast - 57 damage (Matter) - 1500 range - 9 power
Lvl 20 - Dismantling Curse - 2.6s cast - 73 damage (Matter) - 1500 range - 12power
Lvl 26 - Major Dismantling Curse - 2.6s cast - 96 damage (Matter) - 1500 range - 16 power
Lvl 33 - Minor Crushing Curse - 2.6s cast - 120 damage (Matter) - 1500 range - 21 power
Lvl 43 - Crushing Curse - 2.6s cast - 155 damage (Matter) - 1500 range - 27 power
Lvl 50 - Major Crushing Curse - 2.6s cast - 179 damage (Matter) - 1500 range - 33 power
- Adjusted the Baseline Bolt to be cast speed modifiable and adjusted it's power cost as follows:
Lvl 4 - Cursed Blast - 2.5s cast - 24 damage (Matter) - 1875 range - 3 power - 20s recast
Lvl 7 - Cursed Burst - 2.5s cast - 36 damage (Matter) - 1875 range - 5 power - 20s recast
Lvl 10 - Cursed Explosion - 2.5s cast - 55 damage (Matter) - 1875 range - 6 power - 20s recast
Lvl 13 - Cursed Mortar - 2.5s cast - 75 damage (Matter) - 1875 range - 8 power - 20s recast
Lvl 17 - Cursed Bomb - 2.5s cast - 98 damage (Matter) - 1875 range - 10 power - 20s recast
Lvl 22 - Cursed Ruination - 2.5s cast - 116 damage (Matter) - 1875 range - 13 power - 20s recast
Lvl 28 - Cursed Destruction - 2.5s cast - 149 damage (Matter) - 1875 range - 17 power - 20s recast
Lvl 36 - Cursed Devastation - 2.5s cast - 188 damage (Matter) - 1875 range - 23 power - 20s recast
Lvl 46 - Cursed Annihilation - 2.5s cast - 239 damage (Matter) - 1875 range - 30 power - 20s recastspell
- Added baseline single-target root as follows:
Lvl 6 - Lessen Movement - 2.5s cast - 2 power - 1500 range - 11s duration - Damage Type: Matt
Lvl 9 - Diffuse Movement - 2.5s cast - 4 power - 1500 range - 15s duration - Damage Type: Matt
Lvl 16 - Disperse Movement - 2.5s cast - 8 power - 1500 range - 27s duration - Damage Type: Matt
Lvl 23 - Suppress Movement - 2.5s cast - 11 power - 1500 range - 36s duration - Damage Type: Matt
Lvl 31 - Quell Movement - 2.5s cast - 15 power - 1500 range - 48s duration - Damage Type: Matt
Lvl 40 - Abolish Movement - 2.5s cast - 20 power - 1500 range - 61s duration - Damage Type: Matt
Lvl 48 - Annihilate Movement - 2.5s cast - 25 power - 1500 range - 73s duration - Damage Type: Matt
Cursing Specialization:
- Level 7 chamber has been moved to level 16 and changed to the following:
Chamber of Destruction - Grants Warlock +10% spell crit chance buff - 20s duration
- Level 37 chamber has been changed to the following:
Chamber of Decimation - 265 PBAoE damage (Matter) - 300 radius
- The Range Primer spell has been adjusted as follows:
Lvl 1 - Enduring Range - Instant cast - 15% power - Adds 3% range to next secondary spell
Lvl 11 - Expanded Range - Instant cast - 15% power - Adds 5% range to next secondary spell
Lvl 22 - Extended Range - Instant cast - 15% power - Adds 7% range to next secondary spell
Lvl 32 - Boundless Range - Instant cast - 15% power - Adds 10% range to next secondary spell
Lvl 42 - Critical Range - Instant cast - 15% power - Adds 15% range to next secondary spell
Lvl 49 - Perennial Range - Instant cast - 15% power - Adds 20% range to next secondary
- The Primary Direct damage spell has been removed.
- Adjusted power cost from 7% on the normal casting Single Target DD to the following:
Lvl 5 - Lesser Twisting Curse - 2.8s cast - 29 damage (Matter) - 1500 range - 4 power
Lvl 10 - Twisting Curse - 2.8s cast - 50 damage (Matter) - 1500 range - 7 power
Lvl 15 - Lesser Winding Curse - 2.8s cast - 70 damage (Matter) - 1500 range - 10 power
Lvl 21 - Winding Curse - 2.8s cast - 95 damage (Matter) - 1500 range - 14 power
Lvl 26 - Lesser Wrenching Curse - 2.8s cast - 116 damage (Matter) - 1500 range - 17 power
Lvl 33 - Wrenching Curse - 2.8s cast - 145 damage (Matter) - 1500 range - 20 power
Lvl 39 - Lesser Warping Curse - 2.8s cast - 170 damage (Matter) - 1500 range - 25 power
Lvl 46 - Warping Curse - 2.8s cast - 199 damage (Matter) - 1500 range - 33 power
- The Primary Bolt DD spell has been changed to a Secondary spell as follows:
Lvl 2 - Lesser Bolt of Ruin - 2.5s cast - 14 damage (Matter) - 1875 range - 0 power - 20s recast
Lvl 4 - Greater Bolt of Ruin - 2.5s cast - 29 damage (Matter) - 1875 range - 0 power - 20s recast
Lvl 9 - Lesser Bolt of Havoc - 2.5s cast - 63 damage (Matter) - 1875 range - 0 power - 20s recast
Lvl 14 - Greater Bolt of Havoc - 2.5s cast - 96 damage (Matter) - 1875 range - 0 power - 20s recast
Lvl 20 - Bolt of Destruction - 2.5s cast - 136 damage (Matter) - 1875 range - 0 power - 20s recast
Lvl 24 - Greater Bolt of Destruction - 2.5s cast - 162 damage (Matter) - 1875 range - 0 power - 20s recast
Lvl 28 - Lesser Bolt of Death - 2.5s cast - 189 damage (Matter) - 1875 range - 0 power - 20s recast
Lvl 36 - Bolt of Death - 2.5s cast - 243 damage (Matter) - 1875 range - 0 power - 20s recast
Lvl 48 - Greater Bolt of Death - 2.5s cast - 324 damage (Matter) - 1875 range - 0 power - 20s recast
- Adjusted secondary PBAoE cast times and power cost as follows:
Lvl 6 - Spell Burst - 2.5s cast - 38 damage (Matter) - 300 radius - 0 power
Lvl 17 - Spell Bombardment - 2.5s cast - 111 damage (Matter) - 300 radius - 0 power
Lvl 25 - Spell Blast - 2.5s cast - 178 damage (Matter) - 300 radius - 0 power
Lvl 31 - Spellbinder's Burst - 2.5s cast - 222 damage (Matter) - 300 radius - 0 power
Lvl 38 - Spellbinder's Bombardment - 2.5s cast - 273 damage (Matter) - 300 radius - 0 power
Lvl 45 - Spellbinder's Blast - 2.5s cast - 325 damage (Matter) - 300 radius - 0 power
- Adjusted secondary nearsight cast times, range, power cost, and duration as follows:
Lvl 12 - Unmake Perception - 2s cast - 20% range reduction - 2300 range - 0 power - 60s duration
Lvl 18 - Unmake Vision - 2s cast - 25% range reduction - 2300 range - 0 power - 60s duration
Lvl 29 - Unmake Seeing - 2s cast - 45% range reduction - 2300 range - 0 power - 60s duration
Lvl 40 - Unmake Sight - 2s cast - 65% range reduction - 2300 range - 0 power - 60s duration
Hexing Specialization:
- Level 7 chamber has been moved to level 16 chamber
Chamber of Lesser Fate - Grants Warlock a 40% Power heal
- Level 37 chamber
Chamber of Greater Fate - Resets the Warlock's Quickcast timer
- The Uninterruptable Primer has been adjusted as follows:
Lvl 2 - Steady Cast - Instant cast - 35% power - 40% reduced effectiveness
Lvl 22 - Fixed Cast - Instant cast - 30% power - 30% reduced effectiveness
Lvl 29 - Fortified Cast - Instant cast - 30% power - 25% reduced effectiveness
Lvl 38 - Anchored Cast - Instant cast - 25% power - 20% reduced effectiveness
Lvl 48 - Unshakeable Cast - Instant cast - 20% power - 10% reduced effectiveness
- Adjusted primary lifetap to a normal casting lifetap and changed the damage type as follows:
Lvl 3 - Molding Hex - 2.5s cast - 13 damage (Matter) - 70% health returned - 1500 range - 3 power
Lvl 8 - Rotting Hex - 2.5s cast - 32 damage (Matter) - 70% health returned - 1500 range - 5 power
Lvl 14 - Disolving Hex - 2.5s cast - 55 damage (Matter) - 70% health returned - 1500 range - 9 power
Lvl 20 - Decaying Hex - 2.5s cast - 79 damage (Matter) - 70% health returned - 1500 range - 13 power
Lvl 27 - Decomposing Hex - 2.5s cast - 106 damage (Matter) - 70% health returned - 1500 range - 17 power
Lvl 35 - Polluting Hex - 2.5s cast - 136 damage (Matter) - 80% health returned - 1500 range - 22 power
Lvl 43 - Corrupting Hex - 2.5s cast - 167 damage (Matter) - 80% health returned - 1500 range - 28 power
Lvl 50 - Putrifying Hex - 2.5s cast - 184 damage (Matter) - 90% health returned - 1500 range - 33 power
- Replaced secondary damage over time spell with a secondary casting AoE DD/snare spell as follows:
Lvl 5 - Hex of Creeping - 3s cast - 13 damage (Matter) - 35% snare - 1500 range - 4 power - 350 Radius - 30s duration
Lvl 9 - Hex of Slowing - 3s cast - 22 damage (Matter) - 35% snare - 1500 range - 6 power - 350 Radius - 30s duration
Lvl 19 - Hex of Lumbering - 3s cast - 52 damage (Matter) - 35% snare - 1500 range - 15 power - 350 Radius - 30s duration
Lvl 30 - Hex of Crawling - 3s cast - 81 damage (Matter) - 35% snare - 1500 range - 24 power - 350 Radius - 30s duration
Lvl 41 - Hex of Hindering - 3s cast - 111 damage (Matter) - 35% snare - 1500 range - 33 power - 350 Radius - 30s duration
Lvl 46 - Hex of Snaring - 3s cast - 131 damage (Matter) - 35% snare - 1500 range - 39 power - 350 Radius - 30s duration
- Replaced secondary bolt root with secondary aoe root as follows:
Lvl 31 - Hexed Tangling Root - 2.5s cast - 1500 range - 0 power - 50s duration - 350 radius - Damage Type: Matt
Lvl 40 - Hexed Tenacious Root - 2.5s cast - 1500 range - 0 power - 61s duration - 350 radius - Damage Type: Matt
Lvl 49 - Hexed Detaining Root - 2.5s cast - 1500 range - 0 power - 73s duration - 350 radius - Damage Type: Matt
- Adjusted the secondary snare's cast speed as follows:
Lvl 4 -Spell of Creeping - 2s cast - 1500 range - 10s duration - 40% snare (Matter) - 0 power
Lvl 10 - Spell of Slowness - 2s cast - 1500 range - 15s duration - 40% snare (Matter) - 0 power
Lvl 18 - Spell of Langouring - 2s cast - 1500 range - 20s duration - 40% snare (Matter) - 0 power
Lvl 26 - Spell of Lumbering - 2s cast - 1500 range - 25s duration - 40% snare (Matter) - 0 power
Lvl 33 - Spell of Sluggishness - 2s cast - 1500 range - 30s duration - 40% snare (Matter) - 0 power
Lvl 44 - Spell of Crawling - 2s cast - 1500 range - 35s duration - 40% snare (Matter) - 0 power
- The Matter Magic Resist Debuff spells have been removed.
Witchcraft Specialization:
- Level 7 chamber has been moved to level 16 chamber
Chamber of Restraint - 350 radius PBAOE Heal Over Time - 20s duration - 2s ticks - 3% health/tick
- Level 37 chamber
Chamber of Creation – 50% single target instant heal.
- The Powerless Primer has been adjusted as follows:
Lvl 5 - Pure Cast - Instant cast - 0 power – Increases secondary cast times by 40%
Lvl 17 - Fluent Cast - Instant cast - 0 power - Increases secondary cast times by 33%
Lvl 28 - Skillful Cast - Instant cast - 0 power - Increases secondary cast times by 25%
Lvl 36 - Artistic Cast - Instant cast - 0 power - Increases secondary cast times by 15%
Lvl 41 - Masterful Cast - Instant cast - 0 power - Increases secondary cast times by 5%
- Replaced primary Heal with a normal casting Major heal as follows:
Lvl 1 - Major Spell of Renewal - 14 heal - 2.5s cast - 2 power
Lvl 6 - Major Spell of Revigoration - Instant cast - 64 heal - 2.5s cast - 6 power
Lvl 10 - Major Spell of Reparation - 97 heal - 2.5s cast - 8 power
Lvl 12 - Major Spell of Relief - 120 heal - 2.5s cast - 11 power
Lvl 18 - Major Spell of Revival - 172 heal - 2.5s cast - 14 power
Lvl 26 - Major Spell of Restoration - 243 heal - 2.5s cast - 18 power
Lvl 32 - Major Spell of Healing - 300 heal - 2.5s cast - 24 power
Lvl 42 - Major Spell of Mending - 387 heal - 2.5s cast - 30 power
- Replaced primary Bolt Heal with secondary group heal as follows:
Lvl 15 - Confluence of Renewal - 3s cast - 70 heal - 0 power
Lvl 29 - Confluence of Restoration - 3s cast - 110 heal - 0 power
Lvl 38 - Confluence of Healing - 3s cast - 160 heal - 0 power
Lvl 46 - Confluence of Mending - 3s cast - 220 heal - 0 power
- Replaced the secondary lifetap with a new secondary single-targetted damage suppresssion as follows:
Lvl 13 - Spell of Protection - 2.5s cast - 25% damage suppress - 2000 range - 10s duration - 10s recast - 0 power
Lvl 24 - Greater Spell of Protection - 2.5s cast - 35% damage suppress - 2000 range - 10s duration - 10s recast - 0 power
Lvl 33 - Lesser Spell of Absorption - 2.5s cast - 45% damage suppress - 2000 range - 10s duration - 10s recast - 0 power
Lvl 43 - Spell of Absorption - 2.5s cast - 55% damage suppress - 2000 range - 10s duration - 10s recast - 0 power
Lvl 49 - Greater Spell of Absorption - 2.5s cast - 65% damage suppress - 2000 range - 10s duration - 10s recast - 0 power
- Added secondary resurrection spell as follows:
Lvl 44 - Spell of Creation - 4s - 0%power/10%health - 1500 range - 25% power
- Added secondary cure disease and poison as follows:
Lvl 34 - Spell of Negating - 3.2s - poison cure - 1500 range - 0 power
Lvl 40 - Spell of Curing - 3.2s - disease cure - 1500 range - 0 power
- Adjusted secondary self-targetted power regen cast time as the follows:
Lvl 25 - Spell of Regeneration - 3.0s cast - 5 power/pulse - 60s duration
Lvl 48 - Spell of Power - 3.0s cast - 20 power/pulse - 60s duration
- Kept normal casting spreadheal as is.
- Warlocks have been given a forced full skill and realm respec.
Warrior
- The Axe specialization has been changed as follows:
The level 29 Axe style, Havoc, has had its growth rate slightly increased and defense penalty removed.
The level 44 Axe style, Arctic Rift, now has a 5s stun effect instead of a bleed. Arctic Rift’s endurance cost has been increased.
The level 50 Axe style, Tyr’s Fury, now follows the side positional Glacial Movement instead of Havoc. Tyr’s Fury has had its endurance cost reduced and damage slightly increased.
Wizard
- The Bolt spells in the Calefaction specialization line have had their cast times increased to 2.5s.
- The Nearsight and Matter Resistance Debuff spells in the Calefaction specialization line have been reduced as follows:
Level 19 - Dusted Vision - 25% Nearsight - 1 minute duration 10% Matter Resistance Debuff - 8s duration
Level 27 - Encrusted Vision - 35% Nearsight - 1 minute duration 10% Matter Resistance Debuff - 8s duration
Level 37 - Mire Vision - 45% Nearsight - 1 minute duration 10% Matter Resistance Debuff - 8s duration
Level 45 - Soil Vision - 55% Nearsight - 1 minute duration - 10% Matter Resistance Debuff - 8s duration
- The AoE Disease spells in the Liquification specialization line have had their durations reduced as follows:
Level 17 - Mitigating Cold - 30s duration
Level 25 - Subduing Cold - 40s duration
Level 35 - Inhibiting Cold - 50s duration
Level 45 - Debilitating Cold - 60s duration
- The Damage and Debuff spells in the Liquification specialization have had their Cold Resistance Debuffs reduced to 10% with an 8s duration at all levels.
- The AoE Damage and Debuff spells in the Liquification specialization have had their Cold Resistance Debuffs reduced to 10% with an 8s duration at all levels.
- The Bolt spells in the Path of Fire base spell list have had their cast times increased to 2.5s.
- The Bolt spells in the Pyromancy specialization line have had their cast times increased to 2.5s.
- The Damage and Debuff spells in the Pyromancy Specialization line have had their Heat Resistance Debuffs reduced to 10% with an 8s duration at all levels.
Valewalker
- The Disease spells, including diseases from procs, in the Arboreal Mastery specialization line have had their durations reduced to 1 minute.
- The Witherstrike disease proc has had it's chance to proc increased to 20% in the Arboreal line.
- The Blight Burst pbaoe instant diseae ability has had it's re-use reduced from 5 minutes to 45s.
- The Group Damage Add spells in the Arboreal Mastery specialization line have been increased as follows:
Level 45 - Spurred Weapons - 10.0 dps
Level 39 - Bristled Weapons - 7.8 dps
Level 28 - Thorned Weapons - 6.4 dps
Engineering
- Added code to attempt to prevent effects of “endo bug” and help find its cause.
- Fixed a few potential crash bugs in client.
- Fixed several client timing issues related to higher FPS cap