Producer's Interview on MMORPG.com

Posted by Kai Schober | 2012 Jan 04 11:25 -0500 GMT
MMORPG.com used the holiday break to conduct an interview with Stuart Zissu, Producer for Dark Age of Camelot, reviewing the past ten years of successful RvR.
"Why does the three realm break down in Dark Age of Camelot work so well? How come we have not seen it replicated as much in MMOs as it probably should have been?

There are many reasons why the three realm system works, but I think the biggest is the self-balancing. When one realm gets too far ahead, it's only a matter of time before the other two realms knock them down a notch. This allows for an ever changing and engaging RvR gamespace and reduces the feeling of hopelessness that can occur with a 2 sided conflict. With only 2 sides, if one gets too far ahead, it is tough for the underdogs to make a comeback.

As to why we haven't seen three realm RvR more, I think that is because of the difficulty that is inherent with it. It is a lot of hard work to balance a game for two sides, let alone three. Even after 10 years, we are still tweaking things here and there."


Follow the link to read the complete interview.

Happy New Year and see you in the frontiers!