General

Hot Fix Changes – 2/2/17

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Class Changes

Animist

Creeping Mastery (Creeping specialization)

  • Shroom of Life has changed as follows:

    • Is no longer a ground target spell.

      • It is now single target. It still heals all allies around itself.
    • The pet is now level 50.
    • The pet is now immune to mesmerization effects (can be stunned, confused).

Bainshee

Spectral Guard (Spectral Force specialization)

  • A new pet summon spell has been added:

    • Level 50 – Sound Vortex – 1500 range – 10s cast – 20s duration – 4s frequency – 10m RUT – 25% power – Summons a vortex at the ground target location that fires sound waves for 300 damage to up to 8 targets within 1500 units of the vortex.
    • The Sound Vortex can be killed, stunned, or feared. It cannot be mezzed or confused.
    • There is a limit of 3 active vortexes allowed in an area.
    • Bainshees will need to respec to see this ability if they already have 50 Spectral Force specialization.

Bonedancer

Bone Protection (Suppression specialization)

  • The low level disarm spells have been changed:

    • Level 1 – Punish Combatant:

      • RUT increased to 5 minutes, up from 60s.
    • Level 11 – Punish Assailant:

      • Duration reduced to 2s, down from 3s.
      • RUT increased to 5 minutes up from 60s.
    • Level 21 – Punish Aggressor

      • Duration reduced to 4s, down from 5s.
      • RUT increased to 3 minutes, up from 60s.
    • All other levels remain unchanged.

Bone Legion (Bone Army specialization)

  • Sub pets have changed as follows:

    • Fossil Defender

      • Now moves at normal movement speed.
      • Health increased by 15%.
    • Fossil Guardian

      • Defenses against all damage increased by 10%.
      • Health increased by 5%.
      • Now have a staff style:

        • Fossil Jump – Any – Reduces the target’s armor factor by 50 for 10s.
      • Provides a new additional buff to groupmates and pets:

        • Fossil Strength – Increases target’s Strength by 50. Does not replace more powerful spells. This spell is lost if the pet dies or is released.
      • Fossil Healer

        • Heal cast time increased by .2 seconds.
        • Damage taken increased by 50%.
      • Fossil Soldier

        • Overall damage reduced by 10%.
        • No longer have a double attack chance.
        • Now take maximum damage from melee attacks.
        • Styles have been readjusted as follows:

          • Fossil Cleave, anytime, no longer has an attack speed debuff.
          • Glacial Movement, side, snares target for 19s.
          • Raider, off evade (self), bleeds target for 20 damage every 4s for 20s.
          • No longer has any back positional styles.
          • No longer has any stun styles.
        • Fossil Seer

          • Disease cast time increased by .5 seconds.
        • Fossil Mystic

          • Damage on the snare nuke reduced by 10%.
          • Damage on the regular nuke reduced by 5%.

Cabalist

Spirit Animation (Baseline)

  • Pets have changed as follows:

    • Jade Simulacrum

      • Now moves at normal movement speed.
    • Sapphire Simulacrum

      • Now takes maximum damage from melee attacks.

Enchanter

Enchantments (Baseline)

  • Pets have changed as follows:

    • Underhill Compatriot

      • Now moves at normal movement speed.
    • Underhill Ally

      • Now takes maximum damage from melee attacks.
      • Heal cast time decreased by .2 seconds.
    • Underhill Stalker

      • Poison now changes depending on which Enchantment buff is active.
      • Enchanters must spec in Enchantments to gain access to certain poisons.
      • All poison debuffs last 15 seconds (does not include Lifebane).

        • No Enchantment – No poison.
        • Enchantment of Ice – Touch of Death.
        • Enchantment of Earth – Swordbreaker.
        • Enchantment of Fire – Lifebane.
        • Enchantment of Mana – Widow Venom.

Hunter

Beastcraft specialization

  • The level 50 pet, Hunter’s Elder Avatar, has had its damage dealt reduced by 15%.

Mentalist

Holism (Mana specialization)

  • The AoE Damage over Time spells have been increased to match the Bonedancer and Necromancer:

    • Level 23 – Fog of Delirium – 30 damage every 5 seconds for 20 seconds.
    • Level 29 – Hallucinatory Winds – 60 damage every 4 seconds for 20 seconds.
    • Level 36 – Torrent of Dementia – 88 damage every 4 second for 20 seconds.
    • Level 46 – Storms of Insanity – 131 damage every 2.5 seconds for 20 seconds.
    • All remaining lower versions remain unchanged.

Necromancer

Deathsight Baseline

  • Decrepit Form changes:

    • Melee attack speed reduced by 100% while in Decrepit Form.

Deathsight specialization

  • Channeled Frenzy (PBAoE), and all subsequent versions, now require Decrepit Form to be active.
  • The single target slow has changed as follows:

    • Range reduced to 1000.
    • Now requires Decrepit Form to be active.
    • The Level 2 version, Crippling Exhaustion, now has a RUT of 5 minutes.

Painworking Baseline

  • Chthonic Form changes:

    • Fixed a bug where ‘Chthonic Armor’ was not dropping upon shapeshifting, thus allowing Spirit and Decrepit forms to have over 400 additional armor factor.

Painworking specialization

  • Freezing Howl (AoE damage and slow), and all subsequent versions, now require Chthonic Form to be active.

    • The Level 7 version, Freezing Hold, does not require Chthonic Form (Chthonic Form is gained at level 8).
  • Summon Death Shredder (pet) now requires Chthonic Form to be active.

    • You may exit Chthonic Form once it is used and retain the Death Shredder for its duration.

Death Servant Baseline

  • Spirit Form changes:

    • Final Blast (bolt) now requires Spirit Form to be active.
    • Death Blast (bolt) now requires Spirit Form to be active.
    • Melee attack speed is reduced by 100% while in Spirit Form.
  • Pets have changed as follows:

    • Umbral Aegis

      • Now moves at normal movement speed.
    • Priest of Arawn

      • Now takes maximum damage from melee attacks.
      • Heal cast time decreased by .2 seconds.

Death Servant specialization

  • Arawn’s Legion has changed as follows:

    • All pets summoned by Arawn’s Legion now take 100% more damage from all sources.
    • The pet cap for ranged pets reduced to 8, down from 12.
    • Range reduced to 1500, down from 2000.
    • Knight of Arawn

      • Damage dealt reduced by 50%.
      • Health reduced by 5%.
    • Handmaiden of Lilith

      • Health reduced by 5%.
    • Mage of Arawn

      • Health reduced by 75%.
      • Cast time increased by .5 seconds.
    • Tempter of Arawn

      • Health reduced by 75%

Spiritmaster

Summon Mastery (Summoning specialization)

  • Gates of Valhalla has changed as follows:

    • The Pets summoned by Gates of Valhalla now take 50% more damage from all sources.
    • The range of which the gates will spawn pets has increased to 1500, up from 750.
    • Duration reduced to 60 seconds, down from 2 minutes.
  • Pets have changed as follows:

    • Spirit Warrior

      • Now moves at normal movement speed.
    • Spirit Shaman

      • Now takes maximum damage from melee attacks.
      • Heal cast time decreased by .2 seconds.