1.124D Live Hot Fix Notes

Posted by John Thornhill | 2018 Mar 28 12:06 -0400 GMT
The following notes are now live. Thanks to all on your ongoing feedback and bug reports!

 

Class Changes

Items

  • The Arcane Weapon Shard 3 of 3 should be dropping normally once again.
  • The Cursed Dream Gauntlet’s The Dream Stone /use2 has had its effectiveness reduced from +33% mez dampen down to +20%.
  • The healing-effectiveness spells on the following items have been reduced:
    • Cloak of the Loyal Paladin’s /use2: reduced from +25% to +12% healing-effectiveness
    • Cloak of the Loyal Cleric’s /use2: value remains at 10% but it is no longer a buff to heals cast on its affected targets; it is now a normal healing-effectiveness buff instead.
      • This means it will no longer co-exist or stack with the Cloak of the Paladin’s /use2 ability, or any other healing-effectiveness buffs; the higher value effect will overwrite any lower values.
    • The Cursed Life Gauntlets’ /use2: reduced from +25% to +10% healing-effectiveness. Duration is increased from 5 to 10 minutes.
  • The Ghostly Medal of Valor /use Ghostly Regeneration has had its heal value reduced from 10%/tick to 7%/tick.
  • Illusion /uses and spells should now only last their intended duration and should no longer become “stuck” on the target for the duration of the first illusion’s effect.
    • This means if an illusion with a 10 minute duration is active, like Shades of Mist, and a 60s illusion is subsequently applied, like the Bat-form from the Halloween Helms, the Shades of Mist form will return when the Bat-form’s duration has run its course.
  • Minstrel’s Unyielding and Freezing Vagabond Vests’ Ravage ability now properly gives the Minstrel’s pet the damage boost instead of the Minstrel.

Assassins

Envenom specialization

  • Tranquilizing Miasma has had its duration reduced from 10s to 8s.
  • The weaponskill and stat debuff poison has been adjusted as follows:
    • The strength and dexterity stat debuff components of this poison have been removed entirely.
    • The constitution stat debuff component and values remain unchanged.
    • The weaponskill debuff component has been increased as follows to compensate:
      • Level 7 – Weakening Poison – weaponskill debuff component increased from 5% to 8%.
      • Level 17 – Inhibiting Poison – weaponskill debuff component increased from 8% to 11%.
      • Level 27 – Enervating Poison – weaponskill debuff component increased from 10% to 15%.
      • Level 37 – Unnerving Poison – weaponskill debuff component increased from 14% to 20%.
      • Level 47 – Touch of Death – weaponskill debuff component increased from 19% to 28%.
    • This change was made to consolidate effects by removing the extraneous strength and dexterity debuff effects.
      • The weaponskill debuff values were increased so that debuffed targets will deal about the same melee damage as they did prior to the removal of the strength and dexterity debuff components.

Cabalist

  • The Amber Simulacrum pet now runs at normal + sprint speed.

Enchanter

  • The Underhill Stalker pet now runs at normal + sprint speed.

Enchantments specialization

  • All levels of the single-target, 30s duration healing-effectiveness buffs have had their healing effectiveness values reduced by half.

Heretic

Enhancements specialization

  • All levels of the casted, single-target strength, constitution, and dexterity debuffs have been changed as follows:
    • The strength, constitution, and dexterity debuffs are now instant-cast, PBAoE spells, with a 350 radius.
    • The debuff values remain unchanged.
    • The strength and dexterity debuffs share a 15s timer.
    • The constitution debuff is on its own 15s timer.

Necromancer

  • The Umbral Aegis pet should once again land melee attacks on its targets.
  • The Plated Fiend pet now runs at normal + sprint speed.

Death Servant Baseline

  • A pet-target casted heal has been added as follows:
    • Level 13 – Animate Flesh – Heals pet for 41 hp – 3.0 cast speed – 8 power – 2000 range
    • Level 23 – Animate Blood – Heals pet for 88 hp – 3.0 cast speed – 17 power – 2000 range
    • Level 33 – Animate Muscle – Heals pet for 152 hp – 3.0 cast speed – 22 power – 2000 range
    • Level 43 – Animate Body – Heals pet for 244 hp – 3.0 cast speed – 28 power – 2000 range
    • If currently logged in, please zone or relog to see these new spells.

Shaman

Augmentation specialization

  • All levels of the single-target, 45s duration healing-effectiveness buffs have had their healing effectiveness values reduced by half.

Spiritmaster

  • The Spirit Hunter pet and its Spirit Avatar now run at normal + sprint speed.

Warlock

Witchcraft specialization

  • The group-target heal-effectiveness chant has had its healing effectiveness reduced as follows:
    • Level 34 – Calming Incantation – Reduced from 10% to 8% healing effectiveness
    • Level 45 – Calming Incantation – Reduced from 15% to 10% healing effectiveness

Vampiir

  • The Night's Servant pet now runs at normal + sprint speed.

Bug Fixes


  • The Midgard Dragon’s Curse Chapter 9.2 encounter’s barriers now reset properly at the beginning of the encounter.
  • Vulcan will no longer occasionally attack Golestandt during the Albion Dragon’s Curse Chapter 7 encounter.
  • Several items have had their missing stat value added:
    • The Incandescent Black Jewel, Shrunken Bear Skull, Water Bound Gem, Dark Crystalized Poison Sac, Hob Hunter Gem, and Darkseed Sleeves all now correctly have +20 hits cap.
    • The Hammer and Sword of Evisceration both now correctly have +5% thrust resist.
    • The Envenomed Choker now correctly has +3 envenom skill.
  • Players will no longer be temporarily snared when using NPC teleports in housing.


 

Friday Grab Bag - 03/16/2018

Posted by Community | 2018 Mar 16 15:24 -0400 GMT
Time for another edition of our bi-weekly Grab Bag, on the weekend where everywhere seems to be celebrating the green!

Don't forget our Saint Patrick's Day event started earlier today. I expect to see lots of leprechauns speeding 'round the frontier over the weekend :)

As always, thanks for all your questions! If you have any game related questions for our DAoC Devs, please send them in through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.

Read on for this week's questions covering con loss, come back campaigns, siege towers, and more! :)


St. Patrick's Day Event

Posted by John Thornhill | 2018 Mar 16 12:13 -0400 GMT
Are you feeling lucky?

In celebration of St. Patrick's Day and running from now until Monday, March 19th, our third annual 'Leprechaun Treasure' quest is on!  

To get the quest, level 50s should pay the following poor souls a consoling visit:

Edmund in Cotswold's tavern
Bjorne in Mularn's beer hall
Silvadren in Mag Mell's pub


 
  • As part of the quest, players will be shapeshifted into a realm-specific "leprechaun" but have ALL of their stats debuffed by 75%.
  • But fear not, leprechauns may be weak but they are also nigh impossible to catch: shapeshifted players will also have an unbreakable CC-immunity and speed buff for the duration of the shapeshift.  
  • Oh, and we hear the real leprechauns love hiding their treasure in dangerous lands and ancient ruins. Enjoy some zany RvR through the weekend!
  • The ROG reward is a choice between a ring or a bracer similar to the Valentine's Day event with some slight differences. These ROGs will only allow up to 5 slots for stats but will also have 1 of 6 possible /uses.
 
      
 
For players of all level ranges, there are three pesky little tricksters who are hoping you're not too lucky! A 'charming' reward will be bestowed upon those who have the cunning to out-wit:

Killaghe in Albion
Daighu in Midgard
Iollarme in Hibernia

The "Luck of a Leprechaun" quest can be obtained from the following:

Sir Prescott in Cotswold
Hrolf in Mularn
Epona in Mag Mell

Once again, the event will run until Monday, March 19th.

A happy and safe St. Patrick's Day to one and all, and we'll see you in the Frontiers!

Friday Grab Bag - 03/02/2018

Posted by Community | 2018 Mar 02 19:53 -0500 GMT
If you're like me and trapped by the weather (snow is great and all but not this much of it) then settle down for the evening with this week's Grab Bag!

February's newsletter also went out during the week and includes a new monthly poll. If you aren't signed up, you can do so here. In the meantime, you can view the full newsletter by clicking this link.

As always, thanks for all your questions! If you have any game related questions for our DAoC Devs, please send them in through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.

On to the questions! :)


Friday Grab Bag - 02/16/2018

Posted by Community | 2018 Feb 16 15:02 -0500 GMT
Grab a cuppa and take a minute out for this week's Grab Bag!

As always, thanks for all your questions! If you have any game related questions for our DAoC Devs, please send them in through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.

Click 'more' to continue on to the questions! :)


Live Server Maintenance and 1.124D Hot Fix Notes

Posted by John Thornhill | 2018 Feb 12 13:33 -0500 GMT
Update 10:40 AM EST / 3:40 PM GMT: Ywain, Gaheris, and Pendragon are now open to all players!

Ywain, Gaheris, and Pendragon will be coming down tomorrow, February 13th, at 5:45 AM EST / 10:45 AM GMT to perform some additional server maintenance.

Estimated downtime is no more than 8 hours.

These 1.124D hot fix notes will be live when the servers return:

Highlights


  • Love and bonuses are in the air!
  • Pets and pet-based classes have received much-warranted attention!
  • Improved Mercenary and Hunter RR5s!
  • Assassin and several other class changes abound!
  • Item changes and bug fixes, galore!

Friday Grab Bag - 02/02/2018

Posted by Community | 2018 Feb 02 17:28 -0500 GMT

Welcome to the first Grab Bag of 2018, and what an exciting year ahead we have planned!

Our first newsletter of the year went out earlier in the week, so make sure to check your emails. If you are not signed up, you can do so by entering your email address on this sign up page. In the meantime, you can view the complete newsletter in your browser here.

Thanks to everyone for your questions! If you have any game related questions for our DAoC Devs, please send them in through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.


On to the questions! :)

Frozen Caverns and Ghost Keep Events

Posted by John Thornhill | 2018 Jan 29 17:04 -0500 GMT

The following events are now live until February 13th, 2018!
 

Frozen Cavern Event


  • Venture to the Frozen Cavern and test yourself against the chill... and its cunning inhabitant: Jack Frost!
  • Visit Njord in the following locations to enter the instance of your choice:
    • Albion: near Merlin's Tower in Camelot
    • Midgard: near the Burial Grounds in Jordheim
    • Hibernia: near the Chamber of Magic in Tir na Nog
  • Two modes exist for this instance: Normal and Challenging
    • The Normal mode has a chance to drop 1 of the following rewards:
      • Frozen chestpieces
      • Frozen and other mythirians
      • Infernal sleeves
      • Darkness Falls jewelry
      • Supremacy, celerity, or omni-regen potions
      • A Cracked Ice Crystal
    • The Challenging mode has a chance to drop 1 of the following rewards:
      • Frozen weapons
      • Frozen chestpieces
      • Frozen mythirians only
      • Darkness Falls jewelry
      • Supremacy, celerity, or omni-regen potions
      • A Cracked Ice Crystal
      • In addition to having a chance at the weapons, the chance at the mythirians and darkness falls jewelry is much higher. The chestpiece chance is the same in both modes.
  • Loot no longer drops directly from Jack Frost, instead a loot chest is spawned when he is defeated.
    • Players can interact with the chest and receive 1 guaranteed reward per day but can still participate in the instance as many times as desired.
    • This chest will despawn after 20 seconds, so be sure to grab your loot quickly!
  • The Frozen Cavern instance will be available until February 13th, 2018.


           


Ghost Keep Event


  • Members of each realm should make haste to their ghostly ambassador to strengthen their realm's cause:
    • Albion - See the Ancient Paladin in the Catterick Hamlet relic town
    • Midgard - See the Ancient Thane in the Godrborg relic town
    • Hibernia - See the Ancient Champion in the Crair Treflan relic town
  • Players should ask the 'Ancient' NPCs for a [progress] report to be directed to the current task at hand.
    • These NPCs offer two quests during the 'supply' phase of the event that can only be obtained and completed during that phase.
    • Once a ghost keep has been triggered by a realm, the 'supply' phase ends for all three realms and these NPCs will direct players to defend or attack the appropriate ghostly keep lord!
    • Be sure to visit this NPC at each phase to ensure you pick up any available quests.
  • Earn extra realm points for completing the tasks throughout each phase of the event!
  • A successfully summoned ghostly keep lord will offer the Ring of the Summoned reward, along with a quest for the Ghostly Medal of Valor!
  • For more in-depth information, our handy guide explains the phases of this event in detail!
  • Please note that realm point bonuses do not affect the RP rewards from this event's quests. 
  • Players who obtained the Ghostly Medal of Valor last year can obtain one more with this event.
    • The Ghostly Medal of Valor is now able to be traded.
  • The Ghost Keep event will be available until February 13th, 2018.

 

Midwinter Festival Extension

Posted by John Thornhill | 2018 Jan 16 08:00 -0500 GMT

As a token of our appreciation to each and every one of you, all Midwinter festivities (including bonuses and merchants) will be extended until the morning of Monday, January 22nd.

Thank you for playing Dark Age of Camelot and enjoy!

Live Hot Fix Notes

Posted by John Thornhill | 2018 Jan 12 17:10 -0500 GMT
A few hot and ready bug fixes and adjustments, mostly involving A Dragon's Curse campaign, are below! We'll have some more class-centric changes coming in the next week or two, so stay tuned and keep sending in your feedback!


Items


  • Doppelganger Shards and Magic Orbs can now be used anywhere, including the capital cities and housing zones.
    • This fix should also address the issue with stealth classes that could sometimes /use these shards or orbs and then stealth and not receive their items.
  • Nearsight cures will now only remove the nearsight aspect of the Golden Scarab's Vest proc and not the snare and shapeshift too.
  • The following Curse Chapter 9 set bonuses should now properly apply their respective ability upgrades (many of these have been fixed since before the new year but are being retroactively noted):
    • Bainshee
    • Eldritch
    • Spiritmaster
    • Sorcerer
    • Valkyrie
    • Wizard
    • Healer
    • Scout
    • Minstrel
    • Reaver
  • Several Curse Chapter 9 chestpiece and leggings icons have been corrected to display the appropriate armor slot.
  • Heal procs on Curse Chapter 9 armors should now all fire properly.
  • Necromancer Bloodlord's Armor should no longer drop as "tattered" from the Curse Chapter 9 instance.
  • Valewalker's set bonus has been increased from +33% to +66% additional absorption.

A Dragon's Curse Campaign 


  • All realms Chapter 10:
    • Encounters now award area credit.
      • Please note that to receive area credit, players must be within the magical barriers that are active during the encounters.
      • These encounters will no longer grant credit to any battlegroups that are setup.
    • It is no longer possible to receive the glove reward without first completing Chapter 6's quest.
  • All realms Chapter 8:
    • Encounters now award area credit.
    • The countdowns between attack waves have been reduced from 30-300 seconds down to 30-60 seconds.
  • Albion Chapter 9:
    • Janus should always reset his encounter properly now.
    • Some of the normal mobs and Albion's 9.3 encounter have had their difficulties reduced to better align their difficulty with the Midgard and Hibernia versions.
  • All realms Chapter 7:
    • Encounters now all award area credit.
      • Please note that to receive area credit, players must be within the magical barriers that are active during the encounters.
  • Albion Chapter 7:
    • The barrier will now properly reset when the encounter is completed.
  • Albion Chapter 6:
    • Morella's ability to mesmerize has been removed.
  • Midgard Chapter 6:
    • The Dark Oracle and Dark Drakulv will no longer aggro as a group.
  • Hibernia Chapter 6:
    • The Glimmer Ghoul and Dark Glimmer have been relocated to alleviate line-of-sight issues.
    • Additional instructions have been added to direct players to the proper pathway upon clearing the second area in Aerus City.
    • Avriels have had their difficulty reduced slightly.

Pages