Posted by John Thornhill | 2016 Dec 07 19:34 -0500 GMT
We've been very happy with the action and response to patch 1.122B thus far! The dynamic underpopulation bonuses, tower layout and portal keep changes have been very well received and we're loving all the awesome feedback on the pet-class changes!
Below you'll find some quick adjustments and general bug fixes. Thanks again for the feedback and we'll see you in the frontiers!
Realm vs Realm
The siege tower hookpoint on the northeast corner of Dun Crimthainn should now be visible when shift+right-clicking on the keep and showing the hookpoints.
Please note that if you're currently logged in, you will need to logout and run the patcher before this change takes effect.
The siege tent at Nottmoor Watchtower will now spawn correctly.
The teleporter NPCs at each strength relic town no longer give incorrect information about the length of the portal timer. All portal ceremonies are 60s so long as the safe port supply line is open.
Several icons have had their widgets, borders, and icons adjusted and fixed.
Please note that if you're currently logged in, you will need to logout and run the patcher before these changes takes effect.
Bonedancer “Totem” have been changed as follows:
Only one totem spawns at the target location, but effects are still radius based.
Totem effects now trigger as soon as the totem is cast, and continues to subsequently pulse as normal.
Cloak of the Loyal Druid has had its disease cure rate reduced to every 15 seconds, down from every 30 seconds.
The “Enchantment of …” spells now properly overwrite themselves on groupmates.
The Underhill Ally’s health regeneration buff has been removed.
This conflicted with the Bard’s heal song. The melee resistance buffs from the ally and its healing capability offer enough utility without needing to increase the regen buff’s value.
The level 48 PBAoE spell now does its correct damage.
The Loyal Enchanter class cloak /use add-radius ability now properly affects the group.
The Enchantment of Mana ability should properly function for all classes now.
The Revert Form ability now correctly shows up in the abilities list.
Necromancer ‘Ground’ abilities have changed as follows:
Only one ground storm spawns at the target location, but effects are still radius based.
Ground effects now trigger as soon as the ground is cast, and continues to subsequently pulse as normal.
Chthonic Form changes:
Now properly grants its parry and weaponskill buffs at all levels.
Now properly releases summoned pets at all levels.
Decrepit Form’s health regeneration has been scaled throughout level progression. The level 50 regeneration remains unchanged.
This will lower regen rates throughout the lower levels, mainly to balance out the previously very high regeneration rate in battlegrounds.
Power Lock now correctly stuns the Necromancer while grappling and draining its target’s power.
You cannot purge this stun, and it does not provide an immunity.
The first tick of the Selfless Devotion RR5 now correctly fires.
Posted by John Thornhill | 2016 Nov 23 12:01 -0500 GMT
Wishing everyone a very Happy Thanksgiving from all of us at Broadsword!
To celebrate the holiday, please enjoy the following bonuses from today until the morning of Monday, November 28th:
On Ywain, there will be a rotating +125% Realm Point bonus in the zone of Pennine Mountains, Jamtland Mountains, OR Breifine. This bonus will rotate among these 3 zones every 4 hours, with 1 zone having the bonus at a time. When the bonus is disabled, the zones will be set back to the current amount of +50% RPs.
Keep an eye out for the broadcast messages mentioning which zone currently has the bonuses when in the frontier region!
On Gaheris, all three capital city regions have been given a +125% Realm Point bonus.
Posted by John Thornhill | 2016 Nov 17 13:00 -0500 GMT
Update: Pendragon is now up, check out the 1.122b Pendragon Test Server Noteshereor by clicking the image below!
The Pendragon test server will be coming down tomorrow, November 17th, at 2:00 PM EST / 7:00 PM GMT to deliver Patch 1.122B, including the much-anticipated RvR changes, the Necromancer class revamp, and many more class balance changes!
Notes will follow when Pendragon is back online.
We highly suggest separating out your normal game directory from your Pendragon game directory *before* patching and testing on Pendragon.
If you do not do this, you *will* experience issues when patching back to live.
To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and run the patcher again.
For those interested in testing on Pendragon, follow the character copy process here!
The much-anticipated revamp of the Necromancer class is finally here! But don’t just skip down to read those notes, there’s a ton of other great changes to look forward to as well!
RvR changes abound! The return of Nottmoor Faste, Dun Crimthainn, and Caer Berkstead as capturable keeps as well as many familiar towers in some new and interesting locales headline the improvements!
You like pets? We’ve got your pet changes right here! Spiritmaster, Bonedancer, Enchanter, Cabalist, and (of course) Necromancer pets and pet-specific specializations have all been given some *major* love. Check out the changes below!
Check out the new, permanent Otherworlds Chapter 10 instanced encounter inside the underground keep of Knoc Meayll!
Many more RvR and class changes await those brave enough to read on!
Posted by John Thornhill | 2016 Nov 16 20:18 -0500 GMT
The full 1.122B Patch notes, including the complete list of Necromancer changes, as well as the other class and RvR changes will be out tomorrow, November 17th when the Pendragon test server is back up!
Until then, enjoy a peek into the revamp of the Necromancer class!